Amash can you link me to your post on why you think the peach match up is the way you think it is?
Or just list it if you didn't already. I was away for a while so I'm way behind whats been going on.
Defense:
- You can't shield her attacks / Turnip, FC fair to dsmash = ***** shield & sometimes shield stabs
- You can't spotdodge her attacks / Turnip, FC fair to something >> spotdodge
- You can't really roll either / Roll away Turnip hits you (sometimes a stitch face), roll towards her and she can grab, dsmash or dash attack you
- You can't crouch cancel / lol
- You can't out-prioritize her attacks / If you tilt too early, you get hit. If you tilt too late, you get hit. If you time it perfectly, you clash. (but usually you just get hit)
- You can't camp because she'll just corner you / Unless it's Dreamland, but then she's even harder to kill, so bad idea
- You can't recover
Offense:
- You can barely combo her
- You can't gimp her
- You can't Tech-chase her (because she doesn't tech 99.9% of the time)
- You can barely kill her
- You can't pressure her at low % / Because you'll either end up trading hits and she'll wind up on top (When she's floating it's even worse)
Counter:
- You can't dash dance (or shield) grab her 99.9% of the time / Her Aerials have no lag so can't be punished, her Dash attack stays out too long to dash dance grab and if it's spaced properly, you can't shield grab it because you'll get downtilted (waiting for the dtilt doesn't really work either)
- You can try a Nair out of shield after Aerials, but you'll get jabbed or dsmashed or whatever before you leave the ground, if by a miracle you do hit, she can CC and combo you before you land
Too lazy to think of anything else..but yeah, Peach is the Devil.