CanISmash
Smash Lord
scar is amazing.
*cough* this would be an amazing time to announce an epic Spoc. =p
*cough* this would be an amazing time to announce an epic Spoc. =p
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lol Teach me plzi also like tech chasing on the platforms on yoshis story
Which mw tourney? I don't think we can make it out but I know that Cactuar loves you and friends of Cactus are friends of mine, so yeah I have been excited to play you and the rest of the crew.Haha I've wanted to play Scar for a while. Any big EC melee tourneys comin up? I've been wantin to come out for a while. I'm going to one in the midwest in a couple months.
Does that mean you are not going to show me your moves nine? I believe the pre-attendance list said you were.lol Teach me plz
Which mw tourney? I don't think we can make it out but I know that Cactuar loves you and friends of Cactus are friends of mine, so yeah I have been excited to play you and the rest of the crew.
I want to do a huge 2-day EC tourney but it's looking like we can't really get a convenient venue for a long time. We'll see I guess. Maybe over the summer, like late August.
If you played Brawl lol you'd be here this weekend, COT4 seems like it's getting national attention. I hate that game.
Nah I told Fluxwolf there was no way i could make it a couple months ago.Does that mean you are not going to show me your moves nine? I believe the pre-attendance list said you were.
Always right after jump. Always. Wait a little while then fastfall so the second part comes out a little bit before you hit the ground but this if your opponent is grounded. If you hit with the first hit and they are popped into the air then make sure to get the last part of the nair to hit basically no matter what. Almost always run away after your nair on sheild or crouch cancelling. ^_^Question about Falcon's Nair (sorry if this has been answer 1000 and 7 times or more).
Should I be getting the Nair out of the jump as soon as possible or should I be waiting a bit. I find when I get it asap, it doesn't seem to combo as well. I'm still adjusting to fastfalling it correctly. I'm a Marth main so timing aerials is much more obvious for him.
Also, should I be waiting for the second kick to start fast falling. I think fastfalling earlier stops it from hitting a lot of times. IDK Falcon's kinda got this grey area for me. Even on Dair sometimes I feel the timing could be a lot better.
Thanks in advance.
It was obviously a joke.and a lil after 3 is how not to edgegaurd with falcon lmao
that was sexy tho
Sweet thanks. This will help my thus far inconsistent combos a lot.Always right after jump. Always. Wait a little while then fastfall so the second part comes out a little bit before you hit the ground but this if your opponent is grounded. If you hit with the first hit and they are popped into the air then make sure to get the last part of the nair to hit basically no matter what. Almost always run away after your nair on sheild or crouch cancelling. ^_^
What about taking DI into account? If you think they will DI like X then you should generally nair, and if you think they will DI like Y then you should generally uair?Depends on which one will lead into a knee I guess, so depending on character weight and % they switch. If you mean like safe as opposed to sorry I'd say uair since uair will almost always lead to another uair, but nair has more hitstun so that's usually what I'd do.
I just started using like pseudo-darkrain timing. Of course there are times when this isn't the best idea, but this is generally how it's done.Should I be getting the Nair out of the jump as soon as possible or should I be waiting a bit. I find when I get it asap, it doesn't seem to combo as well. I'm still adjusting to fastfalling it correctly. I'm a Marth main so timing aerials is much more obvious for him.
Are you in the middle of a combo or going for a first hit? In the middle of a combo you just do whatever will hit, but I guess your question is odd b/c there aren't many times where either uair or nair will work interchangeably, their hitboxes really aren't in similar places.What about taking DI into account? If you think they will DI like X then you should generally nair, and if you think they will DI like Y then you should generally uair?
yeah it's a really bad habit, i just broke the habit of dair>jab at 0%. wow what a dumb idea, since dair>grab combos.scar, i watched you vs eggm and you throw those jabs around in the middle of combos and let him get out, dont do that bro
F-smash was the best option.thx bigD I'll keep it in mind, yo what do you think the best idea was on the last grab, Eggm was at like 94% or something and he slight DI'd a uthrow back, he was like right on top of me... I'm thinking pivot grab or just let him fall and try to tech chase him.
You only need to tap to fastfall.Scar, when you fastfall a Dair (that you fastfell before it hit), do you keep holding down until after the hitlag or do you just tap it? (i can explain why im wondering this if you want to, but right now im to lazy to type that)
yeah if fsmash would work but since he was RIGHT on top of me i'm not sure if it would hit... plus it goes in such crazy random directions Eggm would prob just have to DI up and he'd be fine.i would think you could fsmash that, but to be honest i dont know the %'s, i'd probably bair if i was in that situation and try to edgeguard but regrab is ok too
check if you can fsmash though cause i think you can
no i just tap it because i'm running away immediately after i landScar, when you fastfall a Dair (that you fastfell before it hit), do you keep holding down until after the hitlag or do you just tap it? (i can explain why im wondering this if you want to, but right now im to lazy to type that)
They might be able to shine before they hit the ground.i'm kind of sold on letting him land and tech chasing from there.
he said eggm was in 94%, you cant go for an Uair after an Ugrab in 94%if theyre right on top of you why not just uair...you can follow them from there with like a knee probly