I actually have no idea where I said that, and where you're getting this from. I said that because I am the better player, I nearly always beat my brother and good friend, both of which are not scrubs. Our skill gaps are not large, yet I beat them because I am the better player. This could be said in Melee as well (same example). I didn't say I win "most of the time," I said I have lost maybe three or four matches. I didn't even mention how often I won in Melee, but since you brought it up, I'll say that I won JUST as much. And we all pretty much know that Melee is more competitive, I just don't think that it's so much more competitive that Brawl needs to be discarded. BOTH games are competitive, end of story.
And there's the problem again, "Brawl is simply the inferior game, opinions aside." That IS an opinion, not a fact. I mean, hell, if you want to go by fact, Brawl is superior. Brawl has a larger fan base, therefore it must be a superior game, right?
![Laugh :laugh: :laugh:](/styles/default/xenforo/smilies/laugh.gif)
(I'm not trying to say Brawl IS better, I'm just going by the facts. I'm pretty neutral on which game is better).
I still don't think you understand the general idea of superiority. But first, i'll tackle another issue:
Simply because you can hold your own against your brother doesn't necessarily mean anything. Other than the fact that these matches where never scene beyond your residence, there is a a huge plethora of players who possibly exist around the same skill gap, which in Brawl's favor, is extremely narrow depending on which character you use. If you want to convince people that Brawl (And yourself) are acceptable, show some videos. But, it doesn't necessarily support the isue of "why brawl is competitive" either.
Now, since what I just said was completely irrelevant, let's speak on the superiority.
I honestly can't agree that a fan base makes a game more superior to another. Some other fighting games for example may have a larger fanbase for an overall shallow game. If Mortal Kombat had a large fanbase, does that mean the game is superior to, let's say, Guilty Gear? I wouldn't think so personally.
Without a doubt, both Melee and Brawl both posses superior attributes. the only thing superior in Brawl's case is the "more" factor. More stages, characters, items (irrelevant), and modes. But what Brawl gievs takes away from it's harmonious gameplay. Brawl has been striped down to a game more basic than the original SSB64. Melee's superiority lies in gameplay, and in my opinion, better aesthetics and overall presentation:
Melee Has...
-Distinct Character falling speeds
-Inertia
-Shield stun
-Power shielding that makes sense
-A practical but not spammable Air Dodge
-Strait forward ledge mechanics
-Amazingly fast speed.
-Consecutive hit capability(On casual and tournament level play)
-Advanced tournament play mechanics.
-"Retro" factor
-Better Camera angle
-Balance (Yes. I said it)
Sure, Brawl is fun, but it lacks all of this and in return you have a slower, shallow game. I can acknowledge that Brawl has more, but it doesn't feel like the smash that I have known and love for the last decade. Honestly answer this, do you really love Brawl for what it is? Or are you stuck in denial trying to love the game for what it will never become(Competitively superior)?)