Thanks for agreeing with me. Now maybe you'll get somewhere.I love chess too. Its just not smash.
Right now, your seeing the last waves of fandom throughout the country. Fans are attempting to keep their game alive out of dissatisfaction with the sequel. Eventually, the fevor will die down, but will never be totally extinguished. Melee is the "middle one" of the series, attached to the unpopular gamecube; in a few years, I imagine SSB64 and its more popular system will surpass it, as long as there are still enough working N64s.
Key word: sucked.
And you're telling me you think the N64 is more popular than the Gamecube right now? And even that's beside the point. As Ankoku stated, you can play Melee on the Wii.
As to your question about the future of Melee, I'm not the one who should be making that kind of judgment. No one should. All you can do is to take initiative and try and keep your community alive, no matter what camp you're in.
All I know is that a superbly deep and competitive game is being tossed aside for a shallow Maro-Party-esque kiddie pleaser, albeit a newer and shinier one. The ironic thing is that Brawl will probably suffer the same fate of other poorly engineered, shallow games of its kind: forgotten about as soon as the next big Nintendo title comes out.
Also, have you noticed how much the numbers of people using Brawl's wifi has diminished since its opening weeks? There used to be so many people on WFC that the servers would crash. Now there's the occasional odd person on every so often.
In any case, Sakurai got what he wanted. Brawl is a n00b-friendly party game that appeals to casuals and sold record-breaking numbers. But I know from experience that the crowd Sakurai tried so hard to please will grow bored with it and move on faster than the competitive community would've.