Aurasmash14
Smash Lord
- Joined
- Jan 31, 2009
- Messages
- 1,540
Got it Milln :D
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I would definitely learn how to stagehug properly, its a great tool that will definetely help you later, if its too hard though you do have alternatives, Roll to the side and tap diagonally down and you'll hog the edge.I can't edgehog too well is that a bad thing? I get the concept of it and heard that a lot of people do it, so i thought it's something i need to do to be good. I don't do it so much because i don't like risks as in falling and such.
Also, what's another killing tactic? I use aura sphere camping to kill and high perecentage to kill. So in other words whats another way to kill besides edgehogging?
Extremehog only kills you if the enemy gets to ledge first. Mastering ExtremeHog is the prerequisite to using it in a vital match.I would definitely learn how to stagehug properly, its a great tool that will definetely help you later, if its too hard though you do have alternatives, Roll to the side and tap diagonally down and you'll hog the edge.
The other alternative is much riskier, The Extremehog, use Extremespeed onstage towards the edge and hold down, the result is that you ES to the edge and hog it... but if you miss...
You Die.
Get used to living long with DI, its essential for keeping that kill power as Luc and dying 1st can be kinda gay <<.
Common Ways for Lucario to Kill are mostly Forward Smash, Aurasphere, Bair, Dair and Upair.
Dsmash, Upsmash and Nair are capable killers as well but the former 2 are hard to hit and 3rd is often stale.
ForcePalm and Fthrow can kill as well sometimes.
i guess fastfalling in general to get me to the ground faster is a better option, but if i move noticeably far from snake, i just eat a DACUS b4 i land or after, since airdodge invincibility frames end when u touch the ground, but i guess its better then eating a ftilt or grabYou know you don't have to attack on the way down. You can b-reverse aura spheres or airdodge then fastfall to the ground. Lucario, having the safest dodge roll in the game can usually return to a safe position from there.
I read somewhere it's about equivalent to Lucario being at 80% or so. Don't know if that's right, but no, it's fixed. Kirby imperfectly copies his opponent's abilities if you want to think of it that way.Kirby boards said:Lucario
Ability: Aura Sphere
Damage: 7% to 18%
Description:
The sphere will do damage as it charges behind Kirby, about 1% per hit. Kirby does not get an 'Aura' bonus.
Ok, thanks.Depends on weight, but fsmash, bair, AS, uair, and if fresh, dair are some of his best.
Some other decent ones are nair (on lighties), FP/fthrow at high percents, and dsmash.
lol you got mindgamed.He is both offensive and defensive, but he is far better played defensively since there is no reliable way to take on the offensive.
EDIT:
I read as "Agressive and defensive" -_____________-
It's because his hurtbox (his paws) are hitboxes as well, so lucario gets the transcendent aura coupled with that last line of defense with his paws, which lets him clank with stuff that isn't too powerful or transcendent as well.Does f- smash have invincibility on the 10th frame or on anyframe in that area. Sometimes when I use said move projectiles either clank at palm area or just pass right through it. Done against Samus (armor) and falco.
It actually does so thats a way to block Kirby's Dair.Does Luc's Utilt beat out Kirby's Dair if timed correctly? I can't really test it out myself because the only time I play kirbies/kirbys? is in tourney.
Uptilt will beat any nondisjointed move if only the aura hits >_>Does Luc's Utilt beat out Kirby's Dair if timed correctly? I can't really test it out myself because the only time I play kirbies/kirbys? is in tourney.