libertyernie
Smash Ace
Are there any items that are known to really mess things up and not work like they're supposed to in P:M? I'd like to make sure those are turned off.
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damn it lolEternal Yoshi is not in the PMBR. Out of those 3 posts, only me and Falco400 are PMBR devs. lol
Yo.btw, my game ALWAYS freezes at the button configeration screen (want to make R = jump, for lucas zap jumping)
I never got a response to thisNo, I actually really like the "footstool button."
I can't find any good videos so I'll try to give an example.
If you successfully footstool Link out of his upB you would assume you would go up and Link would go down, but that's not how it works. Link's upB is protected from footstools, like many other moves, so you can go up, but Link just keeps going like nothing happened.
I think it would add to the competitive depth if no move had this protection.
Edit: Here we go http://www.youtube.com/watch?v=hb7fxkIHb5g
Shiek get's a footstool, but nothing happens to snake.
Are there currently any plans to make all items and final smashes usable in the full game? It's not a necessity of course since most of us don't play with them on but it would contribute to a more complete and professional package (more so than it already is).we use a bunch of item variables.... i wouldn't be too keen on using curry as an example
I air-dodged while the game was slowed down and I went flying across the stage in my air-dodge animation.Umm.
Timers don't mess up.
They're 125% more awesome in Project: M.
To answer you, no we won't change that as that would make footstooling even better on more characters when it's already good as is.I never got a response to this
except A2ZOMG's rant X/
also what "stages" of pictochat were changed?
no bullets? no fire? no....?
If we are using variables from items that are necessary to make some codes work, how are we supposed to make the code work without editing items? It isn't possible to revert items back to normal and keep the codes functioning as is, as far I know.Are there currently any plans to make all items and final smashes usable in the full game? It's not a necessity of course since most of us don't play with them on but it would contribute to a more complete and professional package (more so than it already is).
Well that would be exactly why I asked, I'm not a dev, I don't know these things. Besides, breakthroughs have happened before. Remember when we all thought 256 lines of code was the limit?If we are using variables from items that are necessary to make some codes work, how are we supposed to make the code work without editing items? It isn't possible to revert items back to normal and keep the codes functioning as is, as far I know.
I tried playing it for the first time in almost three years and it definitely isn't a pick up and play game like Brawl. I forgot you can't grab ledges backwards, the insane amount of hitstun, the priceless sound effects, and how much faster it is. I feel so spoiled because of Brawl.Melee is indeed easier.
To have fun with.
okmost of them think that Brawl is amazing
okI told them that L-cancelling and Wavedashing was back, along with the reintroduction of good old Melee techniques and ****.
okeveryone said that made the game too easy
Brawl and Melee have the same amount of hitstunthe insane amount of hitstun
I'll bring it over again and ask how it makes the game "easier". Any guesses as to how that's possible?ok
ok
ok
....wait, what?
10Lawls
the going further is just the DI problem, that is being fixed.I'll bring it over again and ask how it makes the game "easier". Any guesses as to how that's possible?
Hitstun might not be what I'm looking for. I'm not 100% sure. You can get hit by a Marth Fsmash at 80% in Melee and you will apparently go much farther before you can do anything. In Brawl, you can escape that almost instantly.
I don't know how else to put it.
It almost seems like my friends and I are unique in the mannor that we cheer on, and congratulate, big combos, even when we're the one being demolished.Oh god, the saltiness over combos. ****in' max sodium intake per day to the power of [n] for that. I pulled off a janky Ken combo and one of my friends seriously chucked the controller.
Never got a reply for this, but I suppose it doesn't necessarily need one. Like I said in my previous posting, I assume I just have to re-download everything? I just was kinda wondering why something like the things I mentioned would've ended up happening. Mostly because I'm the only one having the issues, which is good.... but it makes me assume that I did something to make it screwy. just really not sure how.I figured it was a lack of certain files loading. And my memory card is a 1GB. It was working completely fine the first couple of times I started it up and played. Oh, and in my previous comment I forgot to add how much I appreciate all the work you guys are putting into this. Seriously. PM kicks so much *** even in it's demo build![]()
Personaly when I play with items I turn times on just for the way they act. Makes things alot more fun than with normal timers. IMO@Vigilante
They were just laughing about how timers don't work properly in P:M. They cause a lot of funky things to happen, stuff that is about as radical as brawl- changes
Eventually I think it bothered me enough to where I bought a new SD card. Either that or it broke.Praise Palutena! It was the first thing you mentioned Mch2... As it turns out my little slider lock thing is kind of finicky. I actually tried messing with it before but I guess it just somehow went down to lock again randomly. So glad that it was that simple of a fix... Thanks again. Now rather than just wasting my open day I can waste it with PM![]()
I figured it was a lack of certain files loading. And my memory card is a 1GB. It was working completely fine the first couple of times I started it up and played. Oh, and in my previous comment I forgot to add how much I appreciate all the work you guys are putting into this. Seriously. PM kicks so much *** even in it's demo build![]()
Ahh yeah its pretty irritating, keeps you guessing. But as it turns out its not fine yet, the first match I played was spot on, WD working etc; yknow all the melee status stuff, but then I started having the same issues. Guess I'm gonna have to do those other things you mentioned. Gahh. No peace yet... but soon. Very soon. Hopefully I can get it working before my GF gets home and starts with the complainingEventually I think it bothered me enough to where I bought a new SD card. Either that or it broke.
Ever since then i've been afraid of locking my sd card, It came loose the very first time I locked it too :\