MonkUnit
Project M Back Roomer
Or you could edit and put them into brawl's iso and use a usb loader like i do to use JP sfx.
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Because it's better to have sounds on them from the characters than nothing at all. It was like that in Melee and tbh it's better this way, you won't even notice it when you're playing. Maybe the first couple of times you will but, other than that, it won't get on your nerves when you have the game in your hands.Just something random I noticed from watching last night's stream. What is up with the loud noises Samus makes whenever she does anything, especially airdodge? Its kinda grating on the ears when she wavedashes. I don't remember her being that loud in Melee. In fact, what was the purpose of bringing back the sounds characters made whenever they airdodged, especially since the return of wavedashing means that you would hear it over and over and over?
Otherwise it is looking good. Great work guys.
..................*silence continues to fall through the room*Well.. What i meant was like.. Melee's Mid tier should be the worst any character should get. high tier = on par with Melee's High tiers - Top tiers = on par with Fox/Falco/Jiggz and mid tier = Ganon/Doc/etc.
Characters shouldn't go below Doc/Ganon is what i failed to say.
Obviously you couldn't actually have a list like
Top
High
Mid
Bcuz then.. High would be mid and mid would be low @_@
But.. uh.. ya sorry if that didn't make sense. I'll work on phrasing stuff like that better.
-silence-
Made sense to me...................*silence continues to fall through the room*
That did not make a single ounce of sense at all.
Thank you.And why should I believe you?
Additionally, this discussion on tiers is pointless and yields nothing constructive. Continue however you wish (so long as it's about Project M) but if something interesting is said and not heard amongst the pointless discussion, it will be the fault of those of you who continue the discussion.
There's something called an ignore list.If I bug the heck out of you, can I playtest plz?
Just because you type a lot, doesn't make you seem smart.Ah, the good ol' tier discussion. In that case, I'll go ahead and throw my opinion out there as well.
Melee bottom of high/top of mid tier is where it's at. EVERY top tier character in melee is there and not in high or mid tier not only because they have a good moveset, but because of some moves that stand out from the rest as well, like shiek's dthrow/ftilt, fox's usmash/SHFFL nair and jigg's bair/rest, which are all pretty abusable. High/mid tier characters in Melee are generally good, solid characters, all with their fair share of strengths and weaknesses, having no ridiculously good moves but hardly any useless moves either.
Don't get me wrong, though; I'm not about to take one single character in Melee and say that he's the ultimate example of how powerful characters in the Melee environment should be. All I'm saying is that, generally speaking, the characters near the border of mid and hi tier of Melee are decent examples.
But i digress; yall are mostly talking about what tiers there should be, whereas I'm talking about what the tier list should be modeled after and what tier the characters should be buffed/nerfed towards in the future. Well, whatever. That is all.
*goes back to lurking*
I really don't think there should ever be any nerfing unless the P:M team accidentally made a char too good. And when I say too good, I mean the char is so good that its better than the entire cast by a noticeable margin (Such as Brawl MK).what tier the characters should be buffed/nerfed towards in the future.
theres something called trolling, you need to know when someone is doing so.There's something called an ignore list.
I'd imagine so. Either that or have hex packets so that people can take what they want. I really want the hit sound effects though. Marth's sword sounds absolutely pathetic and most of the hit sound effects are just too weak.I know that there will be a melee fx pack but will it include Melee voices? Fox and Mario in particular sounded a lot better in melee than Brawl.
That sucks. I don't know anyone else who'd want to play this. I have to play computers.From what I've seen, the AI still airdodges when offstage a lot, so they still kill themselves.
Mvc2 players do both as well as sf4 and melee players at a high level which separates the people who win money from the people who don't. If you can't execute your techs consistently and outsmart your opponent at the same time then you deserve to lose plain and simple. Its like you guys want a handout instead of having to practice and get good at the game. "omg give me easy techs so i can win plox."I really don't think a buffer and more easily performed techs is a bad thing. It just means that you do what you intend to do more frequently. Advanced techniques become more incorporated into gameplay and this places more emphasis on outsmarting your opponent rather than focusing on performing techs perfectly.
Certain things were done in Brawl that reduced the quality of gameplay. The buffer isn't one of them.imo
Way ahead of ya, boss.No. Man up and learn just like all the melee players did over the last 10 years.
he c/p'd it from the FAQ, it even has the same font and color -_-There's something called an ignore list.
Wifi?! (if you can bear the lag)That sucks. I don't know anyone else who'd want to play this. I have to play computers.
sounds to me like it's more a lack of skill on your part than a lack of buffer.I was just thinking about the buffering issue this morning. Coincidence. Imo, Melee aerial OoS feel like **** compared to Brawl, due to the lack of buffering. I'm just pointing that out, I'm not saying that buffering should be in.
Wow, some actual Zelda footage in P:M!This may be a completely random/bad idea, but after watching the Zelda stuff on sugarhigh's channel, I couldn't help but think it would be cool if Nayru's love left something behind too. Like, you could leave shards of Nayru across the stage, and if a projectile hits them, it reflects.
DANT, are you serious??? Dont do this to us DxMy twitter breaks the hopes and dreams of the world.
But don't worry.
Edit:WTF, this guy just ruined my combo breaker
but what really matteres was did you save the World...... of warcraft?Whatever it is, don't play WoW. I did that for a period of time and it consumes your soul.
I just don't trust anyone in this thread. lol.he c/p'd it from the FAQ, it even has the same font and color -_-
His timing is pretty bad. Other than that, kinda bland - no feeling to it.Yes, MMO's don't do good to your health, lol. And now that the topic is oficially derailed I feel obligated to post this http://www.youtube.com/watch?v=u_aY7HZvFpQ&NR=1
I honestly think this is beautiful..Please tell me I'm not the only one.
This question please.How much shorter is the shine duration compared to melee when you tap B to initiate it, but don't hold B? I feel like it would be harder to do some of Fox's/Falco's shine turn mixups if the window is too short.