Rubyiris
Smash Hero
As much as I love you Jeff, I wish you would drop this ignorant attitude. At least give it a chance when it's released.because no matter how hard you work on brawl, it will never be as good as melee
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As much as I love you Jeff, I wish you would drop this ignorant attitude. At least give it a chance when it's released.because no matter how hard you work on brawl, it will never be as good as melee
The low ceiling is only a portion of how imbalanced the stage is.How about making that ceiling higher, doing the same for stages like green greens
So it's actually a fair stage =D
Notice the smiley.The low ceiling is only a portion of how imbalanced the stage is.
Holy cow, nice.
=| Its a hype thread and I'm a scape goat. I just did as I was told v_v;But this thread is kind of a couple months early <_<
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Those guys are pure geniuses.
Zero is Eldrain's project and isn't really related to Project M. I just posted it because it shows how creative you can get with PSA.zero looks pretty awesome. Is there going to be way to lvl up w/o smash ball?
alright, thanks! You guys are awesome.Zero is Eldrain's project and isn't really related to Project M. I just posted it because it shows how creative you can get with PSA.
Though, we do have a DLC crew (downloadable content crew) that'll be doing things like balancing custom characters for the various mods out there, and overall making them more accessible.
Eldrain said that he's going to do a complete rework of Zero though (once they figure out to make models from other games work. Zero is...a little short on bones atm). He wants to go with the TvC model <_<
Removing that dumb scarf is infinitely more important.I also vote for removing Falcons annoying *** dash sounds.
That too. lol So much about brawl Falcon is so ********.Removing that dumb scarf is infinitely more important.
how about a normal sounding running sound lolYeah we can replace that with another sound effect (though we can't insert our own sounds....yet)
Is it gonna be like, "Falcon ain't bad, I promise!" by vish?Makin' hype son. This will be melee, not Brawl.
-DD
Hi everyone, double post for something exciting:
We are looking to recruit a few more players to help with Project M Development.
What we are looking for:
~3 or so experienced coders in both PSA and Brawlbox. It is not required that you have melee as well for testing, but it can definitely help to have that around.
~3-4 skilled players with melee experience
Your roles on the project would be as follows. Skilled coders can choose explicit characters to work on. However, as skilled players populate a thread of things to be changed, these will act like "tickets." This ticket will be submitted, after approval from a project manager, the coder should then attempt to complete the ticket as soon as possible.
Also, security is a major issue with this project. As this has a lot of hype, we want to make sure to keep distribution extremely limited. If we find out you have leaked codesets out there, you will be promptly removed from the user group because we sincerely want to make this project as refined as possible before releasing to the public.
If you are interested, please PM me with your:
Time availability to dedicated to this project
Experience in coding (ASM), PSA, brawlbox
Competitive experience: Brawl, Melee, B+
And anything else you feel is pertinent. Also, please be concise in these PMs. A well-written concise post will be more likely considered over a 10 page essay.
it's ture.Mewtwo isn't TRULY going to be in until they can import models.
I think people who are looking forward to this should be wondering how well MK, Wario, Diddy, Snake, Olimar, Zamus and Wolf would combo, edgeguard, and control space with Melee physics. I don't play Brawl so I have know idea what these characters are capable of, are they worth getting excited about, would they just ruin the game if they were in melee, etc.
its recovery usable in melee. Watch Pink S. vs SilentSpectre.Best 64 aspect to be added, Falcon's recovery-usable falcon punch :D
Lol, I know of that one. It's more of a sneak attack than a recovery in that match imo. Though recovery-wise, it's more situational in Melee than in 64.its recovery usable in melee. Watch Pink S. vs SilentSpectre.