phi1ny3
Not the Mama
G&W has really good juggling ability, gotta give him that.
Unfortunately, it's less of his tools being labeled "unvaried" (it didn't matter way back when unless you outranged him when he was facing backwards, bair was still too good before it everyone learned to stuff it/DI it all the time), and more that his tools are getting craptastic due to DI, teching, learning of his metagame, etc.
However, there are still a lot of lower tier MUs who don't get the same benefit as higher tiers in knowing how to play him, as most are vastly shut down by G&W's zoning and shutdown games (dtilt can sweep even marth if he isn't careful with fair, not that it makes him at a disadvantage), but there are waaay too many higher tier characters that have been able to work around and totally destroy G&W's once solid metagame. Nonetheless, having one of the best momentum canceling techniques in the game, a strong juggling game that often beats on most of the opponent's options without being read, amazing properties on his smashes (if done right are a bugger to punish and have amazing range to killpower ratios), I think actually if anything G&W needs more reliable setups for damage/highly advantageous scenarios than his current ones to make his game better, most of them seem to rely on the opponent goofing it up big time, as most who he could abuse higher up could theoretically outzone attempts, fair though is a great gimper when used properly, and kills when the opponent has still lived through his other hard to land kill options. If G&W had an average ability to survive, I'd probably say he'd be totally ***** and moving down, but the fact that he outlives a ton of other characters means that even if fair kills late, it isn't terribad for someone like him who can endure and be able to play it out for the extended period to do it. Needless to say, I think he's going to drop, probably down 3 spots.
I think what Praxis is saying though is that it isn't that G&W has no setups for killing, as much as it's just that all the mentioned setups are kind of unwieldy against characters with a better mobility or range/safety than him, which is a lot of the characters that matter in the metagame.
That's my two cents anyways.
Unfortunately, it's less of his tools being labeled "unvaried" (it didn't matter way back when unless you outranged him when he was facing backwards, bair was still too good before it everyone learned to stuff it/DI it all the time), and more that his tools are getting craptastic due to DI, teching, learning of his metagame, etc.
However, there are still a lot of lower tier MUs who don't get the same benefit as higher tiers in knowing how to play him, as most are vastly shut down by G&W's zoning and shutdown games (dtilt can sweep even marth if he isn't careful with fair, not that it makes him at a disadvantage), but there are waaay too many higher tier characters that have been able to work around and totally destroy G&W's once solid metagame. Nonetheless, having one of the best momentum canceling techniques in the game, a strong juggling game that often beats on most of the opponent's options without being read, amazing properties on his smashes (if done right are a bugger to punish and have amazing range to killpower ratios), I think actually if anything G&W needs more reliable setups for damage/highly advantageous scenarios than his current ones to make his game better, most of them seem to rely on the opponent goofing it up big time, as most who he could abuse higher up could theoretically outzone attempts, fair though is a great gimper when used properly, and kills when the opponent has still lived through his other hard to land kill options. If G&W had an average ability to survive, I'd probably say he'd be totally ***** and moving down, but the fact that he outlives a ton of other characters means that even if fair kills late, it isn't terribad for someone like him who can endure and be able to play it out for the extended period to do it. Needless to say, I think he's going to drop, probably down 3 spots.
I think what Praxis is saying though is that it isn't that G&W has no setups for killing, as much as it's just that all the mentioned setups are kind of unwieldy against characters with a better mobility or range/safety than him, which is a lot of the characters that matter in the metagame.
That's my two cents anyways.