leffen
Smash Champion
haha some other time, its getting late and I still have some school stuff to do
after I've studied old jman videos /procrastination ftw
after I've studied old jman videos /procrastination ftw
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Leffen vs armada?smashboards has been hot lately. Kage vs Wes, Leffen vs Armada, Mango nation, etc etc. Daaamn.
From what I notie though, kage usually gets blown up whenever he talks **** about how he's going to beat someone (like vs S2j, or vs KK). But when he just shuts his mouth and shows up, he usually gets top 5 or something.
That said, Wes is gonna poop on him cuz he jynxed himself lol
Fraudulent? You know nothing! My alts are now strong enough to take on a lot of people.You using a fraudulent secondary isn't a real money match.
vs falcoHey guys. Any critique for my bird? This is probably my first really serious training session since April.
Vs Falco: http://www.youtube.com/watch?v=p4sjhYRU4Qg
Vs Fox: http://www.youtube.com/watch?v=9ocIWsVaDZ
Vs Sheik (problem match up) http://www.youtube.com/watch?v=qLf8SsKg3x4
If anyone willing to help can watch maybe 2-3 games vs each character, and at different time points, it would give you guys a much better view of my gameplay as a whole. The way I play game 1 might not be the same at game 2, let alone game 10, so just looking at one single game will not give adequate material to really critique my falco, in my humble opinion.
You guys don't have to, but I would really appreciate it!
thanks for the feedback.everyone.
mahone: most of the bad oos decisions are legit just bad execution. what happened in the match and what I attempted usually weren't one and the same. lots of failed wd back oos, lots of failed Dair and shine oos when I saw the opportunity.
I'm really bad at feeling out shield stun.
could you point out where I should have slowed down? when I rewatch the matches I get the feeling that I'm not playing fast enough. so being told to slow down is something new to me.
wenbob: sorry about quitting out, but I was far too frustrated to losing an average of 3 stocks a game to things like execution errors, or old habits I haven't broken yet to finish out those games.
Yeah, I don't feel comfortable platform camping as falco. Tried to force myself to try it as often as possible. I'm an old player so I come from the era of "center stage is always the best" for falco instead of the more newfangled "fish for good bairs" strategy.ya, A LOT of the issues were only due to tech skill... i could definitely tell that, just like a lot of rolls are messed up shield angles in my experience
i guess the answer to ur 2nd question is answered by what i just said... if u slow it down, u'll make less execution errors, so until you are super comfortable doing what u wanna do, try slowing it down
its much better to do less correctly than more with tech errors. ESPECIALLY in falco dittos, which are the only ones i watched (it said the fox vid was removed)
i understand why u still tried to play fast, cuz friendlies are where u learn and experiment, but it was hard to find non-techskill errors so i just said that anyways
your platform camping was really bad, you were too aggressive imo, and i think platform camping is very important for falco to get strong first hits, thats all i can remember now
I may not be them, but I do know a fair bit about groundteching.Can someone (Peepee, Kirbykaze, Unknown, Leffen, I dunno) tell me about the merits of ground teching (holding down when you get hit with, say, Falco's dair or shine and pressing L or R) to invalidate some of Falco's combo strength? In friendlies today, I feel like I was able to ground tech dairs and shine relatively consistently to deny combos (around the percents where dair would knock you over, or shine if you hold down). I see this partially in ASDI down when people get hit by shines sometimes and fall to the ground (doubleshine beats this though).
Am I remembering this wrong, and you can't do this? Do people already do this, and I'm just really slow? Cause it seems like it'd be a legit way to turn a death combo into 15-20% harmless percent (that is, if you ground tech > roll away) instead of going "waaaaaah Falco's combos are OP."
Again, if I'm derping super hard somewhere in here, please lemme know.
If you CC the dair, you can just straight up counter anyway. My main problem is getting the tech without shielding. Should I try using Z instead of L so that I grab and then an able to tech?I may not be them, but I do know a fair bit about groundteching.
Not a whole lot of people do this. See, if you accidentally crouch cancel, you can't do this to dair, because you'll be stunned, but not fall. You have to be ASDI/SDI'ing down, without being in the crouch animation to groundtech falco technology.
Also it's not just falco. It's legit the safest way to deal with Peach dsmash. groundteching, then rolling in the direction of the dsmash momentum will send you out of range of absolutely everything she can do.
This is incorrect if they hit you deep enough, AND you have to be very low percentage to even attempt it.If you CC the dair, you can just straight up counter anyway. My main problem is getting the tech without shielding. Should I try using Z instead of L so that I grab and then an able to tech?
I will have to try that vs. dsmash, but it seems like they'd be able to simply dash attack you after. Maybe it only works on the slow tech rolls.
And then you get zero to deathed because you pushed a button.Bair, Nair, dair, utilt, dtilt, ftilt.. idk man... USE YOUR MOVES!
If I were to slow it down, though: What would be the best way to deal with other aggressive players? My biggest weakness as a player is just not knowing how to deal with hyper aggro****. I try for wd/shine oos/angling my shield but in the heat of a match they typically turn in to randy spot dodges/bad rolls/accidental full jumps.
kage is rightVs aggressive opponents instead of shielding which they generally make you do, counter-attack him! If you can predict his move then you can basically choose any angles to attack him from.. either go above his hitbox and hit him above, or straight up beat his hitbox horizontally with your own move.. or like jump over and hit him in the back.. idk, there's endless possibilities.
probably, i'll be the guy who looks like my avatar in a yellow fedoraMahone, are you going to Apex? I'd love to play some games with you. :]