• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

PPMD's Falco Discussion Thread

LumpyCPU...

Smash Hero
Joined
Jun 15, 2008
Messages
6,401
Location
afk
Slippi.gg
half#198
i remember jmic syndrome.

mikey suffered a similar disorder.
instead of knee me, he'll try to nair me 3 more times because it would be more epic.... poor buddy...
 

HugS™

Smash Lord
Joined
Jan 23, 2009
Messages
1,486
Location
DBR
I don't think flashiness has anything to do with efficiency.

It centers around how much hype the action elicits in viewers.

You can be efficient and elicit hype (Mango)
You can be inefficient and elicit hype (Phanna)
You can be efficient and elicit low hype (Me)
You can be inefficient and elicit low hype (get better lol)

I think Leffen's point about flashy psychological warfare is moot when you also consider the alternative approach. The frustration that you induce in your opponent through a slow, drawn out, methodical dismantling can be just as detrimental to his psyche as getting rocked through flashy play.

Basically, winning in itself gives a psychological advantage, and neither of the strategies really matter if your opponent is strong headed and experienced.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
Oh, Crush is unbanned. Welcome back.

Well, I just try to go for utility with whatever I do, and if it ends up looking cool, then I appreciate it. There are some characters that are flashier by nature, and what they do on a daily basis, while being easy, is probably still somewhat flashy.

Shine grab (which is ridiculously easy) is still kind of flashy (to me, anyways).
 

Veetaak

Smash Lord
Joined
May 11, 2010
Messages
1,119
Location
Stockholm, Sweden
Shine grab might be considered flashy for some as it's not used so often. I don't blame falcos for it though, I don't like our bad grab follow-ups on most characters. I see Zhu use it alot though and I guess if you meet an opponant who is really comfortable in his shield then shine grabs are good because not only do you get some dmg off, you will also probably make them less comfortable staying in their shield later on in the set and you could use that as a mind game of sorts to do more shine-->aerial pressure for higher reward later on.
 

Veetaak

Smash Lord
Joined
May 11, 2010
Messages
1,119
Location
Stockholm, Sweden
hmmm i see i see okay

just gotta condition people to hold shield then

which isnt suuuper hard
Yeah, because they know that they might get ***** if they get hit by a shine/utilt

But characters with good anti shield pressure moves (Like fox and his shine OoS) will not stay in their shield for too long unless you do retreating aerials after your shine
 

Sinji

Smash Master
Joined
Apr 27, 2010
Messages
3,370
Location
Brooklyn New York
NNID
Sinjis
3DS FC
0361-6602-9839
Shine grab isn't flashy. It's a mix up during shield pressure.

Yea shine grab can be escaped. Shield DI backwards>wavedash oos backwards.

But it all depends on your reation timing. practice practice. =)
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
Shine grab isn't flashy. It's a mix up during shield pressure.

Yea shine grab can be escaped. Shield DI backwards>wavedash oos backwards.

But it all depends on your reation timing. practice practice. =)
Well, yeah, it's a nice mix up. But that doesn't make it not flashy (though it's not something to be shocked/awed by). I sometimes see people go for a shine grab when the shine already hit, and their opponent is in the air, so I'm assuming that people don't react to whether or not the shine hits during shield pressure?
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
yep. people just choose shine grab cuz it's really safe and a good option. so even if the shine hits people will still do it

shoutouts to isai shine grabbing in 06
 

Van.

Smash Ace
Joined
Jul 13, 2010
Messages
744
Location
St. Pete, FL
I think a good standard example of flashy is fox waveshine-upsmash peach at 200% after he breaks her shield instead of just upsmashing.
 

Veetaak

Smash Lord
Joined
May 11, 2010
Messages
1,119
Location
Stockholm, Sweden
And I think we can all say that Dark's fox is flashy.

And by that we can also say that ****ty players can be flashy :D:D:D

I hope Dark wont put this post in google translate :>
 

trahhSTEEZY

Smash Champion
Joined
Jul 24, 2007
Messages
2,287
Location
vegas baby
how the hell is a waveshine usmash flashy

maybe shine-usmash..


and also how the hell is shinegrab flashy? it's incredibly easy for a great payout..


what is this thread i dont even
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
how the hell is a waveshine usmash flashy

maybe shine-usmash..


and also how the hell is shinegrab flashy? it's incredibly easy for a great payout..


what is this thread i dont even
Easiness and flashiness are not mutually exclusive. Something can be totally useful and easy, and still look cool. The issue might be that we have different definitions of flashy...
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
well his point is probably that if you are technical, then you wouldn't find a lot of stuff flashy since it'd be easy/standard for you to do

(such as the examples that were brought up)
Being able to successfully complete any move because you are technically skilled, does not in anyway mean that what you're doing isn't flashy. To put it another way, just because Lovage can hit 100 out of 100 shine bairs because he's just that technical, doesn't mean that he isn't being flashy.

I think my earlier definition summed it up pretty well.
Stuff that add little payoff but have a high technical demand are whats "flashy"
also, back to his point, the average melee player (like those who lose in second round pools for example) is hella technical.

and Hugs is right as usual.
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
Can you name something totally useful and easy but still looks cool <_<
I don't think shinegrabbing really counts as "cool" but whatever floats your boat I guess

Also I think flashy is by definition like ... totally awesome looking if it works but is way harder / inconsistent
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,559
This SOOOO much. I see a lot of players saying "omg taj's mewtwo is so flashy","Hax falcon is so flashy" and "PP plays so flashy with his combos".

Really? that isnt ****ing flashy >_>, there is nothing wrong with enjoying a optimized/gay playstyle but don't claim everyone and their mother is flashy.

Notable flashy players = Mango, Lucky, Scar, Me (sometimes ;>), Calle W etc etc

and being flashy is maaaad underrated, it puts so much pressure during tournament matches and makes you much harder to read. Its psychological warfare, its why FBI and w/e actually do walk around in suits even though it looks ******** on the surface.
kick it up a notch, show up to tourneys in a suit and play flashy
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
Can you name something totally useful and easy but still looks cool <_<
I don't think shinegrabbing really counts as "cool" but whatever floats your boat I guess

Also I think flashy is by definition like ... totally awesome looking if it works but is way harder / inconsistent
Yeah, shine grabbing is something that looks cool to me, I guess.

Actually, I can't think of anything that's easy and useful and looks cool, partly because it's situational, but I take your point. It's just that I don't think that flashy and useful have to be separate from each other.

And there probably isn't something that's "easy" and flashy, necessarily. The only thing that comes to mind is wave shining more than needed, but that's semi-difficult to do consistently (if they're SDI'ing the shines).
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
soooo

that last stock

was what we call flashy

edit: actually i take that back. that edge guard looked like he turned around with his shield for the bair, but realized it wouldn't reach so he did a shine turnaround spike. too good. LOL zhu mindgaming me making me think he's flashy when he's just making better decisions
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
So...we've learned that flashiness can't be defined objectively enough for everyone to agree. But we all know it when we see it.

EDIT: Except for Mango's side B spikes. Everyone can say that those are flashy.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
The frustration that you induce in your opponent through a slow, drawn out, methodical dismantling can be just as detrimental to his psyche as getting rocked through flashy play.
This x 100,000.

The word dismantling can't be stressed enough.
 

Lightsyde

Smash Champion
Joined
Jan 11, 2007
Messages
2,871
Location
The Rocks of Time, NC
So the lesson is:

Be really flashy and scary for the first 45 seconds

and then play methodical/boring/campy as **** for the rest.

Right guys?

Yeah, let's talk about something else.
 

Sinji

Smash Master
Joined
Apr 27, 2010
Messages
3,370
Location
Brooklyn New York
NNID
Sinjis
3DS FC
0361-6602-9839
Being flashy has its benefits.

It unlocks your confidence in a sense that you become unaware of what your opponent is doing.

CAUTION!!

You will spiral into this lazy type world where you play auto pilot.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
So the lesson is:

Be really flashy and scary for the first 45 seconds

and then play methodical/boring/campy as **** for the rest.

Right guys?

Yeah, let's talk about something else.
Well that's not exactly what's being said...

Psychological warfare is fun. Ten times more so as Jiggs. But I think it's an important part of winning matches.
 
Top Bottom