I'm down .Smashfest at my place bits
be there
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I'm down .Smashfest at my place bits
be there
You CAN teach your fingers how to move.I know you can't teach my fingers how to move but maybe you guys have some advice to give me anyway? I really want to learn Falco and I have been for a while but I always gave up because I could never seem to ever wavedash out of hitting an opponent with a shine, something I know is absolutely essential to playing Falco.
First i would suggest playing on a TV without lag. As a general rule, stay away from HDTVs of any kind.Also, question about TV Lag. I'm also sorta hesitant to learn Falco because of varying TV lags throwing off timing for super technical characters like Falco. Was wondering if you guys have any opinion on the matter and if the varying lag is adjustable once you get used to it.
Can't really form any coherent statements right now, but maybe something along the lines of:That Bair stuns a long time dude, and I'm pretty sure I get hit with one of those silly lingering hitboxes as Peach touches the ground so I can't do anything before the Dsmash hits my shield.
I shield in the first place because I'm afraid of rising Bair OOS. Very, afraid. I cant dash away in time before it comes out I'm almost positive but if I could then that would be a way better game plan for me.
I don't mind that he DIs away on his Nair OOS I can still punish that if I'm paying attention I think if I remember watching my P5 matches correctly, but Peach's OOS stuff scares me a lot mostly because trading with/losing to it sucks. I don't really know how to handle that better because I haven't thought about it much and don't really have decent Peach experience, but I could bounce around ideas for it I suppose.
Right as all.Can't really form any coherent statements right now, but maybe something along the lines of:
Don't be hitting peach's shield in situations where that can happen; if you have the time to cross him up with a dair/nair he's probably scared and conditioned to shield-->react to what you do. You should just delay your aerial a lot more since delay aerial-->shine is a true blockstring. If I recall correctly you had the same issue vs xif at TO6 where you got float cancel baired OoS continuously and you never really fixed it.
Even if you don't do it as a true blockstring, you should be able to at least delay it enough so that your shine comes out before any aerial OoS, and then you can just waveshine away from him which is the effective equivalent of dashing away, its just safe because no one can do anything about waveshining away if you're behind them.
Just to reiterate... armada is mad comfortable being in shield; as I said at the beginning, if you have enough time to cross him up with a dair but you're hitting too high, chances are that if you delay your aerial just a bit more hes not going to suddenly hit you before your aerial comes out (at least, certainly not on the first couple times you do this). Obviously its a risk, but he should be scared enough of falco if he's just waiting in his shield and not already directly challenging you with a nair OoS before/as you aerial. It's like hitting any character's shield... they can hit you before your aerial comes out, but if they're sufficiently comfortable in their OoS game or have any respect for your pressure... they probably won't hit you until they let you do this a few times. Also at lower %s this is a pretty good idea because the worst you'll eat is a nair OoS at low % which doesn't really stop your momentum, and might even put you at frame advantage (kinda like how you can not give a **** about sheik's nair OoS when you're at low enough % that it won't hit you anywhere. Obviously at higher %s I'd be a bit more careful but... yeah.
Not that you don't know this, but maybe with lack of peach experience blah blah blah it might help to hear it again. Idk, this shouldn't be too much of an issue since its pretty much falco's standard problem with his shield game that he has with all characters, its just that peach/fox/falco are the only characters that really have a manner of hitting falco when he does a cross up dair so falco players are too used to having it easy and being able to dair super early.
Well if you're Fox you can shoot him, platform camp him like you're doing, or even disrespect his float since you're so fast a dash FH Nair can cut through a lot of what Peach can do unless she gets grounded fast enough to CC Dsmash or predicts you're going to attack and tries to Fair early(which you might be able to react to, if not predict).I'm wondering, what is your plan to get in Armada? Usually, when I play a Peach (note: I'm Fox, but I think same sort of applies to Falco), I have to go around the stage a bit on the platforms, wait till the Peach tries to hit me, leave the platform and THEN get in, but for that I need to be above the Peach.
Do you just go in with a laser, pressure his shield and then move away again? I really could use some help against Peach (playing Fox, but the approach doesn't change that much between Fox and Falco)!
I do plan on approaching because when I tried chillin I just got stuck in that stupid corner with him floating there waiting to snipe me with Fair. I have to learn how to screw with the float and then I can take the shield game from there. Gonna have to get tricky for that one probably but I'll see what happens.Yeah np, its nothing new but from what I can tell its all falco's really got (besides basic baiting etc) if you plan on approaching xD
If you can come up with anything though, that'll be great; I guess the creativity's been flowing since genesis. I'll look forward to seeing something at apex hopefully. Curious though, what've you concluded on stages vs armada? You always seem to want yoshi's story, but... meh, it just feels so dangerous vs peach, even if I'm only watching.
yea thats actually my strategy on fd but on platform levels its really hard cuz they can run around on platforms aswell.Hit him when he lands... that's a pretty good summary of the matchup. If he jumps up he has to land; don't aerial underneath him immediately after lasering. Dash dance or wavedash to bait it then punish awkward landings. Obviously there's a lot more to the matchup than that, but that sounds like a pretty big gap in the way you're playing the matchup
no there isn'tThere is indeed a different timing. The game creates lag as a result of the impact (there is a difference even between hitting a character and hitting shields, and even these timings can vary.)
You and everybody else always gave me so much **** for talking about this exact thing.CGs are stupid and I hate them to death.
Talk about dropping a bomb on the boards :Ogenesis2 is absolutely, by far, the worst ive ever seen you play in the past year
When peach floats, Nair.I'm wondering, what is your plan to get in Armada? Usually, when I play a Peach (note: I'm Fox, but I think same sort of applies to Falco), I have to go around the stage a bit on the platforms, wait till the Peach tries to hit me, leave the platform and THEN get in, but for that I need to be above the Peach.
Do you just go in with a laser, pressure his shield and then move away again? I really could use some help against Peach (playing Fox, but the approach doesn't change that much between Fox and Falco)!
the reason you use starmen is pretty straight forward... you don't want them to go anywhere, lol.I'm pretty sure you guys are gravely (lol) mistaken. I notice a difference between shield hitlag and body hitlag. I used to practice shield pressure by putting a CPU on a high handicap, but then someone posted you can use a Starman in training mode to replicate the hitlag of shields and the difference is pretty clear.
I think what made me think that it was a "bomb" was that you added "by far"how is that dropping a bomb?
unless I'm gravely mistaken.
not gonna lie, I loled.