That's basically already confirmed, however, its not a total loss. The bird still hits and hits hard, and we might be recieving a change to priority this gen it seems.
Speaking of that change to priority, there's a new fire move that has an 80 percent chance to go first. I wonder if this will be a univseral change to all priority moves. I imagine with so many glass cannons running around it will be a much needed change.
What I am most eager to hear now is the list of items available. This will make or break a lot of pokemon, and will be a defining force in the metagame, considering the very odd stats we have recieved.
One example:
If weakness berries are still around, Garchomp will be more powerful than the Axe Dragon.
Then consider all the choice sets. If these were decided to be removed then every single pokemon that relies on a choice item will be weakened.
Meanwhile, some pokemon that could wreck havoc on the metagame, outside of just attacking and ****ing **** up.
Agiruda. At base 145 speed, the only pokemon capable of outspeeding this guy in OU is Ninjask. This pokemon has better bulk than Ninjask, but clearly its speed is what plays importance here. Its abilites are odd, but a blessing in disguise.
Hydration: cures status in the rain
Sticky Hold: prevents this pokemon's item from being lost or Tricked.
Both of these offer it too unique things, granted the right movepool.
Hydration gives it a weird but potential Uber use along side of Drizzle teams as a psychic killer. Its bulk won't stand up to uber attacks, but with its speed and a choice scarf equiped it could take out some top threats. This may prove however to be as gimicky as using Primape in Ubers.
Sticky Hold is where things get awesome. If this guy gets taunt, he's basically going to disrupt everything that we thought was a lead in 4th gen.
Hey Jirachi, you want to Trick items with me? Nope, sorry, got my sticky hold.
Oh Aerodactyl and Azelf, you guys want to set up Rocks? Not today buddy.
Hey there Heatran, I may look like a claim, but I'm considered pure Bug. Won't stop me from using water attacks though.
Depending on its movepool, this pokemon could potentially change leads forever in B/W.
Electric Lampry: A pokemon with no weaknesses (we've been through this before) BUT THREE REISTENCES TWO OF WHICH ACTUALLY MATTER. Not only that, but its bulkier than Spiritomb, not counting his pain split. Then consider that its an electric type and thus will likely have great supportive movepool. There is something though that truly defines this pokemon:
TM72: Volt Change (electric): special, switches out your pokemon after attacking
This pokemon could potentially make a great scout, using its great STAB, resistences, and moderate bulk to scout the field for other pokemon, while also spreading status. A def contender in my book. His only drawback is his speed, but that's surprsingly typical of this generation.
The NOT Luvdisc evo: This won't be hard to explain.
Hydration + Wailord HP + physical defense stat that isn't crap = outstanding physical wall.
Outside of this is something big and something major: several pokemon who in themselves make Trick Room viable. Trick Room may very well become the Rain Dance of OU. There are far too many pokemon too strong for someone not to take advantage of Trick Room, UNLESS, offense begins to rely on heavy, bulky wall breakers, which would take the emphasis off of speed.
Volt Charge will be a very popular move. Though perhaps not as inescapable as U-turn, pokemon such as Starmie will appreciate the ability to scout. This is yet another reason I believe entry hazards will be devalued next gen, as Anti-lead Starmie just became a slew more useful. I'm very glad this move is special, its something several pokemon could use, let's hope its as wide spread as U-turn. Maybe Alakazam will get it and pop back into OU hahahahaha.