~automatic
Smash Legend
*************! I know right. It's ***** definitely in ******* Pika's ****** favor, *****.That one always gets me, lol.
/ESAM
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*************! I know right. It's ***** definitely in ******* Pika's ****** favor, *****.That one always gets me, lol.
Yeah, there's definitely gains you can make from dry practice; muscle memory is a good example. But in a real match one doesn't walk up to whatever character we can do something broken to and do broken **** to them. I guess I just like playing actual matches over repeating the same motion for whatever amount of time, lolz.ah, i can see that auto. idk like, i find that first at least with pika you gotta have the muscle memory to do something before you do it in a match.
The low version is trololololIt's not a low.
Of course.Tofer may we have a slumber party when i move to texas?
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MY experience in other fighters:get hit and loseP:M is a good game, but its also completely different. Brawl was always about exerting the smash series impromptu and mental aspects, so I understand why some people dont prefer it. It can get exhausting and isnt as flashy as many others. But those initial qualities are also why it's my favorite in the series, I cant think of another fighting game (and very few competitive video games in general) that require you to think as much as this game does.
Brawl definitely is slower, I can say that, and through that it allows you to think more during matches, but P:M's speed doesn't really make you think less, just faster. As such it probably requires more practice than Brawl since you don't have as much time to think while fighting. Also like you said they are different games, and they have changed some moves, so you would have to relearn your character, but if you prefer fast gameplay then it is very much a game you should try.P:M is a good game, but its also completely different. Brawl was always about exerting the smash series impromptu and mental aspects, so I understand why some people dont prefer it. It can get exhausting and isnt as flashy as many others. But those initial qualities are also why it's my favorite in the series, I cant think of another fighting game (and very few competitive video games in general) that require you to think as much as this game does.
Yeah, DI is epic in smash games. It's in P:M tooMY experience in other fighters:get hit and lose
My experience in the smash series: Even if hit I still haven't lost yet (DI stuff,etc)