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KishPrime

King of the Ship of Fools
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Wish I had more. Well, I do have a couple more that I'm still working on, but missing waaaaaay more. I have some FC results in a blue binder somewhere, but I have no idea how complete they are...or where the binder is at the moment. <_<

Surprised no one has ever asked for them before. I know I have the original bracket from FC3 on the rolled up posterboard - that should be easy to find.

By the way, do you all actually have the MLG bracket archive? I went back to find them at one point and they'd been ripped from the site already (probably back in 2008). If you do, any chance that the TIO files could be shared?
 

Jeapie

Smash Journeyman
Joined
Oct 17, 2007
Messages
415
Location
Groningen, Holland
I'm the one who uploaded the tio file, which I found on my own homepage.

In the bracket, you faced Armada in your first round. If you won against Pepito, you should've been 1st in that pool, so the whole bracket is messed up.
Just to clear this up. I do remember correctly and Pepito got 2nd in our pool. He will tell you the same. I was confused as well Why I had to face Armada in the 1st round o brackets while I got first in pools.

Nevertheless,

would you talk and change your bracket if you had a chance of playing armada for the first time ;)
 

Nintendude

Smash Hero
Joined
Feb 23, 2006
Messages
5,024
Location
San Francisco
Wish I had more. Well, I do have a couple more that I'm still working on, but missing waaaaaay more. I have some FC results in a blue binder somewhere, but I have no idea how complete they are...or where the binder is at the moment. <_<

Surprised no one has ever asked for them before. I know I have the original bracket from FC3 on the rolled up posterboard - that should be easy to find.

By the way, do you all actually have the MLG bracket archive? I went back to find them at one point and they'd been ripped from the site already (probably back in 2008). If you do, any chance that the TIO files could be shared?
It would be amazing to recover results from the FC tournaments. We have all of MLG 2006 on AIB but nothing else (and it still has to be converted to tio). Perhaps JV or AZ can help us get the other MLG seasons.
 

KishPrime

King of the Ship of Fools
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Let me posit this. If I have some of the pools but not all (something that I recall may be a possibility), is there a point to submitting what I have, or do you only take complete results?
 

ajp_anton

Smash Lord
Joined
Jan 9, 2006
Messages
1,462
Location
Stockholm
Just to clear this up. I do remember correctly and Pepito got 2nd in our pool. He will tell you the same. I was confused as well Why I had to face Armada in the 1st round o brackets while I got first in pools.

Nevertheless,

would you talk and change your bracket if you had a chance of playing armada for the first time ;)
So someone thought Pepito won, seeded the bracket, and you didn't complain because you wanted to play Armada? =)

So only that one pool set should be changed, if it's still possible at this point.
 

Fortress | Sveet

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This could be resolved with specific ID code assigned for each player. There are also players that might change their Aliases, although that is rare.
I keep telling them this, but they won't listen to me. Must be a political thing (e.g. they don't want to listen to me, because its me), which is dumb.
 

Zivilyn Bane

Smash Master
Joined
Nov 18, 2004
Messages
3,119
Location
Springfield, MO
Let me posit this. If I have some of the pools but not all (something that I recall may be a possibility), is there a point to submitting what I have, or do you only take complete results?
I am ok with accepting only brackets, because some data is better than no data. The major problem with this though is that the mid level players who work their butt off to make it out of pools just to go 0-2 in bracket, will end up losing points where ad if pools were included, said player would probably still gain points.

I'm not decided on partially completed pools yet though.

:phone:
 

KishPrime

King of the Ship of Fools
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Yeah, I figured as much for that very reason. I doubt we have complete results for any FC, but guess I'll check and see. We always went back and posted placings, but that was the best of it at the time.
 

Varist

Smash Lord
Joined
Feb 7, 2011
Messages
1,603
Location
Austin
Yeah, I was thinking about what would happen with multiple matches, especially vs. the same people. I think your idea of a limit of 1 pride match per week could work, but I'm starting to think that even that would only serve to throw off the ratings. It would be dumb if someone was rated higher just because they pride matched someone who doesn't give a crap about their rating every weekend. The best alternative I can come up with is just being able to include a list of private matches for novelty and have them not affect ratings at all. More of an insignificant feature so the idea can probably be ignored at least until more important stuff is ironed out.
just like to say that this is not what i suggested
 

Kal

Smash Champion
Joined
Dec 21, 2004
Messages
2,973
I think we should create Elo rankings from tournaments only. The idea is to measure skill in a meaningful way, which is to say that a "better" player is more likely to win a tournament. If we factor in results from money matches and "pride matches," I think we lose too much accuracy.

Of course, for local scenes I think being able to challenge players for rankings is perfectly fine, and encourages some competition. I just don't think it's a good way to go about creating a ranked global database of players.
 

Nintendude

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Feb 23, 2006
Messages
5,024
Location
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I think that if only partial pools results are available, then they should still be included. The fact that some results aren't missing doesn't affect the validity of the results that we do have, and all we are striving for is as much data as possible.

I don't think that MMs or "challenges" should be included, and I also want to point out that there's a difference between ratings and rankings. Ratings attempt to approximate your skill level numerically. This way when someone asks you how good you are, you can simply say "I'm rated 1600" and an experienced player will understand roughly how good you are based on that number. Elo ratings aren't meant to be rankings, but they are a means of ranking players. It's similar to how in sports you can rank teams by win percentage, RPI, polls, etc.
 

FoxLisk

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Jun 18, 2007
Messages
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I keep telling them this, but they won't listen to me. Must be a political thing (e.g. they don't want to listen to me, because its me), which is dumb.
I've explained many times the reasons that I don't want to require players to use IDs. When we find multiple players that use the same tag, we've just been separating them into, e.g., adam-wc, adam-eu, etc. That is fully unambiguous and, importantly, asks nothing of the players themselves or of TOs; the former group having no great incentive to remember their ID number and the latter having already a lot of work on their plate during tournaments.

Aside from that, I don't appreciate the implication that my decision on the matter has anything to do with politics or you in particular, and you certainly needn't tacitly accuse anyone else of not listening to you, since it's my choice to do it this way.

Regarding old tournaments:
The stuff I personally care about most is old MLG stuff (~2006), and the big tournaments around and before that time. I know that they're going to be hard or sometimes impossible to find, and i also know that there is a veritable cornucopia of more accessible data to get through first. My plan has been to make a push to unearth and recreate brackets for those tournaments later on, when we have a reasonable amount of the easier stuff handled, but I am very pleased to see it popping up already :)

Edit:
If the general consensus is that youtube links appearing on some sets and not others, as people find time, is better than none, even while considering things like sets being mislabeled, or general link rot (rare on youtube, but if, say, we had had such a thing pre-Sweet Ignorance shutting down his site, it would be a problem), and the issue of it being misleadingly vague if a set has no link - does a vid not exist, or have we just not linked to it? - and if the mods are willing to bear the burden of even more secretarial drudgery, I don't mind adding them. However, given the general ease of finding a set knowing both players' names and the tournament at which it was played, I don't think it's a big deal.
 

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
Hey did you get my pm :)

Should I just start uploading all the tio files I have?
 

Fortress | Sveet

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I've explained many times the reasons that I don't want to require players to use IDs. When we find multiple players that use the same tag, we've just been separating them into, e.g., adam-wc, adam-eu, etc. That is fully unambiguous and, importantly, asks nothing of the players themselves or of TOs; the former group having no great incentive to remember their ID number and the latter having already a lot of work on their plate during tournaments.
You don't have to remember a number or anything. When submitting the file, there should be some confirmation by the TOs that the players are the same players in the DB. The site just does a search and always provides the uploader the choice to create a new player or add to previous players.

For example, if someone entered a local as Mango and the file was uploaded, that tourney info it would automatically go into Mango's file and cause lots of problems. Instead the site should go "hey is that "Mango - WC, rank #2"? and the TO goes "Oh yeah forgot about that. No thats a diff guy that uses the same tag".

I've told you a billion times, using a name as the primary key for a table is bad, and plenty of examples have been given to you already.

Aside from that, I don't appreciate the implication that my decision on the matter has anything to do with politics or you in particular, and you certainly needn't tacitly accuse anyone else of not listening to you, since it's my choice to do it this way.
I don't like fighting with you, but if its not political then what is it? You would have saved yourself and other weeks of work if you had listened to me about using ID numbers. Instead you decided that if we just got more specific and appended the region name it would solve the problems and sent all your moderators to manually go thru the player list to assign regions. Now there are issues with people inside the same region having the same tag, and you still won't even consider using an ID number.
 

Zivilyn Bane

Smash Master
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Messages
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Chaiin-Ace, I didn't see the PM but I'm processing tournaments and if you have .tio files then yes, please upload them.

Also, somebody tagged Armada as "Netherlands." I know they're just across the water from eachother, but last I knew he was Sweden. Anybody know if that changed or was the tag just incorrect?
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
You don't have to remember a number or anything. When submitting the file, there should be some confirmation by the TOs that the players are the same players in the DB. The site just does a search and always provides the uploader the choice to create a new player or add to previous players.

For example, if someone entered a local as Mango and the file was uploaded, that tourney info it would automatically go into Mango's file and cause lots of problems. Instead the site should go "hey is that "Mango - WC, rank #2"? and the TO goes "Oh yeah forgot about that. No thats a diff guy that uses the same tag".

I've told you a billion times, using a name as the primary key for a table is bad, and plenty of examples have been given to you already.
I've responded every time by telling you that the primary key is an int, which is used behind the scenes. Further, having them use different primary keys wouldn't help anything if a file got processed with someone using the wrong tag, because it would STILL search by player name, unless we get everyone to enter tournaments as player#123, which isn't going to happen. So it requires manual intervention at some point. Here are the major options:
1) Players submit to entering as unique, numerical IDs. Which, by the way, causes problems for players such as "5150" and "3" who already use numbers as tags.
2) TOs remedy these issues before upload
3a) TOs fail to do this, are notified about it upon upload, and fix the file and re-upload it
3b) TOs fail to do this and our mods notice when they check the files to make sure things are okay, and assign the player an unambiguous tag (such as Adam-wc).
4) Mods miss cases and have to reassign sets to new players through the UI.

You'll note that of these 5 possibilities, 1 requires huge involvement from the community, who have no real reason to bother, 2, 3b, and 4 are already in place, and only 3a isn't happening. The reason 3a isn't happening is because it would require a nontrivial effort from me to basically redisplay the Tio file on screen, which the TO was just already looking at, but with a bunch of "are you sure?" boxes that would annoy everyone. Other reasons for this are given below.

I don't like fighting with you, but if its not political then what is it? You would have saved yourself and other weeks of work if you had listened to me about using ID numbers. Instead you decided that if we just got more specific and appended the region name it would solve the problems and sent all your moderators to manually go thru the player list to assign regions. Now there are issues with people inside the same region having the same tag, and you still won't even consider using an ID number.
It's not political, your idea just actually is not a solution to the problem. It's the correct end-state for the data to be in, but the data already gets there the way things are, it just requires a little manual intervention from mods rather than from TOs.

If the real thrust of your disagreement is that the work should be front-loaded onto the TOs and/or players, that is a separate argument. I have consciously chosen to shift work onto myself and, to a greater extent than I expected, the mods, who have been infinitely patient and helpful. This was not a random accident and it's not something that I intend to change without good reason.

----
Offering mods a UI that forces them to approve every player to be merged into the appropriate existing player is almost definitely a bad idea. Hopefully, in time, almost every player at most tournaments will already be in the database, so at a tournament of 60 players, you'd just be forcing a mod to click "yep" on 50 of them, at which point the task is so stupid and tedious that even if there is an error, the user is likely to be too bored to notice it at that point. So, while not necessarily helping the cause, it's likely to annoy people and drive down participation from the people whose help we need the most.

Differentiating two players within a region who use the same tag is not any harder than differentiating players from different regions with the same tag. Just give them a last name, or, if none is known, make them player-tx, player-tx (2), etc.
 

Fortress | Sveet

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Well you havent responded every time because i haven't noticed it before, but i just went back thru the MBR thread and found a single line reply to me that I overlooked before.


Anyways, the point is to allow players with the same name to exist in the DB. You say its based on an int, but then why is it so difficult? Matching players in TIO files to players in the DB is an issue either way.

My idea is simply to have a page like this. Either give it to your mods or the TOs, your call. Personally, i think the TOs are a better choice since they have the most information about the tournament, but I see the argument for why the mods should do it too, though.



Default box will be checked for closest matched player (probably by string, though more advanced sorts could be used) so that it takes minimal work to skim through the list and verify.

Each player on the right side would also be a link to the players unique page (open in new window/tab by default). Player's pages may eventually be "claimable" so that you can edit your own information with your real name, main characters, and other player information like that. That information would help differentiate between the two Vash's with the same apparent location.
 

KishPrime

King of the Ship of Fools
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Two corrections I noticed after my set of data went in.

At Fools Rush In 2, I beat Tink in Winner's Finals, then lost when he came out of losers, then beat him in the Final Finals. So he should get credit for a win there.

Also, I accidentally submitted the partial memory reconstruction we did after Flame of Bowser 2 instead of the actual bracket, which I didn't even realize that I had. It mostly only affects the early loser's bracket matches, winner's bracket is perfect save for one match, but I'll remake it and send it in. My apologies on that.

Everything else should be golden, until I find more results. I have two or three more tournaments to make up in before I get to FC.
 

Nintendude

Smash Hero
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Feb 23, 2006
Messages
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Good stuff, Chain-Ace!

Perhaps, when processing a tournament, the ssbpd will alert us of any duplicate names it finds, and then it'll give us some way to handle that on the spot? I don't really like adding tags such as "-eu" to someone's actual profile. The problem is that nobody would actually be entered in the tio file as "adam-eu" (it would just be adam) so every time that person is in a tio file it would have to be tracked down later on and merged with the correct player.

Is there a way to make it so that the name displays on the player list as "Adam (EU)" where the profile itself is still just called "Adam" and its differentiated internally by the number?

It's 2:30 am and I'm probably not making any sense right now. I'll clarify when I'm not sleep deprived.

Also, another feature I'd like to see: display tournaments by region

edit: Bug Report - I can't view any Tunes Biweekly tournaments. I think it might be because of the # sign in the tournament name.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
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Good stuff, Chain-Ace!

Perhaps, when processing a tournament, the ssbpd will alert us of any duplicate names it finds, and then it'll give us some way to handle that on the spot? I don't really like adding tags such as "-eu" to someone's actual profile. The problem is that nobody would actually be entered in the tio file as "adam-eu" (it would just be adam) so every time that person is in a tio file it would have to be tracked down later on and merged with the correct player.
having immediate feedback on it is possible, but im not a big fan of the idea. for one thing, what if you start processing a tournament and then walk away from the computer? What state should it be left in?
And, again, how is this more convenient & less error prone than the way it's currently done?
Is there a way to make it so that the name displays on the player list as "Adam (EU)" where the profile itself is still just called "Adam" and its differentiated internally by the number?
this doesn't even make sense. how is that different in any way from what we have now, except that it's (EU) instead of -EU?
Also, another feature I'd like to see: display tournaments by region

edit: Bug Report - I can't view any Tunes Biweekly tournaments. I think it might be because of the # sign in the tournament name.
Yeah, I'll add tournaments by region soon, I've just been very busy the past few days.

And thanks. It was because of the # sign, and it is now fixed :)
 

Jeapie

Smash Journeyman
Joined
Oct 17, 2007
Messages
415
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Groningen, Holland
So someone thought Pepito won, seeded the bracket, and you didn't complain because you wanted to play Armada? =)

So only that one pool set should be changed, if it's still possible at this point.
Justl like you said. It doesnt need/cant be changed.

I was using the set between Pepito and me as an example that someone could make a mistake/change the bracket then the actual bracket for this.

Players will go nuts if a mistake like this is made in the tio files, so that their score is actually lower then it should be.

Lets not do this. This already happend in the brawl scene if I`m correct.
So dont be a dik and upload everything normally for the sake of melee
 

Zivilyn Bane

Smash Master
Joined
Nov 18, 2004
Messages
3,119
Location
Springfield, MO
Now for a toughie. Managed to get Snexus 2 Winners bracket into tio, but again, screwy bracket is making it impossible for me to figure out a way to make loser's bracket happen.
www.nd.edu/~tkish/snexus2ind.xls
www.nd.edu/~tkish/snexus2.tio

I sent this to arbustos and he wasn't sure what to do with it. Yes, we had issues with bracketing in 2003. :/ It got better really fast.
Hmm I'll check this out. What is the date of the tourney btw?
 

KishPrime

King of the Ship of Fools
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Should be in the tio file.

Yep, found it!
7/12/2003

Will probably be your oldest tournament, or closest to it. One of the first "majors."

Also, if you want to grant me a TO account, I can probably flag a large number of players for region, etc. I made a KishPrime.
 

Zivilyn Bane

Smash Master
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Messages
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Springfield, MO
Should be in the tio file.

Yep, found it!
7/12/2003

Will probably be your oldest tournament, or closest to it. One of the first "majors."

Also, if you want to grant me a TO account, I can probably flag a large number of players for region, etc. I made a KishPrime.
Ok I got that bracket figured out but for some reason it won't process. All I had to do is use four different events. One event for Melee Singles Winners, single elimination. Then Melee Singles Losers 1, single elimination. Then Melee Singles Losers 2, single elimination. Then Grand Finals, double elimination. There are a ton of bye's, but there was no way around that. Good thing players don't get points for bye's :) FoxLisk why isn't it processing?

EDIT: Kish,
Is the player named Andy = Andy per se Andy?
Is the player named PimpLuigi = PimpUigi?
Is the player named Jason = Mew2King?

And the .tio file isn't a downloadable link for me. It just takes me to a page full of code.
 

KishPrime

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Andy and AOB in my brackets I submitted are both "and per se andy"

I've never seen it as Andy per se Andy.

I actually think the two pimps are different people. There are two different Smashboards accounts by those names.

No, that is not Mew2King...would be awesome if it was, though!

You should be able to do a right-click, save as on the .tio link. I renamed people correctly in that one from the original bracket, and winners was completely done. If you need me to do a full "renaming" and went off of the Excel spreadsheet exclusively I'll have to dive in later.

I did notice that SMYM6 had an "Andy" in it that should probably also be AOB.
 

arbustos

Smash Journeyman
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Mar 6, 2008
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The Past and Pending
Andy and AOB in my brackets I submitted are both "and per se andy"

I've never seen it as Andy per se Andy.

I actually think the two pimps are different people. There are two different Smashboards accounts by those names.

No, that is not Mew2King...would be awesome if it was, though!

You should be able to do a right-click, save as on the .tio link. I renamed people correctly in that one from the original bracket, and winners was completely done. If you need me to do a full "renaming" and went off of the Excel spreadsheet exclusively I'll have to dive in later.

I did notice that SMYM6 had an "Andy" in it that should probably also be AOB.
Haha, I was saving the code to a txt document and changing the file extension like a caveman.

Oh and I fixed the AOB thing.


***I got in contact with some other TOs as well. Alukard unfortunately doesn't have anything but will be saving tio files in the future, Fullmetal is searching after Tipped Off 7, and Plank is looking for Pound. The TOs definitely do need to be aware of this though. A few of the tourneys from last weekend haven't been uploaded to the site yet, likely because they don't know to. It'll be a really simple, contributive step once everyone gets with the plan. Even easier than copy/pasting results, and serving much the same purpose. Actually, would it be possible to generate a simple text form of the results in a non-obtrusive link on the tourney page? Like literally display what you would see in a results thread, straight out of TIO. The data's all there, and it seems like an innocuous step that would only do good.
 

FoxLisk

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Jun 18, 2007
Messages
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Ok I got that bracket figured out but for some reason it won't process. All I had to do is use four different events. One event for Melee Singles Winners, single elimination. Then Melee Singles Losers 1, single elimination. Then Melee Singles Losers 2, single elimination. Then Grand Finals, double elimination. There are a ton of bye's, but there was no way around that. Good thing players don't get points for bye's :) FoxLisk why isn't it processing?
i dunno, ill take a look

Actually, would it be possible to generate a simple text form of the results in a non-obtrusive link on the tourney page? Like literally display what you would see in a results thread, straight out of TIO. The data's all there, and it seems like an innocuous step that would only do good.
eh, i decided a while ago not to save enough data to be able to properly reconstruct the bracket. i could probably rig it up to give you 1, 2, 3, 4, 5, 5 stuff but that's not really my goal, and I haven't bothered to figure out how to do it.

edit: it's not saving because, for GOD KNOWS WHAT REASON, tio doesn't keep track of what round a match was played in for single elimination brackets >_< i'll figure something out
 

KishPrime

King of the Ship of Fools
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One last one from my archive: www.nd.edu/~tkish/TNOT.tio

And a replacement for Flame of Bowser 2 (mentioned earlier, the loser's bracket had some inaccuracies in the earlier rounds because I grabbed the memory reconstruction instead of the actual reconstruction): www.nd.edu/~tkish/FoB2.tio

I've got the FC3 brackets but I hate to upload them solo. Now I have to hunt down a blue binder that's been missing for years with all of the paper copies I have left.
 

Nintendude

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Messages
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having immediate feedback on it is possible, but im not a big fan of the idea. for one thing, what if you start processing a tournament and then walk away from the computer? What state should it be left in?
And, again, how is this more convenient & less error prone than the way it's currently done?
Well if I process a tournament and I don't realize there's a duplicate name, it could go completely overlooked and get buried under tons of other results, especially when they are very generic names. I didn't think that going afk during processing a tournament should be a problem. It doesn't take long to process a tournament, and couldn't you always just scan the names first before doing the actual processing?

this doesn't even make sense. how is that different in any way from what we have now, except that it's (EU) instead of -EU?
It makes sense in the context of the above idea. If the profile itself is still simply called "Adam" then it'll raise the duplicate name flag during processing and the name can be sorted immediately. Otherwise, every single time you upload a tournament with "Adam" it'll create a new profile for that player and that profile could end up being a collection of results for different players with the same name, which would be a big pain to sort out later.

About the ID Number thing: It was something meant to be used in conjunction with a tio plugin (which btw I still have to ask neal about the progress on that). Basically there would be 3 fields for a player, which are name, "nickname" (tag), and ID number. tio currently only has name and nickname fields but ID number can be added via plugin. The idea would be that after everyone's tags are entered, tio imports everyone's ratings from the ssbpd and also fills in the ID number field based on that. If it encounters a tag of which there are multiple profiles, it would prompt the person running tio to select the correct player from the list of duplicates. The ID number part is necessary since it's the only true way to differentiate between profiles without adding stuff like -EU to tags.
 

KishPrime

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ELO decay looks to be built in, given the graphs I'm seeing, so I'm pretty sure it's showing by peak ELO right now, given my current placement. I think that is useful, but there should also be some kind of way to sort by "current" ELO as well, should there not?
 

Zivilyn Bane

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Messages
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ELO decay looks to be built in, given the graphs I'm seeing, so I'm pretty sure it's showing by peak ELO right now, given my current placement. I think that is useful, but there should also be some kind of way to sort by "current" ELO as well, should there not?
ELO decay over time is not something the system will use. The graphs are still a little funny I think, FoxLisk knows more about that. Eventually when we have enough data we will have Top X lists, and Top X region lists as well. These lists all always only show active players. So if Ken ends up rated like 2000, he wouldn't appear on any list since he hasn't played. I think activity within the last 12 months would be the fairest option.

Also I made this list of tournaments we need to get. I stole the info from the Year In Review Columns. Bold means it's already in the DB.



2012
APEX 2012 (320 participants)
SMYM 13 (85 participants)
Winter Gamefest (154 participants)


2011
BEAST I (100 entrants)
Smashing Grounds IV (44 entrants)
Mass Madness: Ranking Battle (50 entrants)
Noob3 (45 entrants)
G6 Monthlies: Like a G6 (60 entrants)
Winter Game Fest VI (105 entrants)
Pound V (243 entrants)
Show Me Your Moves 12 (103 entrants)
Good **** Stratford (64 entrants)
Is That Tournament? (43 entrants) 3/19/11
G6 Monthlies 2 (58 entrants)
Tampora 2 (65 entrants)
Zenith (83 entrants) - Missing pools
HOPE 3 (39 entrants)
Genesis 2 (228 entrants)
No Johns (54 entrants)
MIST (63 entrants)
Road to Apex: BEAST II (112 entrants)
Road to Apex: Smash Til You Crash 2 (60 entrants)
Mass Madness 27 (60 entrants)
Mexico: Ticket to Apex (17 entrants)
Road to Apex: The Big House (115 entrants)
GameClucks Washington (39 entrants)
Sudden Death IV (29 entrants)
Road to Apex: ROM 4 (120? entrants)
Road to Apex: Tipped Off 7 (54 entrants)

2010
Pound 4 (350 participants)
Hot D!ckings! (48 entrants)
CGC @ SFSU XV (59 participants)
TourneyPlay 4 (41 participants)
CGC @ SFSU XVI (81 participants)
SMYM 11 (108 entrants)
Nice Shot Hugo (77 participants)
ZEST 5 (60 participants)
Intimikill 2 (32 participants)
CEO 2010 (62 participants)
Epita Smash Arena 4 (73 participants)
POE 3 (83 participants)
Good **** German (84 participants)
Apex 2010 (220 participants)
Smash N Yatta (109 participants)
Sakurai Can't Save You Now 3 (45 participants)
Sleepy's Birthday Bash (49 participants)
CGC @ SFSU XXI (66 participants)
Tipped Off 6 (89 participants)
HD Remix (76 participants)
Revival of Wisconsin (38 participants)
SWEET III (48 paticipants)
Revival of Melee 3 (163 participants)
SWEET IV (50 participants)
Don't Go Down There Jeff! (108 participants)


2009
BOCT (54 participants)
Tipped Off 4 (73 participants)
Show Me Your Moves 9 (112 participants)
Revival of Melee (136 participants)
Mango Juice (128 participants)
POE2 (51 participants)
CGC @ SFSU VII (50 participants)
Smashpocalypse VII (49 participants)
SoVa's Melee Revival (48 participants)
Event 52-2 (75 participants)
TourneyPlay 2 (55 participants)
Genesis (290 participants)
HERB2 (65 participants)
SMYM 10 (124 participants)
GameUnicon: SNES (participants)
Tipped Off 5 (87 participants)
LoLiS I (44 participants)
ActiveGamers: Coast to Coast (60 participants)
Smashpocalypse VIII (64 participants)
JAB 2 (44 participants)
Pat's House (111 participants)
Revival of Melee II (159 participants)
Saffron City 3 (42 participants)
Winterfest (63 participants)
R3: Revival, Redemption, **** (72 participants)

2007
IV.E.S.T.I.C.L.E (70 participants)
C3 Smash Battle (94 participants)
Cataclysm III (112 participants)
Evo South (128 participants)
UCLA Monthly II (96 participants)
SMYM 7 (95 participants)
Innsomnia V (116 participants)
V.E.S.T.I.C.L.E (70 participants)
Smash Royale III (108 participants)
MLG Underground Smash Series: Farmingdale (71 participants)
Evo East (64 participants)
UCLA Monthly III (91 participants)
Smashtality III (64 participants)
MLG Underground Smash Series: Pound 2 (200 participants)
Evo North (43 participants)
MLG Underground Smash Series: FC Diamond (256 participants)
OC 3 (228 participants)
EVO West (128 participants)
EVO World (270 participants)
MLG Underground Smash Series: Super Champ Combo (200 participants)
Newegg.com Lanfest 2k7 (??)
Midnight Gaming Championship 2007 Finals (Invite Only)
Viva La Smashtaclysm (188 participants)
UCLA Monthlies IV: The Return (120 participants)
MSOP: 2007 Midwest Circuit Championship (41 participants)


I don't have any data from 2008 though, since there is no Smash In Review for that year lol. I think this list should be added to first post though. If anybody wants to do the research and make a list from 2008 I will edit the list. As you can see though, we have a LOT of work to do before the DB has enough data.
 

Kal

Smash Champion
Joined
Dec 21, 2004
Messages
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Elo "decay" would be taken into account by the choice of K-values, I think.
 

KishPrime

King of the Ship of Fools
BRoomer
Joined
Jun 22, 2003
Messages
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Location
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Jackpot! Looks like I've got the entirety of MELEE-FC3.

I've also got 7 of 8 total pools from FC1 (but no brackets, though I think we could reconstruct the top 8-12 if you wanted), and some random pools from what appears to be FC6 (however, might be D as well). I think I've got nothing from D, though, so maybe that went to Squared somehow.

Before I spend a couple hours typing this up, what parts do you actually want to include? You want matches to build out the early history or do you only want 100% complete and accurate? You'll get some good Ken/Isai/Azen stuff, along with the old guard, in this.

I will add that if anyone older than a year gets wiped out anyway, I don't see much of a point in putting in the work, though.
 
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