DekuBoy
Smash Lord
Sadly, Skull Kid is one of those characters pretty much everyone would love in Super Smash Bros but who probably will never get in. If we got our own poll I would definitly nominate him.
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Since when do I need a holiday for that?HAPPY 4TH OF JULY , GET WASTED AND BLOW **** UP GUYS
You know, I heard of this awesome thread called "Make Your Move" ...Excuse me for not reading through 1,300+ pages, but I was wondering if anyone thought of variable movesets for every character?
Basically giving you a list of neutral, ^, <>, and v special, tilt, aerial, and smash moves your character can use and having you choose which ones you want.
It's kind of like "Grooves" or "Isms" except even more varied.
Then why do you think Balloon Fighter will get in? Sakurai said he couldn't create a moveset for BF so that pretty much makes him as invalid as a AC chacater.I agree with your first statement, but that is what Sakurai sais, and there is an EXTREMELY good chance Sakurai will be directing the next Smash.
Make your Move is more moveset ideas. This is just a general gameplay mechanic.You know, I heard of this awesome thread called "Make Your Move" ...
You should try it.
Some of the reasons were joking. He mentioned for Ballon Fighter that if his ballons popped, he'd be useless. I think he was joking.Then why do you think Balloon Fighter will get in? Sakurai said he couldn't create a moveset for BF so that pretty much makes him as invalid as a AC chacater.
What does this have to do with anything? I was making a suggestion for a game mechanic that could be implemented in SSB4, which is kind of what this topic is about, you know, discussing ideas for SSB4.You know, I heard of this awesome thread called "Make Your Move" ...
You should try it.
A boss that big would be amazing. That'd be worth doing adventure mode again to see that.Wow I missed some good stuff. Excuse me while I quickly address a few things.
1) No to a second pokemon trainer. That defeats the purpose of the first one. Why risk detracting from his uniqueness? Mewtwo, a 5th gen pokemon, or perhaps both would suffice, imo.
2) Kudos to whoever propose Tingle for SSB4. Yeah, we know how disliked he is, but let's not think popularity for a second. Tingle is easily one of the most recognizable characters in the Zelda series. He makes many appearances in the franchise, as well as star in two spin offs. Other than Link, he's the only character to do so. I think he's fairly deserving. Also, having his catchphrase as a taunt would be ace. Kooloo-Limpah.
3) I can actually see the Wario franchise―more appropriately, the WarioWare franchise, getting two new reps. Mona and Jimmy T. It's not quite outlandish when you think about it.
4) I saw "boss sizes" being tossed around a bit. Simply put, I think some of the bosses should be huge. Really huge. I own a game called "Oboro Muramasa"―you might have heard of it. Some of the bosses there are gargantuan, for example: http://www.youtube.com/watch?v=xeHXyWR3scs
I think some bosses should rightfully be this huge, whilst some, mini-bosses included, like Protoman (Let me dream, please) should be like: http://www.youtube.com/watch?v=QWX_6a7jHWE
HELL TO THE YES!!! I want Street Fighter characters in the next Smash! Forget Megaman, Ryu is a fighting game character BY DESIGN and he deserves to be in the next Smash! As long as I'm listing things I'd like in the next game...Ryu and Akuma for SSB4
..rapid fire rupee machine gunI don't see why the Balloon Fighter should be playable. He's pretty much replaced by Alice the Balloon Kid and later by Tingle. Tingle can do everything the Balloon Fighter (and Alice) can do and much more thanks to his Rupeeland games. Maybe that's what Sakurai meant when he decided the Balloon Fighter wouldn't be a very good fighter with a made-up moveset since the Balloon Fighter pretty much has virtually none to draw from except landing on people's heads. At least the Ice Climbers had mallets so they could pretty much do whatever they wanted with them. Now, Tingle, he would make a better Balloon Fighter since he had done much more than landing on people's heads like dropping bombs to rapid-firing Rupees like a machine gun.
Yeah, someone agrees with me.Wow I missed some good stuff. Excuse me while I quickly address a few things.
1) No to a second pokemon trainer. That defeats the purpose of the first one. Why risk detracting from his uniqueness? Mewtwo, a 5th gen pokemon, or perhaps both would suffice, imo.
As much as I like Tingle (and how I think your right on how recognizable he'd be), I don't think he'll ever be in Smash. I say this because Sakurai adds character which make people want to play the game. Tingle would be the opposite, it would deter people from the game. As awesome as he is, people don't like him.2) Kudos to whoever propose Tingle for SSB4. Yeah, we know how disliked he is, but let's not think popularity for a second. Tingle is easily one of the most recognizable characters in the Zelda series. He makes many appearances in the franchise, as well as star in two spin offs. Other than Link, he's the only character to do so. I think he's fairly deserving. Also, having his catchphrase as a taunt would be ace. Kooloo-Limpah.
I think it might. There is a lot of potential there (including for Female characters hmm). My idea for Mona was for her to work like Gen from Street Fighter. He down B would change her fighting style.3) I can actually see the Wario franchise―more appropriately, the WarioWare franchise, getting two new reps. Mona and Jimmy T. It's not quite outlandish when you think about it.
Yeah, that could be cool. But, who would the big bosses be?4) I saw "boss sizes" being tossed around a bit. Simply put, I think some of the bosses should be huge. Really huge. I own a game called "Oboro Muramasa"―you might have heard of it. Some of the bosses there are gargantuan, for example: http://www.youtube.com/watch?v=xeHXyWR3scs
I think some bosses should rightfully be this huge, whilst some, mini-bosses included, like Protoman (Let me dream, please) should be like: http://www.youtube.com/watch?v=QWX_6a7jHWE
1. Sakurai can speak and write in English. He's actually better at both than Miyamoto. Even with a interpreter, I'm fairly sure he'd be able to clarify what he said.Just some other quick stuff, I didn't notice the thing about Waluigi and what Sakurai mentioned. It's interesting, and I think we may all be wrong on Mario characters.
My think for the next has become to look at the assist trophies. I think a lot of them were added because people wanted them. Lyn is a good example of this as we loved her in the West, but Japan doesn't feel the same way. Saki's page on the Dojo has something similar to Waluigi's but is more direct. He say he knew a lot of people wanted to see this character (funfact: when the roster was decided, Sin and Punishment was not released on the VC, so it was still a Japanese only game).
I think there are going to be a good amount of fighters who were once assist trophies.
Arguement 1. Words have multiple meaning. He could also mean "I picked all the characters in 2006" like I'm saying. What you are doing is mincing words. Also, since he was talking though a translator, I doubt the translator would use tricky wording. And, since the message was transferred via a third party, it is doubtful any tricky words would be used for the third party because there is no purpose in doing so. What does he gain from everyone believing wrong information?
Arguement 2.No. The point of the sticky-ed favorite character thread was to collect information from western fans. It even said that in his letter.
Arguement 3.Yet he kept Ness. If they were so similar, why keep Ness if his goal was just to replace him with Lucas. But he decided to kept both. If he was working on that principle, then why would he have chosen characters based on what he wanted then asking what people wanted. It's not consistent.
Arguement 4.What about Generation 3? If the goal was to represent other generations then where was the gen 3 character. The added more gen 1 Pokemon but not gen 3 (maybe because Gen 1 is the one everyone loves hmm).
Arguement 5.Also, one problem with this logic is that Sakuria said that the character has to want to make people play the game (this is why Tingle wont appear). We didn't know is Lucas or Lucario would have pissed people off like Tingle does. Then what? Of course, this may also mean "characters people want to see." People were happy to see Pit and Wario because they have wanted those characters for a long time. Meaning part of it is also popularity.
I'm just saying what he said. But, again, I assume a lot of the work was on logistics more then anything else. Also, the game was running off the Melee engine and most of the effects and actions came right from that game. They probably didn't get very far.
Arguement 6.One thing I will say is you claim that we are talking in the stone age when the claim can not be proven. Heck, if he was also using Melee data for characters (which could very well be true for characters like Diddy, Wolf, and Wario) doesn't that mean he was using what people liked over what he thought he could make an interesting character out of? Also, most of the characters were ones that were popular. Pokemon Trainer exemplifies this as he uses Pokemon only from the first generation. I know that this is everyone's favorite by far. But, if his goal was representation, why not use gen 3 or gen 4 starters? I don't think the claim "Sakurai chooses only what can make a good moveset" is entirely truthful.
Well, I worked so it took me this long to get back.
Toad has plenty of potential. Mushroom-based attacks (maybe an attack that causes him to grow or shrink at random?), a variety of Mario series props, plus a series of headbutts and wacky acrobatic tricks. Anyone has potential for an original moveset, and I'm not convinced that drawing upon microgames would work. It'd come off as incredibly random and not at all fitting to the character at hand.A moveset based around the microgames that a character is incharge of can work very well in my opinion, and would be much more original than anything that can be done with Toad, as his SMB2 moves have already been used for Peach, and its not Toad in those new games, but rather just two toads.
Of course they'd be random, since thats what the microgames are. I also don't see why it wouldn't be fitting to them, given their status in the games.Toad has plenty of potential. Mushroom-based attacks (maybe an attack that causes him to grow or shrink at random?), a variety of Mario series props, plus a series of headbutts and wacky acrobatic tricks. Anyone has potential for an original moveset, and I'm not convinced that drawing upon microgames would work. It'd come off as incredibly random and not at all fitting to the character at hand.
Which makes it more original for the WW character.For reference, Wario doesn't have any microgame-based attacks, at all.
The sports and party games are better represented by Waluigi actually, as he is born from them, and shows up more in them as his own character. That still doesn't make Waluigi a good choice by any means, but if anyone gets a Mario sports moveset, its him.I agree that Toad is both an individual and a race, which probably leads to the whole argument against him in and of itself. There is THE Toad, he's in all the sports games and party games. I don't see why he can't also draw upon those for an interesting moveset.
At the least, he should get in over a second Warioware rep or some nauseating pick like Waluigi.
The reason Waluigi isn't added is because he isn't important to the Marioverse not because his moveset would be represented by Mario sports/party games.The sports and party games are better represented by Waluigi actually, as he is born from them, and shows up more in them as his own character. That still doesn't make Waluigi a good choice by any means, but if anyone gets a Mario sports moveset, its him.
Honestly (though you could be right), I think people will buy SSB4 regardless of Tingle appearing or not. How many people wouldn't buy the game because of one characters inclusion? Certainly not enough to influence sales numbers, right? He's just one character out of many, people don't have to play with him. lolAs much as I like Tingle (and how I think your right on how recognizable he'd be), I don't think he'll ever be in Smash. I say this because Sakurai adds character which make people want to play the game. Tingle would be the opposite, it would deter people from the game. As awesome as he is, people don't like him.
Awesome. She could also have a lot of potential alt. costumes to choose from. =]I think it might. There is a lot of potential there (including for Female characters hmm). My idea for Mona was for her to work like Gen from Street Fighter. He down B would change her fighting style.
I agree with Pieman0920, Kraid is probably the best choice. Maybe, I guess Eggman or Dr. Wily in some sort of robot could work. I can't think of any good ones, at the moment.Yeah, that could be cool. But, who would the big bosses be?
WarioWare's massive popularity and speedy growth warrants the franchise a second rep. I'd even say it can manage a third rep given aforementioned reasons. SmashChu and Pieman0920 sort of highlighted what the movesets could be based on.Wario does not need a second or a third playable character for the sake of having more Wario characters. Pretty much all the WarioWare characters has virtually nothing to base their movesets so their movesets would be totally made up from scratch. This is where I think Toad has an advantage over them - at least he has sources like Super Mario Bros. 2 and New Super Mario Bros. Wii to base his moveset on. If we want more representation for the Wario franchise, why not have two stages - one based on WarioWare and one based on Wario Land.
One more thing, the only Assist Trophies I think has the best chances of becoming playable are Starfy, Little Mac, and Tingle. Personally, I'd love for Infantry & Tanks to be playable in SSB4. That would be a surprise addition - playable infantry soldiers led by a Commanding Officer in the tank.
I don't see why. None of the characters really make any sense in the first place, all things said. For instance in the Wii game, wasn't Jimmy T dancing around with cats and dogs despite never having a real connection to them before?I don't see how a microgame with, say, plucking a carrot can be translated into a cool attack for Jimmy T. Seeing him randomly pluck a carrot for his Down Tilt would be bizarre and make no sense, thematically, if you know what I mean.
Well for one, Wario has established moves of his own, seeing as the WW series isn't his only series. For second, the Wario Bite, as well as Bike could be considered as derived from the microgames, as there are micro games where he does both things.True enough, I suppose. Or maybe it's just a hint that Sakurai doesn't plan on drawing on microgames at all.
Granted Peach uses abilities from them, but they aren't what she's based around, like Waluigi is. All I'm saying is that a Mario character who's moveset was heavily based on sports would much more likely be Waluigi, since he originated from the series and has maintained a main role in the games, unlike Toad who is becoming less featured in them.Toad was in sports and party games before Waluigi was created. Peach wasn't born from them either, but she still uses a golf club and a tennis racket in her moveset.
And as to Warioware's popularity... well, I'm not convinced. Then again, I'm really just playing devil's advocate, since I'd welcome a second WW character.
It's not so much a matter of "will they buy this game or not," but a matter of how consumers will respond to the series overall.Honestly (though you could be right), I think people will buy SSB4 regardless of Tingle appearing or not. How many people wouldn't buy the game because of one characters inclusion? Certainly not enough to influence sales numbers, right? He's just one character out of many, people don't have to play with him. lol
My idea was never really focused on alt costumes (although she changes her clothes every game), but to work that changing her clothes changes her fighting style. Just an interesting way to make her unique.Awesome. She could also have a lot of potential alt. costumes to choose from. =]
He'd be fun. Actually, my idea for him was to have him as an assist trophy and that when he comes out, he'd start making your opponents dance.And Jimmy T. would be all kinds of cool, too. With those disco moves and style, he'd be like... the Johnny Bravo/Bobobo of Smash Bros. =D
I could see Kraid. Eggman and Wily are really dependent on if Megaman and Sonic will even be in the next one.I agree with Pieman0920, Kraid is probably the best choice. Maybe, I guess Eggman or Dr. Wily in some sort of robot could work. I can't think of any good ones, at the moment.