rexinator
Smash Apprentice
Well smashbot, all Vader can really DO is lightsaber stuff and force powers. So I'd say that's a pretty REALISTIC moveset. I know it's not perfect but that doesn't mean it's not good.
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That's okay. Did you watch mine though? That was my first AMV.*Re-reads what you said"
My mistake.
I was mostly referring to Classic and All-Star (I've already done Intense Boss Battles).Having completed all the challenges, I can confirm there's none where you have to go without using continues, much less on intense. Intense All star no continues is impossible.
Yes, I actually managed to complete intense boss battles. Use sword pogo with Toon Link Yoshimitsu style.
Speaking of which, the boss battles need to not suck so much. I want really hard boss battles, I don't want to be able to clear 10 with one life (See intense boss battles in Brawl). . .I want the final boss to be at least as hard as clearing the 10 bosses in Brawl on intense with one character.
I actually generally liked where the bosses were at, difficulty-wise. And I've beaten Intense with four characters (Toon Link, Ness, Kirby, and Meta Knight). The only things I'd like to change are (concerning both Boss Battles and bosses in general):Speaking of which, the boss battles need to not suck so much. I want really hard boss battles, I don't want to be able to clear 10 with one life (See intense boss battles in Brawl). . .I want the final boss to be at least as hard as clearing the 10 bosses in Brawl on intense with one character.
Well, all I can say is: that rarely happens to me. I don't know...maybe you're just really, really unlucky?You act like I said "take items out of Smash!". I said "give us the ability to turn them off in Single player modes". Getting beat by the AI is fine (get better or just be overly spammy lol). Its various bomb landing on me (or in my attacks), ATs going to the enemy EVERY FREAKING TIME, and overall just cheap crap happening with the items. I want to beat the modes with my personal ability, not replay them over and over until none of those misfortunes happen.
Lame!MasterWarlord said:Yes, I actually managed to complete intense boss battles. Use sword pogo with Toon Link Yoshimitsu style.
It took my party over four hours to take out Adrammalech...Darkwashu said:You woudl hate most of the bosses in FF12.
hmm..this brought me to thinking, instead of Sakurai making the fourth installment of Smash, why won't he focus his development on a SSE sequel instead, this may just be me, but seeing as Sakurai screwed up with Brawl, it may not be wise for him to go on with the Smash Franchise *looks at Tripping* .Less Single Player focus this time around!
SSBB has enough Single Player options, all those stoopid stickers to get and stuff, along with multi player.
I'd rather give 'em a chance to redeem themselves. One thing that could be done is this: no specific formula! It's SO boring when it's 'go from point A to point B'!Less Single Player focus this time around!
SSBB has enough Single Player options, all those stoopid stickers to get and stuff, along with multi player.
For one thing, I don't think Brawl's "screwed up" at all. Sure, tripping's annoying, but everything else is golden for me.Giga Koopa said:but seeing as Sakurai screwed up with Brawl, it may not be wise for him to go on with the Smash Franchise *looks at Tripping*
I'd like to see a Tales-Smash hybrid for a single player game, but I VJ style one would be great as well.For one thing, I don't think Brawl's "screwed up" at all. Sure, tripping's annoying, but everything else is golden for me.
And even if you don't agree, the sales of the game do, which happily is what Nintendo is going to base a decision like that on.
I do think a single-player Smash Bros. that's released as a separate project, on a different disc and everything, would be really, really cool. But I don't think Sakurai would be the guy to do it. Let him focus on what he's good at (intense, fast-paced multiplayer), and let someone else who's really good at 2D platformers *coughhidekikamiyatheguywhomadeviewtifuljoecough* make the companion game.
...Well, I'd prefer to keep it as far away from the RPG realm as possible...but I guess if you're just playing against CPUs, there'd be less of a need for complicated mechanics, so...I'd like to see a Tales-Smash hybrid for a single player game, but I VJ style one would be great as well.
Exactly. SSB4 would only have Classic and All-Star (though they'd be expanded quite a bit), and some more Stadium games, as well as Event Matches...Karptroopa said:If that were to happen, though, I'd like still to have a bit of single player on the Multiplayer side of the game. You know, average stuff, Classic and All-Star and scores. No trophies necessary, just old-fashioned SSB style.
I take it that you haven't played a Tales game before. In Tales of Symphonia (I don't know if other games in the series do this), you can have up to four players while in battle mode. It won't be competitive like the regular Smash games, but it's there none the less....Well, I'd prefer to keep it as far away from the RPG realm as possible...but I guess if you're just playing against CPUs, there'd be less of a need for complicated mechanics, so...
Eh, maybe. It'd cost more to develop that way, and once people found out there's no multiplayer, they probably wouldn't be as excited about it, so it seems to me like the safer method would be to make it using the engine for SSB4, with some general tweaks.
Sort of how that Gamecube Kirby game that never came out was based on Melee's engine.
Oh I've played Tales of games before. All of them besides one or two of the Japanese only ones and all the dungeon-crawlers, in fact. So I know full well what I mean when I said what I said.I take it that you haven't played a Tales game before. In Tales of Symphonia (I don't know if other games in the series do this), you can have up to four players while in battle mode. It won't be competitive like the regular Smash games, but it's there none the less.
I see. Well, if the idea were to happen, it's probably best that it stays as a spin-off.Oh I've played Tales of games before. All of them besides one or two of the Japanese only ones and all the dungeon-crawlers, in fact. So I know full well what I mean when I said what I said.
The thing is that in Tales, no matter how good you are at playing the game, you still have to have fought a certain amount of enemies and gained a certain amount of EXP is you want to progress. That's just not the kind of gameplay I think Smash Bros. fits into, is all.
For one thing, I don't think Brawl's "screwed up" at all. Sure, tripping's annoying, but everything else is golden for me.
And even if you don't agree, the sales of the game do, which happily is what Nintendo is going to base a decision like that on.
I do think a single-player Smash Bros. that's released as a separate project, on a different disc and everything, would be really, really cool. But I don't think Sakurai would be the guy to do it. Let him focus on what he's good at (intense, fast-paced multiplayer), and let someone else who's really good at 2D platformers *coughhidekikamiyatheguywhomadeviewtifuljoecough* make the companion game.
Note: None of the pictures of the RedEye Kign wasn't working so heres the link if you want to see the RedEye King. He's a huge T-Rex.
Anyway anyone like that idea for a boss.
That's exactly what I was saying. Either that, or Ninty should contract TREASURE to develop it. Really, I just think it'd be a good idea to have two separate development groups working on the game--one for the Adventure Mode, and one for multiplayer. They can keep them on the same disc and all, but I mean...GigaKoopa said:also are you saying guy who developed Viewtiful Joe should develop a sequal to SSE? hmm. I guess *coughbuttheirnotfriendscough*
I am in shock. To think that you, of all people, would enjoy it if Smash Bros. was like Tales...darkserenade said:I think a battle-system like tales would be cool.
I meant how most of them showed up all "Hay guiz im gunna kill u"It took my party over four hours to take out Adrammalech...
Oh okay, yeah there's that too. Almost all of the Secret Espers were like that. You'd get to this random field that was like, right next to a path you went down like, eighty billion times--and O lookie there, it's the ancient, indefatigable and timeless essence of all thinking beings, just chillin' out in the middle of nowhere, ready to cast Ultima on you five times a minute while constantly summoning flying minions.I meant how most of them showed up all "Hay guiz im gunna kill u"
O.oI gave up on that game when I fought that giant plant thingy, it gave my tons of status ailments and Larsa was with me...
hmm.. come to think of it having to developing teams wouldn't be bad at all, on the contrary it would make it better, but how would it have multiplayer on a seperate disc lol..?That's exactly what I was saying. Either that, or Ninty should contract TREASURE to develop it. Really, I just think it'd be a good idea to have two separate development groups working on the game--one for the Adventure Mode, and one for multiplayer. They can keep them on the same disc and all, but I mean...
...There's just so much potential in a sidescrolling, 2D adventure game featuring Nintendo's most famous characters, and it's a shame to see it so lacksidasically put together due to time constraints.
Sure, I have a couple also but you probably have themI got more good bosses that could easily work for SSB4. Do you guys want to hear some of them.
I wasnt talking about your list, click the words.
Oh yeah, but Seifer, Squall, and Roxas have never been on a Nintendo console....
that bird looks alot like Ho-Oh from Pokemon.
Dyna Blade
Also the Star Wars characters wont happen due to them already being in Soul Caliber 4
lolsarcasm indeed.I am in shock. To think that you, of all people, would enjoy it if Smash Bros. was like Tales...
Man. It's like my whole view of the world was just shattered into a million little pieces. I think I need to lay down for a minute...
lolsarcasm
Creative Minds?I hereby award the most recent pages of the topic with my seal of:
EPIC FAIL
SmashBrosMike, you're destroying any intelligent argument here with these endless pages of your ridiculously underdetailed lists and lack of reasoning. If you want to post a gigantic SSB4 project, post it in creative minds, don't clog up this topic with it, please. . .