ADHD
Smash Hero
Girls turn their head in the opposite direction at the glance of my greasy acne-filled face.Gamer with horribly no life?
M2k suks btw.
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Girls turn their head in the opposite direction at the glance of my greasy acne-filled face.Gamer with horribly no life?
M2k suks btw.
I couldn't help but notice that you havs a brawl fc in your profile.Girls turn their head in the opposite direction at the glance of my greasy acne-filled face.
Yea, to get off this off topic nonsesne that is going on.Stop trolling/flaming, people.
Also, are there really no more questions for me now that I'm here for the moment?
"We should no longer discuss other characters on this site, only MK because he is the best choice in winning and becoming the best. You are NOT a competitive player if you don't do this." -RDKI'm going to respond to these two posts because they kind of go hand-in-hand.
What we see here are two players arguing that the bar be lowered to cater to people who don't necessarily win.
Let me say it again. What Jack and Flan are endorsing here is that because X amount of people can't realistically stand a chance against top Metaknight players in tournaments, we should simply ban him. "It's whats' best for the community!".
They are advocating that we, as a competitive fighting game community - emphasis on competitive fighting game - make it easier for players who aren't as skilled. It should be obvious to anyone with a brain that this is the antithesis of competition for competition's sake. It has now become not about skill - about seeing who's the best, who has put the most time and dedication in - it's become about something else.
This is just a rephrasing of the "fun" argument. "But it's not fun!". "MK is destroying variability in tournaments!". "He's killing the metagame!".
Let's talk for a little bit about competitive fighting games.
Competitive gaming is meant to be fair to players, not characters. Since everyone has the option of choosing any character, MK is just as viable a strategy for you as for your opponent. It’s still fair to all players. Nobody is forcing you to pick any other character.
If all players have the right to choose an inferior option, it's still fair. Otherwise, don't play Brawl competitively.
Competitive fighting games are not about always being able to play as your favorite character. There are many match-ups in which you have to pick up a secondary or just switch mains altogether to stand a chance of winning. This is one of those circumstances. Competitive fighting games are not about playing as your favorite character no matter what, it's about playing to win. People who play as Metaknight obviously hold playing to win more important than playing as their favorite character.
If you insist on playing specific characters despite their bad match-ups, be our guest. Just don't demand things be banned to make match-ups easier. I didn't whine when Kirby was nerfed into infinity in Melee; I just immediately switched mains. This is the reality of how competitive fighting games work.
This is the deal, folks. If your character has bad match-ups, counterpick or switch.
As far as banning MK for metagame health / variety. Why ban this to ensure more variety and not other things that would also ensure more variety? Why make the arbitrary decision to ban one thing for the sake of variety, yet not ban other things, such as other chaingrabs, locks, quasi-infinites and infinites, characters, etc.?
For diversity, why draw the line at characters? What's the reasoning behind this?
People can't just make up arbitrary ban criteria if it is valid for banning other things as well, ban it and then go "Oh, we won't ban those other things because we just dislike this one thing a lot". That's not objective at all, that's subjective bias where you arbitrarily ban things just because you don't like them.
Oh and we should also ban brawl, because, you know, it's just so unfair. There are so many unwinnable matchups!
We should also ban Melee, and SF, and you know, just about every fighting game, because they had, you know, unviable characters and bad matchups. God forbid people be forced to CP when they want to play their favorite character, so yeah ban all that stuff.
And lastly I think we should ban life, because it just isn't fair, and anything that's not fair shouldn't be allowed to exist and should be banned.
As for Metaknight's tournament dominance:
How many top spots must a character occupy before said character becomes worthy of a ban?
How great a gap must there be between the best character on the tier list and the remaining characters before said character becomes worthy of a ban?
What is the specific criteria used in pro-ban's reasoning for getting rid of Metaknight?
Can this criteria be saved and applied in future situations?
These are questions that the pro-ban camp needs to answer.
oFine..........Yea, to get off this off topic nonsesne that is going on.
If meta was banned how you think the tourny seen would look like as in characters steppinmg it up more and placing higher in tournies?
How much stagnation do you think there needs to be as a direct result of MK for you to support a ban? And what sort of evidence would convince you of just that- that MK alone is halting forward progress?Also, are there really no more questions for me now that I'm here for the moment?
Well, you should ask him.Does ADHD have ADHD?
He just made $1,500.00 AT LEAST in a tourney about two weeks ago. Oh yeah, a hundred bucks ain't nothing if you see it in a 1/15 point of view and compare it to his actual winnings.$100 bucks is nothin.
That is of no importance!have you heard of cooking grenades? they taste quite good or so i've heard.
@ BarDulL
where did you go?
I'm not trolling. You just did. Look it up.Jakan stop trolling you terribad troll.
It's important to me. =(That is of no importance!
I made a few posts recently... I thought they were okay and weren't really shot down....
And what's there to say at the matter at hand? No one's changing their mind, we're all just going around in circles, and a couple of misinformed individuals are appearing here and there only to be shut up embarrassingly by others. Where's the actual discussion? I want to keep reading the good people's posts...
Everyone has had their brain farts and exausted everything that needed to be said. Nothing new except 4 Overswarm. Not like this thread really did anything for us but laugh at stupid posts.He just made $1,500.00 AT LEAST in a tourney about two weeks ago. Oh yeah, a hundred bucks ain't nothing if you see it in a 1/15 point of view and compare it to his actual winnings.
And what's there to say at the matter at hand? No one's changing their mind, we're all just going around in circles, and a couple of misinformed individuals are appearing here and there only to be shut up embarrassingly by others. Where's the actual discussion? I want to keep reading the good people's posts...
but we never money matched again, and you promised to do so. btw how did you get in to the sbr?That is of no importance!
@Omni - How do you feel about ledge grab limits and anti-scrooging rules? I'm not entirely certain of your stance, so I'm quite curious!
Metaknight/Marth pairings are still being debated, and I must say MK has no chance.
Naw I think you should look it up. Seriously, post more 1 word posts.I'm not trolling. You just did. Look it up.
Ok, so by opening my mind and absorbing everything you've said, I can deduce that...Metaknight/Marth pairings are still being debated, and I must say MK has no chance.
MK has a better recovery, safer killing options, better damage racking, is better at gimping, a lot of his moves have better range, and I'm sure there are some other things I'm forgetting.Trolling? Look I'm actually being SERIOUS. But just name a few disadvantages so I can see what your saying.
But some of Marths moves are faster and some get MK stuck. Oh, and MK getting back on stage with a Marth waiting...ouch.MK has a better recovery, safer killing options, better damage racking, is better at gimping, a lot of his moves have better range, and I'm sure there are some other things I'm forgetting.
etecoon, Snake does not lose to Marth.
What? How so?recovering vs marth as MK is easy if you're patient
this and other stuff about meta has been explained many times, and for over a year.MK has a better recovery, safer killing options, better damage racking, is better at gimping, a lot of his moves have better range, and I'm sure there are some other things I'm forgetting.
Nope.But some of Marths moves are faster and some get MK stuck. Oh, and MK getting back on stage with a Marth waiting...ouch.
Snake against Marth= Marth
MK's Uair comes out in 2 frames. Marth has nothing that fast. I'd like some examples please.But some of Marths moves are faster and some get MK stuck. Oh, and MK getting back on stage with a Marth waiting...ouch.
Marth gets outranged, and since he's fairly light, Snake can kill him early with Utilt. Snake's zoning is a problem for Marth, as is his range.Snake against Marth= Marth
Some of MK's moves are designed to throw opponents out of the stage, where he can then follow them outside and keep sending them away farther and farther. MK has his tornado, which he can use to catch Marths who are falling from very high altitudes. MK has his uair, which starts fast and ends fast, and can combo into itself making for a very nice damage-racker. MK can hit/kill Marth once then run away the entire fight, and Marth can't do anything about it. MK is faster than Marth on the ground, fallls faster than Marth, shorthops lower than Marth (which is good for his aerial needs), and attacks faster than Marth in the air.But some of Marths moves are faster and some get MK stuck.
What if MK grabs the ledge? What if MK uses some of his many jumps trying to make Marth throw out an attack and miss, then grabs the ledge? What if MK does a sideB to the ledge from pretty low? What if MK glides over/under the stage? What if MK uses his tornado to go straight through a Marth that just missed an attack, and right onto the stage?Oh, and MK getting back on stage with a Marth waiting...ouch.