Looks like your arguments are diminishing. All you have left is the freeze and the unfairness of only one player being able to use him.
Riddle me this, is it unfair that only one player can use an auto-lose character? Not even close.
And as we have stated time and time again, LRA-START and just restarting the wii/cube are easy enough to do, and don't warrant a ban.
And if the MH player was about to kill in the last second and he failed, tough luck to him.
The walls of text are only diminishing because there were fewer objections (from both sides).
Again, he literally falls into the category of immediately banworthy glitch, lack of equal access again, play to win which you referenced, SPECIFICALLY calls bans in those cases warranted. In fact the case is pretty much literally quoted from the book.
Given some outside redeeming factor, it would be worthwhile to overlook the fact that he's immediately banworthy and put some mechanism in place to deal with the lack of access (like what was needed for Brawl for port priority), but he gives no incentive to be that intrusive because he's a character totally without merit, and in fact if not for his issues with equal access I half expected him to become a sample case for a new universal criteria similar to the one that caused IC's stage to be banned.
Why? He's unstable. Crashes at victory screen, and also my understanding is that he's prone to causing general crashes.
He's functionally a troll character that exists only to waste another player's time. For god's sake, you can only win by stalling, and once you lose a stock, he infinite stalls you to make it an auto-loss.
He doesn't function properly with stages, my initial understanding was that it was only two banned stages, and I'd appreciate confirmation either way, but still but my understanding is that those are some of the the few that he isn't untouchable.
He doesn't even seem to be available in all versions of the game, my understanding is that only a select few versions have the glitch as a possibility.
We must consider the TO, even though the TO should account for all matches being 8 minutes as a possibility, that and the extra time that the master had requires because of crashes can push a tournament over the edge. This especially becomes a problem assuming he isn't available in all versions because this means the TO has to have the versions which can utilize the glitch available for every match.
He simply adds no depth to the game by his inclusion.
No, he's immediately banworthy, and the variety of issues that accompany his inclusion as well as his lack of merit do not justify taking extraordinary measures to save him for competitive play.
So no, he's moved from borderline character to absolute textbook case of ban-worthiness, right next to Super Turbo Akuma. That's why I changed my position on this, because that information changes literally everything.