What did I say, What did I say????
I hear a lot about why Melee is better, I was just wondering what the proponents of Brawl had to say...
Then you're asking in the wrong thread
There. That's what I was getting at XD
But just to squash it, I guess I'll answer, since I played Brawl competitively for a year.
-Brawl is a strategy game.
-There are no auto-combos (with a few exceptions...you know...like Snake's ftilt...into the second hit of ftilt >_>) so you're, instead, aiming to read your opponents' attempts at evading whatever you might follow up your attack with.
-some prefer that there are no auto-combos because they feel there is more merit in the ability to read your opponent in such a way as opposed to applying the mastery of a button combination [however this is a gross oversight of the depth of Melee and its combos being that they are DI, %, stage, and weight/character dependent]
-the patience and intelligence that can contribute to effective camping is noteworthy
Honestly, by the time I quit Brawl...I looked at the game to be like what a real fight would be like....
between two people who don't know how to fight.
The thing is that, just like in Melee, the highest level of Brawl cannot be achieved by simply exploiting a few characteristics of the game's design [namely camping]........but OMMMMMFGGGG it is FAR more rewarding in Brawl! Unreasonably so.
It's incredibly "easier" to yield positive results with less technical skill, understanding of the game, and match-up knowledge.