bubbaking
Smash Hero
Ahhhhh, that makes sense. Thanks!
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I think your basic combo starters are based on Parasoul's strong high-low mixups (she's got two overheads). I believe your bread and butter combos are standard magic series (or whatever you call it in SG) into "Take the shot!" That's what jam always does to me. You definitely get it off of throws, and this game is sooooo grab-reset oriented it's not even funny.Is there a forum for sg?
I wanna learn basic combos and approaches with parasoul
That breaks from traditional fighters a bit and would be hard to balance unless it was limited to very specific situations. Say you could DI launchers or aerial knockdowns. That might be interesting, but say you could noticeably DI every hit in an aerial combo. People would basically DI away or maybe even "through" you and it would get really wonky.DI should be a fighting game standard. It adds so much depth to combos as long as it is implemented properly.
Uhm, Parasoul is known for her damage output from her insanely long combos featuring silly stand heavy->back+forward light->miscellaneous moves loops and extremely long juggles based on good tear placement. Definitely not a magic series character, at least prepatch.I think your basic combo starters are based on Parasoul's strong high-low mixups (she's got two overheads). I believe your bread and butter combos are standard magic series (or whatever you call it in SG) into "Take the shot!" That's what jam always does to me. You definitely get it off of throws, and this game is sooooo grab-reset oriented it's not even funny.
That's my boy.Parasoul is my girl <3
I tried my hardest to get into Marvel, but I realized the game is literally a joke on competitive level. The game is absolutely ridiculous. As if Capcom gave up even trying halfway there.(Mostly aimed at Marvel/similar)
http://www.youtube.com/watch?v=Fvtf0kPmwtwthe game is literally a joke on competitive level.
I don't even want to know what you are trying to imply here.http://www.youtube.com/watch?v=Fvtf0kPmwtw
http://www.youtube.com/watch?v=YdeWI05kxhg
http://www.youtube.com/watch?v=X1KJ-Ac6Vlk(shout-outs to 18:18)
Some people like jokes.
The different properties is fine. However, assists really screw with the balance. Take Wesker. You can do your standard combo into OTG, but the game after a certain point will let the person recover from your OTG quick enough that you normally wouldn't have a followup. Now all you have to do is fix that by having your assist come out, take up time and keep the opponent stuck in your grasp, then you go back into your combo. Or the assist doesn't take time BUT when the opponent gets hit they don't recover in the air normally. So you OTG, they get hit and don't recover, and you launch them before they touch the ground. Now since they got launched, you might have to do quicker hits or a shorter version of your BnB combo but you still get the damage in/possible DHC or another knock down.And DMG, the combo system in Marvel is actually great. Possibly the best one out there. Because of all the different move properties, it allows people to get incredibly inventive and creative with their combos to the point, where each person has a different combo depending on their team. Thats why its such a great spectator game. The only real problem is thatthe health is too low/damage too high and the combo scaling isnt harsh enough.
If they wanted to patch the game again, they could easily make it great. Nerf x factor damage (keep the speed tho) fix the risk/reward of TACs. Tweak missiles assist.
There are things that you don't like, but that doesn't make the game a joke. I was comparing it to common interests, but I can do the same thing for most games generally taken seriously.I don't even want to know what you are trying to imply here.
His tag.http://www.youtube.com/watch?v=WhGm4ztXeMs
although i am slightly jealous that people have a tendency to spell his name right. is attila his tag? or real name?
Like I said, thats what makes the game great. Thats why they are called combo extender assists for a reason. If you build your team correctly and have some ingenuity, you can create something that is greater than the sum of its parts. Thats what keeps people coming back.Combo extender assists.