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Funnily enough, throwing turd at your opponent is definitely more effective than throwing Waddle Dees at your opponent.waddle dee is turd
This isn't an argument of which projectile is better.LOL! Dins is no better than D3's waddle dee toss.
Again, not the point of the argument.you are all dumb for saying dins is even close to being as bad as waddle dees. because unlike dees, dins has one good use. offstage pressure. not amount of dees and doos can **** up an opponent anywhere near as bad as a well timed din's.
din's is a bottom tier projectile. only thing worse than it is waddles.
Lol @ you trying to tell me about MY character that I use as if YOU know more about them.If D3 gets the first hit then Zelda does than he's can keep throwing waddle dees at her. D3 can easily spot dodge Zeldas din. He's got the best freaking spot dodge in the game.
How is Waddle Dee throw that bad? Waddle Dee throw is definitely better than Din's fire.WRONG WRONG WRONG WRONG WRONG
you are all dumb for saying dins is even close to being as bad as waddle dees. because unlike dees, dins has one good use. offstage pressure. not amount of dees and doos can **** up an opponent anywhere near as bad as a well timed din's.
din's is a bottom tier projectile. only thing worse than it is waddles.
waddle dee is turd is a moldy dumpster garbage tier projectile.
You do the same exact thing with my character. Stop strawmanning like Jebus.This isn't an argument of which projectile is better.
It's an argument about the usefulness of Din's against Waddle Dee toss
Again, not the point of the argument.
Lol @ you trying to tell me about MY character that I use as if YOU know more about them.
You're wrong and don't know what you're talking about.
Waddle Dee throw overall isn't that great since the 4 characters I mentioned are crappy characters except for DK. I mean if you're fighting a Marth or a Zero Suit, you will get punished pretty good by using it. Waddle Dee imo beats dins fire and I think they're both pretty bad. Din's fire is just horrible, even D3's waddle dees beat it. That's how bad it is.Waddle dees are pretty much useless. Offstage pressure? Thanks for giving me an upwards boost.
And Dins fire is the ****tiest projectile ever, Waddles being even compared to it should tell you something about the quality of that move.
Same with D3's waddle dees.Dins fire can at least hit an opponent offstage.
Waddle throw is like, the worst projectile.
You shouldn't be hitting competent opponents with it.
You do the same exact thing with my character. Stop strawmanning like Jebus.
If were being technical the worst projectile would end up being something like the stars that come out of Yoshi's/Dedede's *** after their down and up b moved.Dins fire can at least hit an opponent offstage.
Waddle throw is like, the worst projectile.
You shouldn't be hitting competent opponents with it.
http://www.smashboards.com/showpost.php?p=13552758&postcount=4119
Show me one post where I talk about a character other than Zelda like I know everything about them.
If were being technical the worst projectile would end up being something like the stars that come out of Yoshi's/Dedede's *** after their down and up b moved.
i mean this whole list is just my opinion anyways but still i think it's closeS-tier
falco's lazers
snake's projectile aresenal
diddy's banana's
pit's arrows
A tier
olimar's pikmin throw
Ice Climber's blizzard (blocks are lower)
toonlink's projectiles when used in conjunction with each other
pikachu's jolts and thunder
zss's armor and paralyzer's
Lucario's Aura
B tier
wario's bike and tires
Rob's lazers and gear
wolf's lazers
C tier
sheiks needles
fox's lazer
yoshi's egg
peach's turnips
mario's fireballs
D tier
Ice Climber's blocks
luigi's fireballs
link's projectiles
E tier
ivysaur's leaf
charizard's breath
bowzer's breath
F tier
Din's fire
Useless without gordo pull tier
waddle dee throw
because SHTL is very fast and produces a lot of projectiles. plus it's not really a projectile that's worthwhile to try to PS through. it's also generally not worthwhile to reflect as it just gives fox an opportunity to rush in on you and possibly even punish you for it. It's a really really good mid range projectile and makes fox's runaway very good.im asking why though? and where would you have put fox's lazers?
also please look at the edit i put at the top of the top of the above post
IMO, just because a projectile doesn't define a character's metagame doesn't mean it isn't good.Also putting pit's arrows in a tier with naners, nades, and falcos lasers just seems... wrong...
it's a good projectile, but not as overwhelmingly good and metagame defining as nades, naners or falco lasers. it has a somewhat slow rate of fire and travels very fast, limiting its zoning capabilities. being able to aim it is really good tho.
Pikmin throw is probably better because it makes you approach olimar and fuuuck that.
b****es don't know 'bout mah Waddle Dee.Waddles don't do anything to anyone
What? No Spring Coil?Projectile tier list.
I dunno if a character can be good if so much of their metagame relies on opponents double jumping into a projectile... :/the honest reason i put pit's arrows so high aside from what i mentioned earlier is the fact that they are definately the best projectile in terms of gimping. i think i could solidly claim that no other projectile gimps as well as pit's arrows (a crucial part of his metagame).
maybe top of the next tier would be more appropriate. idk
edited in ICs