ShadowLink84
Smash Hero
Simply because people suck, and are lazy.They why doesn't dair get SDIed out of more? Seriously, people fail to SDI it more than Nair by a ton. It's only really useful as an OoS punish sure, but it's not easy to SDI.
Lmao if you're spacing is good. It's hitbox is bigger than like every characters body. yeah, Uairs outrange it almost always, but he doesn't have to be directly above you to use it, and if you just Uair spam, he can FF and Air dodge through you. And Bair punishes you waiting for the air dodge.
Dair is easy to SDI out of, can't see why you're trying to even argue otherwise.
As for spacing, it should be good. Snake isn't the greatest threat in the air and lacks the speed and mobility to make his aerials a genuine threat.
As for FF and airdodge, what is stopping the opponent from simply staying on the ground?
Let's not play the hypothetical and work with what we have.
In the air, SNake is vulnerable, not because he can't kill you, but simply because once he is in the air, his options are not as versatile or as great of a threat.
Dair= gets killed by SDI
Nair=killed by SDI
Fair=slow as ****
bair= rather good but stays out forever, and is extremely predictable if he has his back turned.
So yeah, his air game is lacking, and no it is not good.
LOL@K.I.D. even claiming it is good cause of its kill potential.
Edit: So Aly uses it. your point? Is it being used successfully? Does the opponent SDI it properly? You've got to take those things into account.