Pikminmaniac
Smash Cadet
I've been waiting for this. I didn't get a lite and kept my DS fat for so long. I am definately getting this!!!
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Firus really needs to check out that link.derek.haines said:http://www.neogaf.com/forum/showthread.php?t=222049
I'm not sure how up-to-date that list is, but it's a pretty exhaustive one of the majority of the good DS software, and there's something for everyone in there.
Ever play a Shooter on a PSP? With out Dual Analog Sticks its a pain in the ***. The DS solves this problem with its touch screen. Only problem with the DS Lite was that the screens were too small.even though it has an integrated camera, I think i'll rather buy a PSP instead solely for the purpose of having better titles than it, besides who cares if it has mp3 funcionality, PsP can do that.
What he said but i think Firus already seen it. But 9 DS games? Go get a flash cart if possible.Alright, so out of three pages of ranting and raving, I get to say a few things...
@FirustheHedgehog: BUY SOME FREAKING DS GAMES! The system has basically the strongest library of any portable system ever. I'm not saying this to get you to favor the DSi or anything...but seriously, 9 games? That's it?
You're really missing out.
Firus really needs to check out that link.Originally Posted by derek.haines
http://www.neogaf.com/forum/showthread.php?t=222049
I'm not sure how up-to-date that list is, but it's a pretty exhaustive one of the majority of the good DS software, and there's something for everyone in there.
But yeah, I've been handing out that link for a while, and it is getting on in years. Still a good resource, though.
If you think the DS doesn't have better games--or at lease a broader selection of games--than the PSP...then you sir, are wrong.OmegaKoopa said:even though it has an integrated camera, I think i'll rather buy a PSP instead solely for the purpose of having better titles than it, besides who cares if it has mp3 funcionality, PsP can do that.
Actually there were reports of Some games using that Music player during in game. PLUS the DSi is also a portable mixing machine. Don't like Vocals you can get rid of them. Don't like the Instruments GET RID OF EM! So its kinda better than the PSP one..only if it was MP3..But Nintendo will probably give us a converter software with the DSi maybe....If either system allowed you to listen to music while playing a game, then that's be different. But obviously this isn't the case.
I'm sure a game or two will incorporate the feature (Square could port Sigma Harmonics--the tRPG that generates units based on music tracks--to the DSi, for example), but I mean like, if I wanted to listen to the songs on my SD card while playing New Super Mario Bros., or some other game that was released pre-DSi.Actually there were reports of Some games using that Music player during in game. PLUS the DSi is also a portable mixing machine. Don't like Vocals you can get rid of them. Don't like the Instruments GET RID OF EM! So its kinda better than the PSP one..only if it was MP3..But Nintendo will probably give us a converter software with the DSi maybe.
No, the regular DS doesn't support normal SD cards. You can, however, buy "Flash Carts", which are essentially differnetly-shaped SD cards that will run on a regular DS.Well if I can put ROM's in SD Cards I can be playing GSC in this, and GBA games, but can't the DS have SD Cards aswell? I also think i'll stick with the Lite for the time being.
I guy can dream, can't he?No, the regular DS doesn't support normal SD cards. You can, however, buy "Flash Carts", which are essentially differnetly-shaped SD cards that will run on a regular DS.
The cool thing about the DSi is that normal SD cards are much cheaper, and can hold much more space than any known flash cart, and the process of going about moving files from the SD card to the DS is much simpler.
@Roymyboy284: What, drawing ***** with your friends ain't good enough for you?
Seriously though. The only thing I can maybe see changing in PictoChat is that if you exit it, you won't have to shut off your DSi, since it would be a pain if that was the case with all these other Apps it has in it. Also it might have some more range...but I doubt we'll be seeing anything beyond technical upgrades like that.
And there are already a bunch of "games" you can play in PictoChat as is. If you've ever played "finish the picture" with a group of your friends, you'd know how ridiculously fun it can be...even if it always ends with someone adding a **** to it.
It's probably true."Nintendo of America President Reggie Fils-Aime told G4techTV on Oct 2, 2008 that the DSi will not be available in North America until after April 2009"
Is that true or not, I would look but I'm in a hurry and can't double check. D:
Bah, I've been keeping an eye on DS games, and I really haven't seen anything that's caught my attention. I honestly far prefer the GBA to the DS, if ONLY for the lack of a decent Metroid title, STILL. I'm beginning to think that we're never going to get another one besides Hunters, which is NOT a Metroid game by any means except for title.Alright, so out of three pages of ranting and raving, I get to say a few things...
@FirustheHedgehog: BUY SOME FREAKING DS GAMES! The system has basically the strongest library of any portable system ever. I'm not saying this to get you to favor the DSi or anything...but seriously, 9 games? That's it?
You're really missing out.
Firus really needs to check out that link.
But yeah, I've been handing out that link for a while, and it is getting on in years. Still a good resource, though.
Well, I'm not that big of a Mario fan, so it's not really worth $35. And on principle, because it's been...2 FREAKIN' YEARS! I just looked it up, it was released in May of 2006. Yeah, I will NOT spend that much money on it. Although, considering Sonic Rush is about $15, I don't know why I haven't gotten it yet. I'm just way too lazy about getting games that I've been meaning to get. Which is probably why (in combination with a few other factors) it took me until today to get a 360 when I decided I wanted one...god, how many months ago? At LEAST 2 or 3.Wait, wait, wait...
You're missing out on New Super Mario Bros., a platforming classic, just because you don't want to spend 35 dollars? You're missing out.
No, that's why it's still $35.And it stills sells incredibly well.
NSMB was NOT a legendary game. It was just yet another platformer.Wait, wait, wait...
You're missing out on New Super Mario Bros., a platforming classic, just because you don't want to spend 35 dollars? You're missing out.
Actually, it's quite the opposite. While wine goes up in value with age, games generally go down in value with age. Obviously not ALL games, because rarer ones (Super Mario RPG and Earthbound are two notable ones today) end up skyrocketing in value. But that comparison is not fitting.That's like saying this bottle of fine wine that's thirty years old is to old to be sold for two hundred dollars (probably would be worth more, but I'm no wine expert).
I think development costs probably have at least a little to do with this. When you consider how much stuff is packed into NSMB, it probably would've taken them longer to finish it if they were working with Castlevania-level sprites.When are game companies going to realize that gamers DON'T have an aversion to sprites? Hell, a lot of people playing games today grew up with sprites, which is why it kills me to see bad 3D models in NSMB and Sonic Rush. Sure, it was novel to have 3D models on a handheld system for a while. But I really think that good old-fashions 16bit-reminiscient sprites would've added some much-needed charm to NSMB, and would've made Sonic Rush even better.
I don't remember.Don't even get me started on Sonic Rush Adventure. How the hell did they screw up THAT attempt at a new Sonic series so quickly??? SR was AMAZING, everything Sonic fans have been looking for for the last 10 years or so. And then SRA wastes your time with stupid bulls**t that NOBODY cares about just to get to a level in order to play it? F*** that. I don't have time. I want to load up a level, and run around in it, and smash through some enemies. Is that too much to ask? Or do I really have to collect 12 green gems, 13 red ones, and 4 orange ones by replaying levels I've already completed?
...what is this thread about again?
Also this. I actually like sprites a lot better than most of the 3D models the DS uses. Making NSMB "3D"didn't really add a lot.When are game companies going to realize that gamers DON'T have an aversion to sprites? Hell, a lot of people playing games today grew up with sprites, which is why it kills me to see bad 3D models in NSMB and Sonic Rush. Sure, it was novel to have 3D models on a handheld system for a while. But I really think that good old-fashions 16bit-reminiscient sprites would've added some much-needed charm to NSMB, and would've made Sonic Rush even better.
EXACTLY! I love sprites, and they practically never use them anymore! There are always idiots out there who complain because the DS hasn't gone completely 3D though -- reviews of Pokemon Diamond/Pearl reflected this. I mean, that whole battle system for the handhelds has been going on for all four Pokemon generations so far, and now the games are getting critiqued because they're not doing all-out 3D battles? So great, if Nintendo listens, we won't see sprites, at least not in-battle, anymore.When are game companies going to realize that gamers DON'T have an aversion to sprites?
I own:@Firus: What are the 9 DS games you own? If you tell me none of them aren't named "Elite Beat Agents", I will be sad. I just have a hard time believing that of the hundreds upon hundreds of DS titles out there...there are only so few that are worth your time.
I have a much easier time believing that you just haven't given most of those games a chance.
Needs more Advanced Wars. Either Dual strike or Day of ruin.I own:
- Super Mario 64 DS
- Animal Crossing Wild World
- Metroid Prime: Hunters
- Pokemon Diamond
- Pokemon Pearl
- Star Fox Command
- Nintendogs
- Mario vs. Donkey Kong 2: March of the Minis
- Kirby Squeak Squad
- The Legend of Zelda: Phantom Hourglass
- Mario Kart DS
Capcom knows, hence the 'retro' design of Megaman 9.When are game companies going to realize that gamers DON'T have an aversion to sprites?
Well, I've never tried Castlevania so I don't really know anything about it. I've been meaning to try it out forever, but I haven't gotten around to it.@Firus: If you love sprites so much, WHY DON'T YOU OWN THE DS CASTLEVANIA GAMES!? They've got some of the best sprite design this side of Odin Sphere. And they're ridiculously fun to boot.
Also EBA is the best game ever. This is fact.
Yeah. Chris Slate is an *** and they're all a bunch of fanboys now.I think you need to stop reading NP. It's not a particularly good magazine anyways.
Castlevania's definitely something you need to look into if you haven't yet. The 3rd DS game comes out on the 21st of this month, so there's that. Basically, picture a 2D Metroid game, only with levels, stats, loot, more content, and really really really good music.
Last I checked (which was a while ago, admittedly), Portrait of Ruin was in the sub-20$ range on Amazon.I do need to look into it, although I'd prefer to look for a cheaper alternative first to make sure I like the franchise before I buy a brand new game.
In comparison to Castlevania, it is. While Metroid has all those hidden Energy Tanks and Missile Expansions, and not really anything else, post-Symphony of the Night Castlevania games are filled with literally hundreds of different items, in addition to the requisite HP and MP expansion potions. Couple that with the Soul and Mastery systems in the two DS games (which reward you for slaying certain numbers of the many, many different types of monsters), and you have a lot more stuff to do in recent CVs aside from trying for a certain completion % or clear time.And you say that like Metroid is lacking...
Yes. Really, really, really good music.
Yeah I'll give you that one, but at least playing the game was fun, and couldn't the cut-scenes be skipped through rather quickly? In SRA you have to waste SERIOUS amounts of time just to make it to the next level.Chief Mendez said:Even Sonic Rush wasn't perfect, what with the ridiculous monologues about the Power of Friendship Sonic just had to give Blaze whenever they came within a mile of each other.
That's post-Dreamcast SEGA for you.
+ Yoshi's Island DS for great justice.I own:
- Super Mario 64 DS
- Animal Crossing Wild World
- Metroid Prime: Hunters
- Pokemon Diamond
- Pokemon Pearl
- Star Fox Command
- Nintendogs
- Mario vs. Donkey Kong 2: March of the Minis
- Kirby Squeak Squad
- The Legend of Zelda: Phantom Hourglass
- Mario Kart DS