is there anyway to test frames besides pausing and holding down buttons. im thinking that testing smash attacks are sometimes inaccurate because u have to release after pause.
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As far as i know, thats always been the easiest way. there are other ways but they aren't any better or easier. the kinda stuff people used for soul calibur 3, which i dont know much about, so i wont tell you false info. but yeah, thats the simplest way.
Why shouldn't I roll? I've noticed that top players never seem to roll as a dodge and I was wondering why. Rolling seems fine to me, but obviously it has it's flaws.
I'm asking because I don't believe I'd be a better player by imitating top players, but rather learning what they know.
You should roll, noone says dont roll. but people do say not to spam it, and some will say dont use it as a dodge. rolling is a great way to dodge but if you make it predictable in anyway it can be very punishable. Dashing away from certain attacks can be much more effective in terms of dodging, rolling has lag, which can leave you open.
but you are right, dont just copy top players, but do follow advice, if rolling as much as you do makes you better than learning other ways to mix in, do it, but i think you'll find out there are many ways to avoid attacks. without risking yourself by rolling