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June 16 11:20 A.M.
To many gamers, nothing kills the fun of playing a game like getting completely stuck on a particularly difficult section. But if Nintendo has their way, such frustration will soon become a thing of the past.
Nintendo offers gamers a helping hand
In an interview with USA Today, legendary Nintendo designer Shigeru Miyamoto confirmed that the company's rumored in-game help system (initially dubbed the "Kind Code," but now tentatively called "demo play") will make its first appearance in the upcoming New Super Mario Bros. for the Wii, which hits store shelves this holiday.
Rather than forcing players to comb the web for cheat codes and walkthroughs, the new help system is built directly into the game. If a player gets stuck, they'll have the option to pause play and allow the game to take over and play itself through any rough patches. Once they're out of the woods, players can hop back in and continue playing.
The move is sure to anger veteran gamers who insist on overcoming challenges without using hints or cheats, but it meshes nicely with Nintendo's overarching goal to make its games as accessible to as many people as possible. To that end, Miyamoto told USA Today that they're looking into incorporating the system in future games beyond the new Mario title.
So what do you think? Will an in-game help system ruin gaming, or make it more fun for everyone? Sound off in the comments!