I'm going to say this one more time Yuna because you seem to fail to understand that a fighting games metagame is quite similar to its own living entity.
Yes, it is a legitimate argument to say that he is popular because he is good. Maybe you don't understand how games evolve. Everyone at the top level is ****ed serious about being good at this game. As in any other scenes. The natural trend is that top players will gravitate towards top characters. You act as if Meta Knight became popular by chance. Its a silly "correlation, not causation" argument. It is causation. Metaknight is popular because he is too good.
I'm only going to say this one more time because you seem to fail at comprehending basic English (yes, I went there).
In order to ban Meta-Knight, you must prove that he's "too good". Proving that he's
popular and then pointing at that fact and going "He must be popular because he's 'too good'!" is
not proof of him being "too good"! While they are undoubtedly linked, why can't you simply just proof that he's "too good"? Why must you stoop to proving something else linking it to him being "too good"?
Prove that he's
too good, not that he's
popular. Prove
why he's popular, not that he is just
is and then saying "Well, it
must be because he's 'too god''!".
You act like Brawl came out yesterday as well.
No, I do not.
I wont argue that we've learned everything, and for the first 4 months I argued til exaughstion to not jump the gun on anything. But after nine months, it seems like we've gotten to the point where we can make educated assumptions on the direction of the metagame.
Funny, 3-4 months ago, Snake was dominating the scene. People were making the same assumptions about him as they are making about Meta-Knight now. Oh, Snake is the best character in the game, oh, the meta-game will never evolve, oh, he's just too good, oh we'll never find a way to beat him and he'll just keep racking up win after win and his meta-game will evolve while everyone else's will be stagnated because people will flock to him.
And now, Meta-Knight has taken over, developed ways to beat Snake (although that is contested) and now Meta-Knight is heralded as the best character in the game. So you see, with your logic, we should've just banned Snake 4 months ago because, after all, we could've made educated assumptions in the direction of the metagame.
No, really, has the metagame really progressed so far within these last few months that we couldn't possibly have predicted it 3-4 months ago but we can now? This is why I say it's
too early to ban Meta-Knight.
I dunno about you, but i've been playing Brawl since day one of japanese release.
Week one for me.
You cannot make the argument that we've only known metaknight to be the best for 3 months and thats how much experience we have. Its been 9 months, we've explored many other facets of the game aside from metaknight which can lead to an educated conclusion.
You seem to not be grasping what I'm arguing:
The metagame is constantly evolving. 3-4 months ago, we didn't think Meta-Knight was the best. At that moment, the metagame was at a point where Meta-Knight was 2nd (or even 3rd best according to some) best with Snake heralded as the 2nd coming of Hello Kitty. For 5+ months, Snake remained at the top and we made educated conclusions.
Nevertheless, we never allowed our conclusions to be taken as facts and banned him because of them! Because in only a few short months, Snake has been knocked off his throne into 2nd place!
Who knows what will happen in 3-4 more months? What if Meta-Knight is knocked down into 2nd place or at least has to face more even and possibly even disadvantaged matchups?
Because the metagame is constantly evolving. You argue that because Meta-Knight is so good, people will flock to him more, neglecting all other characters, thus their metagames won't develop. Well, if we ban Meta-Knight, no one will play him in a tournament setting, thus, no strategies will be developed to beat him, thus, he's practically banned for life.
This is why it's premature. Educated guesses at this point in time is
not enough for banning him.
At this writing moment, he shouldn't be banned (I am not nor have I ever, however, claimed that he will
never be banned).
If you do not see the on paper and empirical aspects of metaknight that make him too good then we really have nothing further to discuss.
Yes, because since I disagree with you, I must be wrong.
You have to be aware of the multitude of players literally just dropping previous mains to pick up metaknight and starting out at least as well as they did after months of practice with other characters.
Yes, he's
popular. Whoopity doo. Also, once you reach a certain level, practicing in Training Mode, reading on SWF and watching videos is actually enough to carry you to a certain level.
Overswarm has been a top player since Brawl's Japanese release. Then he picked up Meta-Knight and did quite well as Meta-Knight. What does this mean? Oh, can't it just mean that Overswarm already had extensive knowledge of Brawl, of the strengths and weaknesses of all characters so he applied that knowledge to his new main, which he'd practiced with and seen people play as?
Yes, Meta-Knight is easier to play technically than many characters and has an easier time winning. Yes, you can get him to the same level as, say, your Mario with much less prep time. But this doesn't automatically make him overpowered, it just makes him easier to use.
He has to be so "easy to win" that he's the only viable character. Him being "easy to use" and popular does not mean he's overpowered.
Stick to proving that he's overpowered instead of trying to strawman yourself to victory by proving similar things and going "See, proof of overpoweredness!".
I dont know how familiar you are the the US scene, but its just depressing to see this progression towards metaknight. 2 months ago everyone mocked me for wanting to ban metaknight, and now in the backroom the disucssion is a very serious one. Everyone back there seems to be in agreement that metaknight certainly doesnt have any even matchups (except mew2king, but he said marth wasnt that good in Melee <_<)
Serious discussion is
warranted. Serious discussion is
needed. Serious discussion on this particular subject is
good.
But at this writing moment, Meta-Knight has not yet tapped into the "too good"-well so far that he needs to be banned.
That's where we differ. You think (or so I gather from your post) that he should be banned
now or at least
A.S.A.P. I say that while he's good, he is yet "too good" unless we're just gonna guess the future of the meta-game and base our bans on that. He has not yet come even
close to becoming "too good":
Thus, it's
too early to ban him.
It seems you want to compare the top tier dominance of melee with metaknight, But the difference here is that instead of 4 characters being top tier there is one. THE number 1 consideration when entering tournaments is brawl is how I will do against metaknight. In melee at the very least your consideration was always at the absolute very least Fox, Falco, Marth, Sheik. Even sometimes you had to worry about other characters (IC's could definitely take the top 4, but peach is almost impossible). There are always best characters in a game but it should never be to the point where its One character significantly better than everyone else. When you have just 1 or 2 characters far and away better it deserves a ban. Anything past that and I think we can just call it a tier list.
Faulty logic. Plenty of characters have to worry about more than just Meta-Knight. Despite your claims otherwise, Snake, D3, Marth, Wario and R.O.B. present a significant threat to the majority of the cast. In fact, some of them are
worse matchups for some characters than Meta-Knight.
When picking any characters who's not Meta or one of the aforementioned, one will most usually have to worry about at least half of them because one has disadvantaged matchups against them. It is
not a question of worrying strictly about Meta-Knight. Removing Meta-Knight won't magically make otherwise unviable characters viable because they're unviable for a reason, they're just not that good.
There is no character (prove to me how Mario has a horrendous matchup against Meta and no one else) that is rendered unviable simply because of Meta-Knight.
Your solution to the problem is the exact reason why I think it should be banned in the first place. The metagame shouldnt have to resort to a mad scramble to figure out metaknight. It's just not right to have our entire focus be on one character, and that is why it warrants a ban.
It's not, it's just that since Meta-Knight is the best character, people ignore the fact that there are plenty of other characters which have very good matchups against the rest of the cast. So Snake has a few bad matchups, what about the ones where he just *****? Why are they gone? Why is it all about how well you can play against Meta when you still have to contend with the amount of Suprise Anal Sex Snake will present to you?
There's also G&W who distinctly lacks any really bad matchup AFAIK. Then follows Marth, who likewise doesn't have any horrendous matchups. Then follows D3 who chaingrabs a great part of the cast into infinity. And Robot is just... Robot. These are all characters which together render many others unviable.
It's about how well you can do against all of them, not just Meta-Knight. It's just that even if you have good matchups against all of those other characters (which is
very, very rare), you will still only, at best, go 5-5 against Meta-Knight. But that's only true for a handful of characters.
The rest are unviable anyway because they still can't deal with the others in Top (and some Highs).
And the fact remains that Meta-Knight 5-5s to 6-4s in most of his matchups and 6-4 isn't so horrendous a matchup!
While everyone is starting to focus more and more heavily on metaknight, it seems like the only solution we have is to simply concentrate more on one singular character. This is how fighting games die, when the entire focus is put into a very narrow scope of the game.
People are abandoning other characters because they want an easy win, thus they pick Meta-Knight. Yes, this is bad, but we can't ban him simply for being popular. He has to be
"too good".
Now, let me explain this again:
* Meta-Knight is good.
* Meta-Knight is the best character in the game.
* Meta-Knight has no bad matchups
* Meta-Knight has a few even ones (though you, apparently, disagree)
* Meta-Knight does not hard-counter everyone, he just has an advantage most of the time
Now, none of these are reason enough to automatically ban him.
* People flock to Meta-Knight
If we add this, is it reason enough to ban him? So before people started flocking to him, he wasn't "too good", but since people are flocking to him, he's "forcing" people to abandon other characters, thus concentrating the metagame on him, thus he needs to be banned?
We cannot just go "He's too popular!" and ban him, we must first prove that he's "too good". Yes, people flock to him because they
think "he's too good", but
is he actually "too good"?
It doesnt necessarily need to be a character. If a game boiled down to one absurdly overpowered tactic, it either be banned or it would die (wasnt that the case in Soul Calibur 3 with Guard Impacts?)
Funny, Guard Impacts have existed since
Sooru Caaribaa Uone (and possibly
Sooru Braade) and with each successive game has become
harder to do. GIs did not kill
Sooru Caribaa Suree, Variable Cancels and horrendous balance did. The game was just unplayable because it was so thoroughly broken.
Tactics that become the sole focus of the game if allowed should be banned, because all that happens is that it turns into a fight of that strong tactics versus itself and nothing more. This is the same with metaknight, you're grossly reducing the scope of a game that would otherwise have a much larger depth by keeping metaknight.
Because he's popular. Seriously, the only reason why the game is being limited is because of
player choice. People are flocking to Meta-Knight, yay for him. Boo, we have to face more Meta-Knights in tournaments.
But we must look to why he's popular, not that he just is.
Why is he popular? Is it because he's "too good"? Simply being popular and thus reducing the metagame to revolve around him through sheer player choice is not enough to ban him.
Again I ask, if everyone started maining, say, Lucario tomorrow, would you advocate a ban on him?
PS: Life isnt fair, but this is a fighting game, we have the power to make it at least somewhat fair. Banning isnt always just a last resort guys, sometimes you really need to just do it for the better of the community.
What I mean is that life isn't completely fair and neither are fighting games. And IMO, Meta-Knight does not "unfair" the game so much he has to be banned. Banning entire characters should
always be the last resort.
Banning him just for
convenience would be
idiotic.