brinboy789
Smash Champion
i dont like quoting myself, but did you miss this?I think pit has a better gair then MK. they both autocancel, and do around the same damage, but pits glide is better then MK's (more fluid), so i would put it above MK.
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i dont like quoting myself, but did you miss this?I think pit has a better gair then MK. they both autocancel, and do around the same damage, but pits glide is better then MK's (more fluid), so i would put it above MK.
lawl, second time you had to do that...i dont like quoting myself, but did you miss this?
Your thread will have ten pages of random replies if that happens, lol.Added worst move... this should spark some debate!
Yeah maybe when the game was first released. But now it's fairly easy to avoid. On the ground you can side step, etc. And in the air all you have to do is use a aerial and it'll out prioritize it.Zelda's SideB is awsome...I dont know why its not on the SideB list.
I pretty much just copy/pasted that, but w/e consider it fix'd. Lucas's DB is aamazing. Its great with b-sticking and can stall, heal double damage, greatly helps his recovery, stalls, and attacks up close.Lucas down B is terrible. Take it out of of the top 3.
DK doesn't have above average grab releases... Put Peach over him. Her grab releases>AAcombo>Regrab on some characters are killer. Plus she infinites Wario out of his DJ.
And Marth is up there because of Ness amirite? I am peeved. His CG (before EIDI) and No Grab (EIDI)
doesn't warrent grab releases.
Overrated? If all you can say in you defence is "[so & so] is overrated" then this debate wont get anywhere.Din's Fire is overrated and Kirby's hammer has tremendous startup and ending lag.
Zelda's Din's Fire is very easy to avoid. Most aerial attacks out prioritize it in the air. On the ground just sheild.Zelda's SideB is great. The hit box is amazingly huge and it is one of the best projectiles in the game, and if not it still should be in the top list of projectiles. Furthermore, you need to base these "top 10 moves" off of the actual character as well.
And even then it is a fast projectile with a large hitbox. I'd say its good enough to be in the top 10.
A smart player could avoid this most of the time.Using Din's Fire after a Bair/Fair (sweetspot) with zelda is about 36% damage rack up.
Meh, still not in the top 10.In my defence:
Kirby's Hammer does have a certain amount of lag, not "Tremendous". However, its killing potenial is up there, and it can top off a "Wall of Pain" and other combo's. And it has less lag then Charizards sideB with just as much needed knockback.
Might be better than DK's side B, but Din's fire is very easy to dodge and/or block and it puts Zelda into helpless; great projectile in itself, but just not that great of a move overall.Zelda's SideB is great. The hit box is amazingly huge and it is one of the best projectiles in the game, and if not it still should be in the top list of projectiles. Furthermore, you need to base these "top 10 moves" off of the actual character as well. Using Din's Fire after a Bair/Fair (sweetspot) with zelda is about 36% damage rack up.
And even then it is a fast projectile with a large hitbox. I'd say its good enough to be in the top 10.
its lag IS huge. Aerial hammer is onyl useful aftera low % fthrow, and then there are better options.Over rated? if all you can say in you defence is "[so & so] is overrated" then this debate wont get anywhere.
In my defence:
Kirby's Hammer does have a certain amount of lag, not "Tremendous". However, its killing potenial is up there, and it can top off a "Wall of Pain" and other combo's. And it has less lag then Charizards sideB with just as much needed knockback.
Zelda's SideB is great. The hit box is amazingly huge and it is one of the best projectiles in the game, and if not it still should be in the top list of projectiles. Furthermore, you need to base these "top 10 moves" off of the actual character as well. Using Din's Fire after a Bair/Fair (sweetspot) with zelda is about 36% damage rack up.
And even then it is a fast projectile with a large hitbox. I'd say its good enough to be in the top 10.
Zelda's Din's Fire is very easy to avoid. Most aerial attacks out prioritize it in the air. On the ground just sheild.
A smart player could avoid this most of the time.
Unless you're playing on WiFi with lots of lag this attack isnt much of a threat.
Meh, still not in the top 10.
Might be better than DK's side B, but Din's fire is very easy to dodge and/or block and it puts Zelda into helpless; great projectile in itself, but just not that great of a move overall.
Ok...I'm convinced. But, a portion of my opinion still stands.its lag IS huge. Aerial hammer is onyl useful aftera low % fthrow, and then there are better options.
zelda's side b is good, but veryy easy to dodge/sheild and is easly outclassed my faco, pit and lucario (even mario >_>) not nearly top ten.
EDIT: oh thanks judge
EDITEDIT:and airgemini >.<
Sooooo.... how bout those worst moves?Ok...I'm convinced. But, a portion of my opinion still stands.
-_-Sooooo.... how bout those worst moves?![]()
LOL-_-
No need to be a **** about my opinion. And there not "the worst", just, according to you there not top 10.
However there are 3 things that struck out to me.
Fsmash:
I'd switch Zelda and Luigi around. Zelda's is incredibely easy to SDI out of and Luigi's is a major killer, It KOs most of the cast below 100%
Dsmash:
I think Jigglypuff should replace Snake as the worst. It has zero range and you can hardly ever find a situation to use it. At least Snakes gives him a bit stage control, in addition to the gernades, and C4s.
Down B:
How is Peach NOT up there? Without them she would practically be nothing imo. The chance of pulling out Bombs, Beamswords, Mr. Saturns, and A stitchface (up to 41% damage!) is incredibely awesome. 1/400 is incredibly awsome?She also has many ATs to these. Glide tossing, Turnip fee pull, Turnip ledge cancel, etc. I think it at least deserves to be in tenth if not lower.
Me too ^_^
Good point, Wario's should probally be taken off and Peach should be put into 10; Wario's Down B is very good but it's still situational and really only used for punishing.Down B: How is Peach NOT up there? Without them she would practically be nothing imo. The chance of pulling out Bombs, Beamswords, Mr. Saturns, and A stitchface (up to 41% damage!) is incredibely awesome. She also has many ATs to these. Glide tossing, Turnip fee pull, Turnip ledge cancel, etc. I think it at least deserves to be in tenth if not lower.
lol...ok thats way more gregarious. No hard feelings. I'll check it outLOL
Look at my original list! I added a "worst move" for each category!
No hard feelings ^_^
i don't know, spotdodge>42 damage seems pretty good to me...Good point, Wario's should probally be taken off and Peach should be put into 10; Wario's Down B is very good but it's still situational and really only used for punishing.
Sorry u feel so insulted by my stupidityDo you even READ your lists anymore?
I have half a mind to start up my OWN list just because you have no idea what you're doing.
Zelda's jab as the worst wtf?
I don't actually care about whether a list like this gets made or not, but I really hate to see such misinformation spread across these boards. It confuses the newbies.
Still very situational though, plus the fart cloud counts as a projectile so it can be reflected.i don't know, spotdodge>42 damage seems pretty good to me...
its like MK's on 'roids![]()
Jigglypuff anyone? Also, there's a reason that everyone's telling you that Pit's Fsmash is NOT the best, and why people are still saying it.Sorry u feel so insulted by my stupidity!
Who do u think has the worst? there was a thread on the worst jab a while back and zelda's was the most common response...
RLY? I didn't know that! can we cape it?Still very situational though, plus the fart cloud counts as a projectile so it can be reflected.
*facepalm*, yeah jigglys is pretty bad and i'll probably change it, but zefda's comes out on like frame 12... wats up with that?Jigglypuff anyone? Also, there's a reason that everyone's telling you that Pit's Fsmash is NOT the best, and why people are still saying it.
I can see your point but it's still very situational, almost as situational as landing a fully charged G&W bucket.RLY? I didn't know that! can we cape it?
the fart can also be charged halfway or 3/4s of the way to kill at very low percents. and who's going to bring the reflector out point blank anyway? the only chars that have use for a melee reflector are mario and pit...
I really can't see either of those as situational...I can see your point but it's still very situational, almost as situational as landing a fully charged G&W bucket.
The Waft takes a lot of time to charge limiting your options with it; it's a nice ace-in-the-hole but it doesn't really have any use outside that. G&W's bucket is in the same boat because most opponents will be careful enough not to directly feed the bucket, plus using the bucket is risky against some characters because of its ending lag.I really can't see either of those as situational...
just spotdodge or use OoS>bucket/fart just as you would a dsmash
ah. but u said a fart and a FULLY CHARGED bucket were situational. I thought you maent precharged.The Waft takes a lot of time to charge limiting your options with it; it's a nice ace-in-the-hole but it doesn't really have any use outside that. G&W's bucket is in the same boat because most opponents will be careful enough not to directly feed the bucket, plus using the bucket is risky against some characters because of its ending lag.
I meant to amply that getting a bucket fully charged in the first place is situational.ah. but u said a fart and a FULLY CHARGED bucket were situational. I thought you maent precharged.
A minute is still a long time, and because of that it will often be an unreliable option; you'll probally only land it once or twice a match, if at all.a minute- charged waft means about 3 per match, and it is one of warios best KO moves b/c it comes out so fast...
that's probably one or two stocks tho ^_^I meant to amply that getting a bucket fully charged in the first place is situational.
A minute is still a long time, and because of that it will often be an unreliable option; you'll probally only land it once or twice a match, if at all.
LOL when does ganon's utilt have a use? warlock punch is ganon's best option when a shield breaks, which get's rid of utilt's one useAre there any Utilts that are NEVER used? Because Ganon's is actually useful once every match or two.
Also, is Lucas' PK Freeze never, ever used? Because Ganon's Warlock Punch is truly worthless. The only time it is EVER good is if the opponents shield breaks, and even then, Ganon has plenty of other moves that will usually get the job done.
worse than jiggz or zelda's?sonics jab is the worst in the game, it has crap range, it does crap damage, and can be jabed out of if the sonic doesnt do it right, and it doesnt combo into ANYTHING AT ALL.
it is the worse, change it now
WAY wrong.LOL when does ganon's utilt have a use? warlock punch is ganon's best option when a shield breaks, which get's rid of utilt's one use
Wario and Samus' fairs have excellent priority and Samus' is disjointed.im inclined to say that either warios or samuss f-air is the worst
and yes sonics is worse zeldas at least has damage.
JPs has more range