ShaolinAce
Smash Ace
woah nice update to the topic. Man I have a long read ahead of me.
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yea basically Lol.You're not being contested for a few reasons:
1. The fact that MK is considered the best character in the eyes of the public (and the fact that he's quite easy to pick up, even though being awesome at him is a different story) makes him a commonly-picked character. So, most of the MKs here are scrubs who don't know what to post about any matchup in the first place. Don't get me wrong; there are some really good MK players on the boards (Dojo and M2K to name a few), but there are lots of scrubby MKs, too. Anyways, on to reason 2:
2. Most MK's have never played against a good Yoshi before, so they don't have a general idea of what this matchup is like, which means that they have a valid reason not to post. Yoshi isn't commonly played, either, because he's kind of an awkward character. The good people on the boards probably aren't posting because of a lack of experience in the MK-Yoshi matchup.
Seriously? I can't begin to stress how inaccurate this is, even if it's dated several months back.hmmmmm I guess I'll do my write up about Lucario now.
Lucario can be a very tricky match up for MK, unless you know what you're doing.
First off, About MT'ing lucario. MT'ing Lucario is pretty simple for the most part seeing as the only 3 plausible moves Lucario has that break MT are F+Smash, D+Air, and Fully Charged Aura Sphere "higher %"
Keeping Lucario in the air seems like the best way to deal with him for me.
People are kind of scared to do this because of Lucario's F+Air > F+Air > N+Air Combo. Don't worry about this... If you look at the %, this only does like 10-15%... And even than, If you DI away and F+Air, You will hit Lucario out of this.
Its pretty easy to deal with Lucario in the air, Unless he is above you. Do not attack him if he is above you. Nothing MK has can out prioritize Lucario D+Air.
Don't shield to much against Lucario. Its not smart. Lucario can D+Air > Jab > Jab > Grab/Jab. He also has a couple other options to attack your shield, so you should do this cautiously.
Dealing with Lucario over the edge is EASY!
-If Lucario tries to sweet spot, Edge hog.
-If He tries to wall cling, Ledge drop, and D+Air him for a stage spike.
-If he tries to go on to the stage, Jump up and attack him on the lag frames.
When on the ground be sure to remember,
- Lucario's F+smash can out prioritize any of your ground attacks.
- Lucario has a good dash grab, and can do some good stuff out of a grab. So watch out for that.
- MK's dash grab is very risky to use, but the pay off on Lucario is pretty good. The D+Throw to F+air combo works really good on Lucario, and can send him over the edge for an easy kill.
- Landing tilts on Lucario really pays off. If you finish an F+tilt combo, It sets him up for a fallow up in the air, and if you trip him with D+tilt, you can dash grab and punish from that.
Its up. Waiting for input, along with the PT and Kirby sections.You should stick Metaknight vs Peach in your match ups :\
I don't see why it should be 60-40, diddy ***** mk onstage if he has control of the bananas and mk can't handle them nearly as well even if he has control of them. Offstage is all I see truly in metas favor. All neutral stages is where diddy does very well against metas excluding lylatAh, I misinterpreted something.
Ignore that last post. XD
I can see 60-40.
Except for perhaps on FD.
His dash attack isn't as good for picking them up and his glide toss doesn't do much besides give you a massive amount of spacing which isn't that useful except when you need a quick approaching/defensive option.MK can take over bananas fine. You can JC throw them AND glide toss them very well with MK if you practice with it a bit.
Idk about the JC throws I've never been mk and tried them out how far does he slide?SH dair's replace dash attacks.
And you can exchange glide tosses for JC throws which give you a more reasonable slide for MK.
I changed it to 60:40. Seem good to you?Although I do think that the Olimar matchup rating is off...it's definitely not 70:30 in MK's favor due to how hard approaching and gaining momentum can be for MK at times...
ThanksI'll get up some info on PT either later tonight or tomorrow.
I suppose, but the Bowser boards still have Meta Knight at a disadvantage on flat stages like Final Destination just because of the 0-death combo.Some of the pictures on the front scare me. >_> lol
Bowser isn't that hard of a matchup. Just avoid his grabs. That isn't that hard to do.