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Meta Knight Q&A Thread

Corpsecreate

Smash Lord
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I was not holding down. I assure you of this. You can even see that im not after the SL ends, also why would I? This was an in tourney match and I know that holding down stops you from grabbing the ledge.
 

BlueZebra

Smash Journeyman
Joined
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Do you remember what you were pressing then?

Normally when I SL to grab the ledge like that I return my control stick back to center, so maybe by holding it in a direction like left could've affected your recovery. /guess
 

Albert.

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troll post from a mod oh noes^^^^


Anyway, it looks like you had an inadvertent upB ledge-cancel into upB.

It happens to Marth about once every 300 up-B snaps. You'll be aiming for the ledge w/ UpB but it'll get you up there, and then do an upB from your new height. Can happen because you're mashing B Button

But in this case it cancelled your ledge-lag but you were jamming upB and the wrong direction so you did another one


I'm not even messing around, this happens to Marth players. (we never die from it all hilarious like this though)
 

Corpsecreate

Smash Lord
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But I only Up-B'd once and I wasnt spamming anything. Ive seen the random double Dolphin Slash a few times too :p And why does everyone want me to go back to Toon Link lol.
 

Kaffei

Smash Hero
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No, that happens because of very precise spacing. I used to be able to do it consistently uselessly. It's really annoying.
 

Grump

Smash Apprentice
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When going against a Ness and you know that the PSI recovery-whatever it's called is going to make contact with Ness, do we have a move that can knock Ness out of his launch, or is it a better option to just get out of the way?
 

theunabletable

Smash Lord
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I heard that you can dair him out of it if you have damn precise spacing because it doesn't have THAT much invincibility, just a big hitbox, and someone was saying that Rain did it with MK against a Ness at Apex, but I'm just going off of memory of what other people have said :p

Dair is probably you best bet of knocking him OUT of his launch, although you would probably want to grab the ledge or something and punish his ending lag.
 

ぱみゅ

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Practice against CPUs, they'll PKT2 upwards everytime lol.
So far, I've never been able to snap them out of PKT2... =/
 

Grump

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Practice against CPUs, they'll PKT2 upwards everytime lol.
This is what prompted the question. I first was edgehogging over %100 and did a perfect-ly timed R-recovery to gimp him from the edge. But if I'm not over %100, I figure the only option at the time would be to gimp him with an aerial. I'll experiment around in training and get back to see if dairing is indeed possible.

Assuming the computer uses up+b recoveries in training. It's been so long since I've touched that mode that I've forgotten >.<
 

Grump

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Confirmed. Took a few tries, but Diar works. Uair also works if you are to the side when Ness launches with a significant horizontal tilt (grabbed the little bro to help). Nair is too short :(
 

ぱみゅ

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This is what prompted the question. I first was edgehogging over %100 and did a perfect-ly timed R-recovery to gimp him from the edge. But if I'm not over %100, I figure the only option at the time would be to gimp him with an aerial. I'll experiment around in training and get back to see if dairing is indeed possible.

Assuming the computer uses up+b recoveries in training. It's been so long since I've touched that mode that I've forgotten >.<
Group Mode CPUs are also useful for that, they'll really PKT2 upwards no matter where they initiate it (also, they often do it backwards to the ledge).
 

Grump

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Yar, but the timing for it is so precise that I decided to learn it in slow-mo to begin with. It's fairly easy to pull off in 1/2 time, with a 75% success rate in 2/3. Moving up to real time, it's really 50-50 =/ Seems like it's best to use the horizontal reach of the dair to hit him out of it instead of straight into him.

Using Ness as the CPU on Final Destination, set him to 308% and Walk. Let him get a dtilt's distance from the end of the stage, then dtilt him out. This gives you perfect opportunity to practice the timing. I'm totally gonna nail this for the next tournie ^^
 

Grump

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In a completely unrelated tangent (but one that will help me contributing to the MK boards even faster), is there a way to copy a save? I got my own Wii for Christmas, which means unlocking all the characters again x.x I did a quick search on downloading saves but couldn't find one anywhere.
 

Orion*

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I heard that you can dair him out of it if you have damn precise spacing because it doesn't have THAT much invincibility, just a big hitbox, and someone was saying that Rain did it with MK against a Ness at Apex, but I'm just going off of memory of what other people have said :p

Dair is probably you best bet of knocking him OUT of his launch, although you would probably want to grab the ledge or something and punish his ending lag.
rain did @_@

was kinda ridiculous

but....

you can just nado and it beats pk2 or w/e they call it

quite hilarious ness goes into this spirit bomb attack mode **** and you just push b :awesome:
 

-LzR-

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What? Dairing them out of it requires like zero skill. It's the initial hitbox that has invincibility, after that you can simply dair him, I think it's like the first half a second or less which is invincible. Better to use invicinair just in case...
 

KassandraNova

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If a ness pk2s at you from the ground, just tornado, it beats the pk2 and ness should have enough lag from pk2 for you to get a free tornado on him.
Don't forget your grab release on him, its especially great on walkoffs like delfino. I've played smash 64 a lot, and he was the best ness for awhile before shaky came along, so I'm pretty confident in this match up. :p
Just takes practice, don't always go for the gimp, unless its safe. :/
 

Grump

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Any of them really. The only I haven't timed out is another MK, just don't make the mistake of trying to time out somebody all at once. It's done in small increments throughout the match.
 

ぱみゅ

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Hm. The only characters I ever really try time out are Diddys, Falcos, and Sonics.
:D
I really heven't ever tried to timeout someone.... I should try it
At least timing out snakes seems legit, too bad there's none here.
 

-LzR-

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I have only timed Pikachu's many times. Other chars are a lot harder, good luck timing out Falco on FD or something like that.

Anyways SV and RC are so good for timing out! I love doing it as my opponents get desperate. When they get desperate, they get careless and I usually beat them before the timer runs out as they are too reckless.
 

Jem.

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I don't try to time out falco, I just play gay until they approach me when I have the lead and the start of a match. They always give in eventually and do something they shouldn't.

I've timed out IC's twice and those are my only time outs.
 
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