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So in case you haven't yet, make sure you change ICs = Luigi to ICs < Luigi.Don't worry about them. =)
Wow...I somehow never realized this. I think my ICs game just got a lot better.Luigi can just dsmash through them.
It's not as if I'm claiming this proves this match up is in Falcon's favor. I'm just using it as evidence. I'm not sure Fly has ever beaten Silent Specter and tournament. Also learn how to read, Forward defeated wobbles with Falcon, not Fly Aminita.Here we go again with the 'character X beat character Y once in a tourney, character X must have an advantage!' Fly has beaten Scar and Silentspectre, I guess that means Forward's Falcon is better than either of them, right?
I didn't have an argument there. Someone made an inaccurate statement and I was correcting it.This is a flawed argument because you are referring to the eras when Ken and m2k were the undisputed best players in the world. Regardless of what character their opposition is using, the best player in the world is supposed to win. Anything else would be an upset. Considering this, it is worth noting that Chu was one of the biggest threats to Ken and m2k in their prime. Unlike every other player except like KDJ, PC Chris, and Azen, Chu was the only player able to consistently take matches off of these guys.
m2k in his prime did not use Fox often, claiming it's because he's much more consistent with Marth. Consistency vs. ICs is one of the keys to beating them, because if you aren't consistent you get grabbed.
That is so true. But whenever we factor these flaws into the match up they say things like ''You're not giving ICs enough credit''.The IC mains are also putting way too much credit into their characters gameplay. IC's are a ****ing mess of a character and alot of their strongest assets are situational and have difficult execution. The fundamentals of IC's deem them an inconsistent character and I don't think anyone is factoring this into gameplay. The discussion seems to be based on ideal IC circumstances which realistically never come up.
This is supposed to be an accurate chart, right now it's a whole lot of BS not based on real gameplay.
I'm not an alt, I'm a real person. Don't be a douche man.EDIT: Who's ****ing alt is Merkuri? Get out of here.
What are these situations? I'd like to hear some examples to reinforce your point. What you're saying makes sense, I just want to know what you mean by ideal circumstances for ICs. What would those be?The IC mains are also putting way too much credit into their characters gameplay. IC's are a ****ing mess of a character and alot of their strongest assets are situational and have difficult execution. The fundamentals of IC's deem them an inconsistent character and I don't think anyone is factoring this into gameplay. The discussion seems to be based on ideal IC circumstances which realistically never come up.
I agree with this but none of the Fox players did. I think Fox might have a really slight advantage but I'm fine with ICs < Fox (by the way I think we played at Genesis).I'd say ICs go even with Fox... ICs' edgeguarding, chaingrabs, and combos (sometimes even leading to grab) are more than enough to compete with Fox's shine, upkilling power, and overall speed. ICs have been doing well vs Fox in tournies lately also.
I agree completely. But you have to also allow that those desynch factors are completely irrelevant when we look at pure results of wins versus losses, which is the basis of a match-up chart. We can analyze advantages and disadvantages in a neutral position with ICs synched or in a situation with only Popo or in cases when Nana is separated from Popo, and we can try to quantify why these wins and losses occurred. That's all I'm trying to do. I don't know about others ...Being in sync and out of sync for whatever combo grab setup edgeguard whatever you're trying to do.
Everyone knows the IC's have problems and dynamics no other characters have, they have to be weighed into the matchups. We can't look at ideal IC play and use it at the standard. Their mechanics don't allow this level to be readily achievable. One of the best IC's ever has played since the dawn of competitive melee, the character was pushed to where it was back then, there's not any breakthrough happening to add utmost consistency to how IC's operate.
Oh shut up. I'm major troll with serious undertones. I am not going because I have a real job. I played competitively when Melee was really awesome and I've played enough superstars to make me credible (for some reason you always bring that card in, and I always have names to drop...). I've played you, I've played nintendude, and I've played chu dat in tournament. I get around, mostly in the past and less of recent years.TML, you've never even played a decent ICs and you assume that you know more about how our character works than we do. I'm really going to enjoy taking your money at mm20, please don't ***** out and not go because the rest of your region is going. tbh I can't read this discussion either, so far the only coherent poster in the last 3 or 4 pages has been nintendude.
I agree with this but none of the Fox players did. I think Fox might have a really slight advantage but I'm fine with ICs < Fox (by the way I think we played at Genesis).
No i think its because a lot of ICs "mains" barely understand their character outside of "grab, chaingrab, stock" and therefore have basically no conscious knowledge of the matchup so they think to how often they win against X character and say thats how the matchup goes, even if neither player are playing the matchup very well.It's not because of the IC mains that this discussions fails. It's because there are people who have never played ICs coming in here and spouting all kinds of crap about what they can/can't do, basically spreading lies that are confusing everybody and clogging the whole discussion up.
You played me in a few friendlies a long time ago that I don't even remember. I didn't play anything like I do now. You might have played Chu but you didn't beat him, so how did you come to the conclusion that Falcon ***** ICs?Oh shut up. I'm major troll with serious undertones. I am not going because I have a real job. I played competitively when Melee was really awesome and I've played enough superstars to make me credible (for some reason you always bring that card in, and I always have names to drop...). I've played you, I've played nintendude, and I've played chu dat in tournament. I get around, mostly in the past and less of recent years.
really?Kyu Puff, is link's shield knock back really an argument of yours? -_____-.
I am not really arguing against anything because I've never played a good IC's, I was just pointing out that your claims in the differences between the two characters are incorrect. Y.link's close up game is not worse than link's...Alphicans: Which IC player that you've played against is this coming from? I know the Link match-up pretty well, the YL match-up less so, but I know that weight and close range play a huge role in the Link match-up and that Young Link is significantly worse in both respects. Shield pushback is important because ICs slide a lot and moves with sufficient knockback are virtually unpunishable. Link lives a long time with DI and besides shooting ice blocks, ICs can't really edgeguard him. Young Link doesn't live nearly as long, he's comparable in edgeguarding, but ICs smashes actually kill him at a reasonable %.
Actually Samus is really easy to punish out of shield. That's not why she does ok in the matchup. Yeah your point is correct though. It especially holds true for Ganon.really?
this is an incredibly important detail for ics. Esp since sheild is more important to ICs then most characters. If they can't punish you out of sheild, ICs are at a disadvantage which is why peach and samus do well vs ICs and why falcon and doc can do well with proper spaced fairing.
don't be ignorant.
The content is relevant, the delivery in many times is not. Blame various impairments that I chose to indulge in at the time.Can we just get a pro IC's player in here to tell us what the matchups are and move on? This thread is going nowhere fast. There's clearly a lot of misunderstanding about the character.
Oh and manalord, if you're half troll and half serious, your posts don't mean much.
He runs away a lot and camps platforms. I mmed him twice, he won both the mms but the games were always really close. I think his style is good vs ICs but it still didn't feel any less than even to me.I think it's 55:45 for falcon, falcon mains don't care about the IC matchup (it's always been historically thought of as an easy matchup, but today it's not the case) and falcons don't play gay enough. I wanna see hax play v ic's his matches are usually pretty long and bair happy
Oh no, can we please not go over this **** again...A lot of the problems people have with my views on the matchups come from this charts ****ing format. Give me 0:100 god ****it!
Yes, it does.Answer me this ICs players: if any one of their grab combos leads to death or high damage, whether it be dair cg, edge infinite/cg, fsmash cg or wobbling, does it really make a difference which one you use?
Yes, but the different means are situational. That'd be like saying that Marth f-throw to f-smash and d-throw to f-smash are exactly the same thing because they lead to the same end, but obviously this is wrong because it matters which way the opponent DIs. Other than the handoff, which only works at the edge (and should always be used at the edge), the other chaingrabs must be mixed up because they are not guaranteed. They only lead to death if the opponent simply doesn't know how to escape or the opponent is tricked by the mixups and doesn't know which way to DI.Those are different means to the same end.
Good ****. I'm curious about a few. Particularly, Luigi, Y.Link and Jiggs. I would imagine jiggs and Y.Link are both A LOT worse for him, and I can't see what makes that matchup so bad for luigi, so please enlighten me.dk<<<falco
dk<<<sheik
dk<<fox maybe dk<fox
dk<marth maybe dk <<marth
dk<falcon
dk<jiggs
dk<ic's
dk<<peach
dk=samus, maybe dk>samus but slightly
dk<ganon
dk>>luigi
dk>>roy
dk>>bowser
dk>>>pichu
dk<mewtwo (that just being based off of taj beating me, lol)
dk=dk
dk<pikachu maybe dk=pikachu (i don't really know this matchup)
dk>ness
dk>>zelda
dk>mario
dk=doc
dk>>GaW (don't really know this matchup either)
dk>>kirby
dk>link
dk>ylink
dk>>yoshi
Thats all my opinion. *shrugs*
its funny how the lower we go on the tierlist the more heated discussion gets.
low tiers are serious business.
you're just arguing the situations they can be applied in. If given a situation where you could use any of the CGs, does it matter which one you choose?Yes, but the different means are situational. That'd be like saying that Marth f-throw to f-smash and d-throw to f-smash are exactly the same thing because they lead to the same end, but obviously this is wrong because it matters which way the opponent DIs. Other than the handoff, which only works at the edge (and should always be used at the edge), the other chaingrabs must be mixed up because they are not guaranteed. They only lead to death if the opponent simply doesn't know how to escape or the opponent is tricked by the mixups and doesn't know which way to DI.
In your Falcon example, there are specific situations where Falcon should choose Uair over Nair (like if the opponent is too high). Same deal goes for ICs - there are specific situations where you would want to do a particular method of chaingrab. Kyu mentioned reverse dair chaingrab to get the handoff going, for example.
I may not be the most well-known IC but I have plenty of experience against good players in these match-ups. I promise you I know my own character outside of "grab, chaingrab, stock;" in fact, the problem here is that nobody else seems to be aware of anything past that -- they think Falcon's knee and raptor boost spam is unbeatable because they've never played against a good IC player. And honestly it's kind of funny that you're the one making this accusation because you've been guilty of a lot of theory-smashing in this thread.No i think its because a lot of ICs "mains" barely understand their character outside of "grab, chaingrab, stock" and therefore have basically no conscious knowledge of the matchup so they think to how often they win against X character and say thats how the matchup goes, even if neither player are playing the matchup very well.
Uh...its really hard for luigi to get passed dk's b air spam if dk does it right. This mainly due to luigi's lack of horizontal distance in his jump. Down b luigi runs into a lot, but thats mainly just for throwing him off, it doesn't really lead to anything. lol. And dk can edgeguard luigi really well and giant punch is well...it *****. lol. Oh yeah, and luigi players love to d air your shield and then sex kick, but dk's up b out of shield ***** that and most of luigis moves...Good ****. I'm curious about a few. Particularly, Luigi, Y.Link and Jiggs. I would imagine jiggs and Y.Link are both A LOT worse for him, and I can't see what makes that matchup so bad for luigi, so please enlighten me.
It's because not that much is known about the lower tiered characters, so douchebags like TML have to come in with their jaded *** baseless opinions.