ChivalRuse
Smash Hero
The Pak of Mans has spoken.
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Well, I do not like thatno.
you can asdi and trajectory di with the c stick
but there has to be hitstun.
Ganon = YLGanondorf > Young Link?
QFT. Ganon is really easy to run away from. Once again y.link suffers from getting ***** when they actually get in, but unlike falcon, ganon can't auto keep up.Ganon = YL
+ 1ganon = yl
Mewtwos easily better. Chargeable kill move, can be held, canceled at anytime, charged in air.i cant decide if mewtwo's are better or worse...
LMAO and it aint overYou apparently missed Zelda vs. Mewtwo. THAT was heated.
this part made me lol a little bitSB has more usable applications than falco, foxes lasers, sheik needles, samus missiles.
Think about it. If it was a pocket knife its got more features. But as far as the blade, I clearly said, by excluding needles, lasers, missiles, that sb was not better than those. Ive never said its better than those projectiles.this part made me lol a little bit
... then i realized you actually believe it
They are...ic's easily beat dk lol mexican's dk punch and bair shenanigans are not THAT effective. ics can camp him back, or whatever. uairs all dai
ICs can grab either character, and both of these characters can grab ICs o_0; however ICs do not have a good grab game on either of them. I'm not quite sure what you're saying Ics can do to Falcon(your words are unclear) but it's nothing that makes up for the severe advantages Falcon has on ICs. What do Ics have on Falcon as an individual? Because again Falcon can just spam Knee and Forward b(which splits them up and leads into a knee) without being punished. That's pretty ****. If Falcon plays the match up correctly then it may even be Falcon >> ICs.IC's can grab and **** both of them. IC's can do the fall of ice with nana and grab with popo quite easily against Falcon.
ICs have a ton of ways to get around lasers, not just wding through them. Like you mentioned ice blocks are pretty good at trading with lasers, or can interrupt him for a second and let ICs get closer. If Falco approaches with laser, you can dash backwards and only Nana will take the laser, essentially letting you dd punish whatever Falco decides to do; using Nana as bait is effective because grab combos from solo Popo still do a bit of damage. If ICs run and shorthop blizzard, only Popo gets hit by the laser (canceling his blizzard) and Nana's blizzard can hit Falco.Falco is hard to grab and can easily separate/**** them with laser grab to dthrow. I'm just saying it's at least 55 for Falco. I know ICs can do stuff like wavedash to smash (sounds nooby I know) where one ICs takes the hit from the laser and the other smashes Falco in the face. Wobbles is a good example. Also ice blocks are surprisingly good at stopping campy Falcos.
But if you can't DI ICs down throw dair CG, then you have some work to do. Only legit chaingrabbing these days = wobbling and handoffs. It's harder to 0 to death people now.
Idk what to say about CFalcon, I thought everyone agreed he start ***** them haha.
edit:
In addition to my previous post... I say...
Fox>>ICs (shine blind)
Sheik>ICs (aerials from platforms, this is prob even on FD though)
Zelda = ICs (Kawnnnnn)
For sure DK>, YLink>, Link=, Falco>, Falcon> or >>, Sheik>, Zelda=, the rest I don't want to talk about.
These look good to me, but they're borderline calls. Falco is probably = though, and Jiggs is probably <. Chu seems really good at almost beating good Jiggs, but only almost; I think her moves are just too difficult for ICs to punish and she has a big advantage from the neutral position.ICs>Falco imo
ICs=Jiggs
ICs>Sheik
ICs>Falcon