Before going further, I'd like to post a link to the support groups official Twitter account
https://twitter.com/MaskedMarauder3?s=09
The Mischievous Imp with the Dark Mask
SKULL KID
https://twitter.com/MaskedMarauder3?s=09
The Mischievous Imp with the Dark Mask
SKULL KID
Link to previous support topic
https://smashboards.com/threads/skull-kid-the-lost-puppet-assist-trophy-status-confirmed.325875/
Who is the Skull Kid?
Skull Kid is a character and race in the Zelda franchise. He served as the main antagonist in Majora's Mask. This Skull Kid also appeared in Ocarina of Time where link taught him Saria's Song and gave him the Skull Mask. It's also strongly believed to be the same Skull Kid in Twilight Princess, as he plays Saria's song just as the hero of time taught him and it takes place in the same timeline. In Majora's Mask, he wore the titular item and with its dark power, He almost destroyed the world.
Why Should he be in Smash
Together with the Majora's Mask, Skull Kid is one of the most iconic and popular Zelda characters out there. And the game they come from is one of the most talked about and beloved games on the internet and has a strong fan following. In recent years incredibly high quality fan projects have popped up including these two impressive albums of fan remixes and two high quality fan videos
https://theophany-rmx.bandcamp.com/
A tribute
Actually, it does bring up something else worth mentioning. The remake. This actually put the game on Sakurais radar. (and just give Skull Kid more relevance) Sakurai chose a Majora's Mask themed photo as a contest winner on Miiverse

Allow me to announce the winners!
"The winner of the Gold prize is… ""Use the Song of Time! USE THE SONG OF TIME!!"" by Eric!
Here's a message from Mr. Sakurai himself: ""A very 'timely' topic, indeed. The placement of the pieces against the background is also nicely done. But in this case, going back using the Song of Time might require the ability to solve 5-Back problems, at least.""
Congratulations, Eric!"
A photo contest on Miiverse
http://vgtribune.com/smash-poll-2012-finals/
So he's popular, lot of characters are popular.
What are his other Pros.
Skull Kid surprisingly has had a lot references and cameos in recent years, a year before the development of Smash Switch is believed to have begin, Majora's Mask 3D was released putting Skull Kid in the spotlight. And that spotlight continued to the next year with Hyrule Warriors Legends where Skull Kid was the only new character who wasn't from Wind Water or OC. It's easy to assume this was due to fan demand and backlash from his absence from this point.
He also has many smaller things, especially his mask. The Majora's Mask appears as head gear in both Smash Wii U and Zelda Breath of the Wild, in both cases the Mask was among the first piece of dlc gear added (first decided on in Botw). It also shows up A Link Between Worlds, Animal Crossing and even Monster Hunter Stories (which also features the Skull Kid hat)
Also yes, a reference to the mask is a reference to Skull Kid, as seen at these two sources
https://www.smashbros.com/wiiu-3ds/sp/us/dlc/index.html
"Headgear for all Mii Fighter types. Bring the Skull Kid look into Smash!
...Falling moon not available."
http://nintendoenthusiast.com/blog/2017/06/29/aonuma-discusses-majoras-mask-dlc-breath-wild/
"as if he’s Skull Kid wearing Majora’s Mask."
That article brings up another important point. Majora's Mask was Aonuma's first Zelda game, the guy currently in charge of the franchise, And Skull Kid is clearly a favourite of his. So if Sakurai went to him to ask what Zelda character, or character in general he'd like to see. Good chances are he'd say Skull Kid.
Movesets
The original (Mrggle? )View attachment 195146
Neutral Special: Dart
Skull Kid blows a dart at your foe. You can shoot three at a rapid rate by pressing the button fast. If you wait a long enough time before shooting again, the dart will have a sleep effect. Skull Kid's eyes will flash when it's ready.
Side Special: Puppet
Skull Kid calls forth a puppet that drops from above. If the puppet lands on someone it will do damage but it also attacks on it's own. The puppet will stay on the field and chase foes for a few seconds. However, the puppet is fairly weak and will break easily.
Up Special: Fairy Flight
Launch into the air with Tatl and Tael swirling around you. The fairies has a slight windbox and will push opponents away, they also absorb energy based projectile. This is an effective recovery against edgeguarding.
Down Special: Curse
A unique counter attack. Skull Kid thrusts his face forward. If the mask is hit he'll inflict a status condition on who hit him. Depending on how much damage the attack did will determine the curse. Weak attacks will get a Flower on their head. Stronger attacks will Stun them. And the strongest attacks will actually Shrink your opponent for a short time!
Neutral Special: Supernatural Occurrence: Skull Kid focuses, then snaps his fingers, causing a random effect to hit any opponent in front of him. This can be tripping, a short dizziness, freeze, or (very rare) explosion, which does direct damage.
Side Special: Insanity: Slowly spin towards your opponent. Every other second you will spot dodge (While still moving.) Press it again to cancel. Another bizarre approach option.
Up Special: Moon's Gravity: Reverse Skull Kid's gravity to make him start falling up. (This can kill yourself if you leave it on too long.) Pressing it again makes your gravity return to normal. This is ANOTHER bizarre approach or recovery option, which lets you do weird things like down air to meteor smash upwards. Hits that would normally send you up send you down and vice versa.
Down Special: Ocarina: Pressing Down pulls out an Ocarina, and pressing neutral puts it away, as does playing a song. When the Ocarina is out, pressing Down plays a brief version of the Song of Time, and if not interrupted, will send him caterwauling through time and summon a past and future version of him which are on the left and right of him, and follow his actions. These die way easier than Skull Kid. Pressing up with Ocarina out plays a brief version of the Song of Healing, which during you using it, you regain 2% each second. Pressing Right with the Ocarina out plays a much briefer version of the Song of Soaring, which if not interrupted, then lets you soar in a superarmor bubble for a sort amount of time. Finally, if pressing Left with the Ocarina out, you play a brief version of the Goron Lullaby, which if not interrupted, will make all enemy players on the ground fall asleep
Other Attacks
Jab: Punch once, then start slapping repeatedly if pressed repeatedly.
Side Tilt Left: Swing your leg to the right, but the hitbox is to the left. (Effects and shimmers can be seen at the left.)
Side Tilt Right: Swing your leg to the left but the hitbox is to the right. (Effects and shimmers can be seen at the right.)
Down Tilt: Curl out of your ball (See more later) and flatten yourself out. Hits on both sides and trips opponents.
Up Tilt: Tatl and Tael spin above Skull Kid's head.
Dash Attack: Start spinning randomly Luigi Cyclone style, but the animation is much more spastic and out of control.
Up Smash: Start corkscrewing upwards, chaining hits on opponents hit, and then drop down defenseless.
Side Smash: Roll back as if you are rolling away, but then suddenly roll forward and hit anyone in your way. Rolling back has no hitbox.
Down Smash: Mess up gravity to fall down hard like a boulder. Falls fast, but has long lag. Also does 10% to self.
Grab: The fairies grab the foe by the feet.
Pummel: Skull Kid clocks the foe right in the face.
Forward Throw: Basic throw.
Back Throw: ^
Up Throw: ^
Down Throw: Skull Kid pummels the foe to the ground mercilessly.
Final Smash: Majora's Moon: Start messing up gravity, either making fighters heavier or lighter, as the moon slowly crashed down. Whenever the Moon hits a solid surface, a giant explosion rings throughout the area, hitting everyone (Including Skull Kid.) This move has high damage and knockback.
Animations
Idle: Float in place and move your head weirdly as Tatl and Tael float around you. Occasionally desperately try to pull the mask off.
Entrance: There is none- He is just there....
Dash: Start rushing towards your opponent while still floating, Mewtwo style.
Crouch: Curl up into a ball.
Spot Dodge: Fast but ends slow. Skull Kid takes a step back and moves his head.
Roll: (In one category due to similarities.) You roll up into that same ball, but move in the selected direction.
Side Taunt: Do Skull Kid's signature laying in the air pose.
Up Taunt: Pull a random mask out from a random selection and observe it before putting it away. (Can be the Keaton Mask, Great Fairy Mask, Romani's Mask, Mask of Truth, or Bunny Hood.)
Down Taunt: Start doing a dance with the fairies! Cancel-able like Bayonetta's due to length.
Victory Pose 1: You get a view of his feet as Majora's Mask then drops to the ground, and it moves up to his face, in which he is smiling and dances free with the fairies.
Victory Pose 2: Majora's Mask is already off, but Skull Kid is observing a wide selection of masks.
Losing Pose/Clapping Animation: Skull Kid has his back turned, hunched over, and his desperately trying to pull it off has the fairies float around awkwardly.
Side Special: Insanity: Slowly spin towards your opponent. Every other second you will spot dodge (While still moving.) Press it again to cancel. Another bizarre approach option.
Up Special: Moon's Gravity: Reverse Skull Kid's gravity to make him start falling up. (This can kill yourself if you leave it on too long.) Pressing it again makes your gravity return to normal. This is ANOTHER bizarre approach or recovery option, which lets you do weird things like down air to meteor smash upwards. Hits that would normally send you up send you down and vice versa.
Down Special: Ocarina: Pressing Down pulls out an Ocarina, and pressing neutral puts it away, as does playing a song. When the Ocarina is out, pressing Down plays a brief version of the Song of Time, and if not interrupted, will send him caterwauling through time and summon a past and future version of him which are on the left and right of him, and follow his actions. These die way easier than Skull Kid. Pressing up with Ocarina out plays a brief version of the Song of Healing, which during you using it, you regain 2% each second. Pressing Right with the Ocarina out plays a much briefer version of the Song of Soaring, which if not interrupted, then lets you soar in a superarmor bubble for a sort amount of time. Finally, if pressing Left with the Ocarina out, you play a brief version of the Goron Lullaby, which if not interrupted, will make all enemy players on the ground fall asleep
Other Attacks
Jab: Punch once, then start slapping repeatedly if pressed repeatedly.
Side Tilt Left: Swing your leg to the right, but the hitbox is to the left. (Effects and shimmers can be seen at the left.)
Side Tilt Right: Swing your leg to the left but the hitbox is to the right. (Effects and shimmers can be seen at the right.)
Down Tilt: Curl out of your ball (See more later) and flatten yourself out. Hits on both sides and trips opponents.
Up Tilt: Tatl and Tael spin above Skull Kid's head.
Dash Attack: Start spinning randomly Luigi Cyclone style, but the animation is much more spastic and out of control.
Up Smash: Start corkscrewing upwards, chaining hits on opponents hit, and then drop down defenseless.
Side Smash: Roll back as if you are rolling away, but then suddenly roll forward and hit anyone in your way. Rolling back has no hitbox.
Down Smash: Mess up gravity to fall down hard like a boulder. Falls fast, but has long lag. Also does 10% to self.
Grab: The fairies grab the foe by the feet.
Pummel: Skull Kid clocks the foe right in the face.
Forward Throw: Basic throw.
Back Throw: ^
Up Throw: ^
Down Throw: Skull Kid pummels the foe to the ground mercilessly.
Final Smash: Majora's Moon: Start messing up gravity, either making fighters heavier or lighter, as the moon slowly crashed down. Whenever the Moon hits a solid surface, a giant explosion rings throughout the area, hitting everyone (Including Skull Kid.) This move has high damage and knockback.
Animations
Idle: Float in place and move your head weirdly as Tatl and Tael float around you. Occasionally desperately try to pull the mask off.
Entrance: There is none- He is just there....
Dash: Start rushing towards your opponent while still floating, Mewtwo style.
Crouch: Curl up into a ball.
Spot Dodge: Fast but ends slow. Skull Kid takes a step back and moves his head.
Roll: (In one category due to similarities.) You roll up into that same ball, but move in the selected direction.
Side Taunt: Do Skull Kid's signature laying in the air pose.
Up Taunt: Pull a random mask out from a random selection and observe it before putting it away. (Can be the Keaton Mask, Great Fairy Mask, Romani's Mask, Mask of Truth, or Bunny Hood.)
Down Taunt: Start doing a dance with the fairies! Cancel-able like Bayonetta's due to length.
Victory Pose 1: You get a view of his feet as Majora's Mask then drops to the ground, and it moves up to his face, in which he is smiling and dances free with the fairies.
Victory Pose 2: Majora's Mask is already off, but Skull Kid is observing a wide selection of masks.
Losing Pose/Clapping Animation: Skull Kid has his back turned, hunched over, and his desperately trying to pull it off has the fairies float around awkwardly.
Mr. Nintendo's outdated moveset
The Masked Marauders
Skull kid Supporters
1. @MrNintendo (yours truly)
2.
Mrrgle
(original owner)
3.
Yomi's Biggest Fan
4.
ssbashworld
5.
ryuu seika
6.
Kirbeh
7.
AwesomeAussie27
8.
FunAtParties
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Al-kīmiyā'
10. A Astraltar
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slambros
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TheSqushiestManatee
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MrRoidley
14. Z ZealousGamer
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Dalek_Kolt
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GoodGrief741
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Pizza Robo
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PushDustIn
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Sheng Long
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SethTheMage
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smashkirby
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verysleepywolf
23. S SEGAGameBoy
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DBPirate
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lltacx
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Questionmark222
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Mega Bidoof
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BluePikmin11
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Eagle
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SpiralGalaxies
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Demonfunds
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Crap-Zapper
34. @TheDarkMetaKnight
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Xevious 1
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Lisbon Mapping
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SkullKidKing
38. Z ZealousGamer
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Isaac: Venus Adept
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UserKev
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Marvel-Otaku-Man
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slambros
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PrinceGal3n
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Dixie Kong
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Termina
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GalacticPetey
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OptimisticStrifer
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Poopyhead
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0007
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Smashoperatingbuddy123
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Gazorpazorpfield
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WertQuadNine
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WampaWreckage
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Jetsurge
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Apollo500
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RayaGRH
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chronomantic
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Mysteltainn
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Louisacommie
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-crump-
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Erotic&Heretic
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Kirbunny431
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GoodShepperd
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LoZ00
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Geoffrey Druyts
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ActualGarbage
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DooplissWizard
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rcp24
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praline
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fogbadge
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letsgetsmashing
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MarioXMan
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NonSpecificGuy
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blueneuronDOTnet
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169. @ShinyLegendary
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Anop
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mikey661
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175. T Toucan_Man
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mediyogurt
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lizard1929
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Potato_
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Geassguy
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AugustusB
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Isaac for Smash Pls
183.
Duck$mash
184. @Groomer
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loz18
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M00NFIRE94
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Tiymako
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Whit
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EricTheGamerman
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thirsty-pocket
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StoneMask
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Astroworld
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TCT~Phantom
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Yusa
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Sleeps with Butterflies
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LetterO
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Tiymako
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The Event Mask
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bnderstandable
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Klimax
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Mike Cometa
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gebi
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All Hail Me
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scoobymcsnack
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FalconFire93
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NineS
216. S Somormujo
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Johnknight1
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Gyrom8
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FooltheFlames
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PAVERlCK
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hustler713
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JoyStar
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smash puffle
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Zero Suit Violet
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ze9
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QQS
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The Hard Long True PINGAS
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3DSNinja
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Freduardo
247. D Dustycadet158
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SAMation
249.
DualGaming
If you are interested in more Zelda characters, be sure to check out the Impa support thread as many of us are hoping both make it in!
Skull kid Supporters
1. @MrNintendo (yours truly)
2.

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10. A Astraltar
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If you are interested in more Zelda characters, be sure to check out the Impa support thread as many of us are hoping both make it in!
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