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Marth and Metaknight

~ Gheb ~

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This Topic is not meant to put Marth down as a character but merely for comparision and clarifying something I'd like to know


I had a debate with adumbrodeus at the tactical boards about Marths and MKs match-up's and I said that every character, who loses to Marth, loses to Meta Knight as well . I responded to somebody, who said that Zelda goes even with MK but loses to Marth, which made no sense to me. Adumbrodeus said, that Marth has a better defensive game than MK, which apparently matters more, when fighting Zelda (and other characters). However, I disagreed and brought up some points, why I think, that MK's defensive game is at least equally good as Marth, which I'd like to talk about with you now:


- Options out of Shield

Marth options out of shield are terrific. Dolphin Slash and Dancing Blade are excellent moves, that punish even smallest mistakes. However, I find MKs options just as good. Marths moves may be a bit stronger but MK has more options. The shuttle loop is nothing but a safer, less laggy Dolphin slash - more spammable et al. Plus MK has the Tornado and Drill Rush to deal lots of damage. MKs grab game comes into play here too, since his is very good. A dthrow deals 11% dmg, while Marths deal a good bit less.
Both, Marth and MK, have pretty much the same options out of the shield imo.

- Keeping the opponent away

This is the main reason, why I think MKs defense > Marths defense. Approaching MK is just so much harder than Marth. Marth may be hard to approach for many opponents, since has has such a good range but he can't stop anyone from approaching, who has better or at least equal range (DK, ROB, Dedede, Snake, Metaknight, ...). MK may have a tad less range but due to his high priority and his faster figthing speed, it's hard to get within his sword range. He can just use any tilt or aerial move and will almost beat the opponents move, either because MK is too fast or wins in priority.

- MK has a better shield and can stall better

Most people think, that MKs weight is a disdvantage to him, since he's so small. However, that also means, that MK is not only harder to hit but it's also harder to shield poke...
MK is fast, very fast. Not only when fighting but also when running away. Good luck chasing after him on a bigger stage (lol Plank), once he has the lead. Marth can't just run away, since he's easily hit by a projectile or if somebody runs faster than him...


The reason, why I bring this up, is not only the debate I had with adumbrodeus but also the fact, that most people seem to be unaware of Metaknights defensive possibilities. Marth is considered as a very devensive character, since he relies a lot on zoning, spacing and options out of Shield. But just because MK has the better offense, doesn't mean, that he can't be better in defense as well. MK can be played exactly like Marth can but is a good bit more effective at that, than Marth.

Discuss
 

e__

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Just because Marth and Metaknight are deemed similar doesn't mean that Marth IS just a weekened Metaknight, while your assumptions are true for the general cast, there have to be exceptions due to the differences in the characters.. I don't know specifically about the match up, but I can see Zelda going even with Metaknight and losing to Marth.
 

~ Gheb ~

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Just because Marth and Metaknight are deemed similar doesn't mean that Marth IS just a weekened Metaknight.
Not necesarily. In this case, yes: Marth is a weekened Meta Knight

@poster above

He said "about" even, which translates into 50:50 - 45:55, whatever that means (iirc the Zelda match-up thread has 50:50 vs MK but 40:60 vs Marth, despite Marth having no grab release stuff...)
 

Emblem Lord

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Drill and Tornado are on the slower side of activation time to be considered good punishment. You want some thing that is fast and does good damage. MK has his d-smash, shuttle loop and grabs as main punishers.

Marth can punish more easily vs characters that use attacks with continuous hitboxes. Like Zelda's F-smash for example. His up b is invincible for the first 5 frames. MK's is only invincible on frame 5, the frame it hits.

Marth also has better zoning due to aerial mobility. It's easier for him to weave back and forth on the battlefield. MK has better pokes though. So they zone in more specialized ways.

For the record I think both Marth and MK have advantage on Zelda. Mostly due to their speed and edgeguarding. The range advantage is also a factor.
 

~ Gheb ~

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k, EL so you don't disagree, when I say, that their defensive game is equally good?
 

Emblem Lord

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They excel at different things, but when looking at it overall I would agree.

You are gonna catch some heat for that title BTW. And for what this thread implies.
 

~ Gheb ~

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I assume you're talking about that "If MK is banned, Marth will take his place stuff", right?
That's just coincidence, we didn't even discussed that in the same thread. It just happened to be at the same time...
 

Emblem Lord

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Nah.

Basically it's shoving the very obvious fact that MK is the superior swordsman with a very similar style overall. He more or less completely eradicates any reason to play Marth.

That's what this thread hints at.

People aren't going to like that too much.
 

~ Gheb ~

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I'm sorry. I didn't thought about it that way. I just wanted some input from Marth players about that. I'll change the topic title...
 

Emblem Lord

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No don't.

lol.

It's ok. I have faith that our community can handle something as small as this. How could we uphold the words and praise of the SWF community as one of the best character boards, if we didn't accept this truth and handle it with dignity?

Facts are facts. Nothing to get riled up about.
 

Dr Peepee

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Never hurts to be reminded of this though. Good thread Gheb, and great contribution (as always) EL. I don't have much to say other than I agree with what's been said.
 

∫unk

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No don't.

lol.

It's ok. I have faith that our community can handle something as small as this. How could we uphold the words and praise of the SWF community as one of the best character boards, if we didn't accepte this truth and handle it with dignity?

Facts are facts. Nothing to get riled up about.
Truth. Which is why I play Metaknight until he gets banned.
 

∫unk

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IF he gets banned.
I'm already banning him at my tourney.

It's so satisfying to know that when I play metaknight, the opponent has to try so hard to beat me and I end up winning anyway.

Oh btw I picked up his "advance" metagame in like 1/10 of the time it took me to play "serious" Marth.
 

Remzi

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I could never bring myself to play that short SOB. I don't care how similar his playstyle is to marth...
 

ZHMT

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I could never bring myself to play that short SOB. I don't care how similar his playstyle is to marth...
I tried Metaknight, I cant use him either lol. Its too boring. When I spam him and his dsmash in friendlies, I feel bad too :laugh:

I rather spam Marths F-air.
 

Remzi

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lol, I don't see how anyone can have fun with him. Winning with him can't be rewarding at all, and he is so easy to pick up.

xD Marth's Fair Spam <<<<<<<<<<<<<<<<<<<<<MK Dsmash spam
 

Shaya

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I generally obliterate every idiot who picks up Metaknight because most Metaknights know the basics of his moves but are all... CRAPPY.

People should realise that picking up metaknight is generally not going to have you winning the next tournament purely 'cuz.
 

feardragon64

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I generally obliterate every idiot who picks up Metaknight because most Metaknights know the basics of his moves but are all... CRAPPY.

People should realise that picking up metaknight is generally not going to have you winning the next tournament purely 'cuz.
Comparatively, the time you need to spend to get good with mk is infinitesimal to most other characters.(I mean MARTH for example)
 

VietGeek

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I generally obliterate every idiot who picks up Metaknight because most Metaknights know the basics of his moves but are all... CRAPPY.

People should realise that picking up metaknight is generally not going to have you winning the next tournament purely 'cuz.
Both if you are a good player and pick up MK...

cringe?
 

Pierce7d

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Eh, Marth has some better match-ups for example. Marth can't be chainthrown by Falco, and has a zero death combo on him, making the match-up more pleasing to Marth.

Marth does better against Kirby, due to the vertical sweep of his Fair.

Marth has counter, making him better against Ike.

Marth's Fair is better, making him better vs Diddy.
 

grandmaster192

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lol, I don't see how anyone can have fun with him. Winning with him can't be rewarding at all, and he is so easy to pick up.

xD Marth's Fair Spam <<<<<<<<<<<<<<<<<<<<<MK Dsmash spam
MK's Fair spam>>>>>>>>>>>>>>>>>>>>>Marth's fair spam. :laugh:

MK is my favorite character, but I play Marth because he's a lot funner. He's just more competitive, and his attacks look cooler.:chuckle:
 

ZHMT

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Honestly, before I played Brawl, I was saying to myself "Metaknight is gonna be the ****, Im so maining him, Marth Im sorry...your gonna be my alt" I really like him as a character, and am a Kirby fan back until the nes games. I used him for a while, I thought he sucked, like everyone else did. In the end I gave him up for Marth...and spammed fsmash wondering why I kept getting 3 stocked lol. (Im better now XD)

Anyways, to my main point. Good Metaknights are basically brick walls. Its a harder path to take to win that tourney. The more brickwalls the less chance you have of winning. I dont mind how good mk is. That is not my problem, and its not the ONLY problem of others. Its the fact that there are sooo many in every tournament, that there are not one huge obstacle, but 10 or 15 of them. Almost all of them will win the first round and youll pretty much be playing a Metaknight every round after that. Now...who wants to play 5 Metaknights to win a tourney, as opposed to one? Why does the winner of the tournament have to be a Metaknight? Why not Falco or ROB...why not DK? Donkey Kong is a good character, 10th best in game. The amount of Metaknights being used effects anyone that DOESNT use MK in a negative way.

If there is a Metaknight like M2K in a tournament, who will likely win. If he does, the best you can do is get 2nd. But if there are 4 good Metaknights (which takes so little skill compared to other characters, to obtain a Metaknight that can win). You will only be taking 5th or worse. Maybe when there are more then half Metaknights, the problem will be solved.

Eliminate Metaknight and yeah...Snake will probably have the most win still, however it will not overcentralize the Metagame and kill a game that isnt that good to begin with. Plus Snake has several counters. :)

(I needed to get out my anger;))
 

e__

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^You would think that even Metaknights would be tired of the ditto eventually.
 

Semmick

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I used to use MK, then I realized that using MK is what the cheap people play. MK is such a hard match-up for Marth *Shudders* Dsmash....
 

Pierce7d

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Honestly, before I played Brawl, I was saying to myself "Metaknight is gonna be the ****, Im so maining him, Marth Im sorry...your gonna be my alt" I really like him as a character, and am a Kirby fan back until the nes games. I used him for a while, I thought he sucked, like everyone else did. In the end I gave him up for Marth...and spammed fsmash wondering why I kept getting 3 stocked lol. (Im better now XD)

Anyways, to my main point. Good Metaknights are basically brick walls. Its a harder path to take to win that tourney. The more brickwalls the less chance you have of winning. I dont mind how good mk is. That is not my problem, and its not the ONLY problem of others. Its the fact that there are sooo many in every tournament, that there are not one huge obstacle, but 10 or 15 of them. Almost all of them will win the first round and youll pretty much be playing a Metaknight every round after that. Now...who wants to play 5 Metaknights to win a tourney, as opposed to one? Why does the winner of the tournament have to be a Metaknight? Why not Falco or ROB...why not DK? Donkey Kong is a good character, 10th best in game. The amount of Metaknights being used effects anyone that DOESNT use MK in a negative way.

If there is a Metaknight like M2K in a tournament, who will likely win. If he does, the best you can do is get 2nd. But if there are 4 good Metaknights (which takes so little skill compared to other characters, to obtain a Metaknight that can win). You will only be taking 5th or worse. Maybe when there are more then half Metaknights, the problem will be solved.

Eliminate Metaknight and yeah...Snake will probably have the most win still, however it will not overcentralize the Metagame and kill a game that isnt that good to begin with. Plus Snake has several counters. :)

(I needed to get out my anger;))
This.

10winposts
 

Nic64

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He more or less completely eradicates any reason to play Marth.

That's what this thread hints at.

People aren't going to like that too much.
not completely true

1) Marth is not in danger of being banned

2) Marth will not have your friends calling you metagay. people will actually admit it when you play a good game with marth where as any game you win with MK there will be guaranteed johning

MK is competitively the better choice but I don't play him much anymore because it's just not worth the headache.
 

Emblem Lord

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What you just said...did not disprove what I said in any way.

Just letting you know.
 
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