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Mario Questions and Answers; Ask here first!

exdia_16

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Omari gave me the idea at Pound 5 because watching every jab cancel spammer i thought why not troll and jump cape and after watching the results just open another world of **** because when and if they get caped it puts them in a very bad position whether to most likely do the very thing we Mario mains look for ROLLS!! this should help you guys see what i mean.
A.The beginning
jab cancel+jump cape>they roll away while getting caped>they roll towards you instead of away because of the cape(Leads to)=
1.Jab>Grab...etc
2.Cape>wait for reaction(A.K.A.)roll,SD,hold shield,and then PUNISH!!
3.Hold fully charged reversed Up-Samsh(you know that the up smash has pancake hit boxes and Dont forget most likely to work because they have been CAPED!!!)....and might break shield.
4.Half charged Down-Smash( Dont forget most likely to work because they have been CAPED!!!)
5.The hardest one to pull off A Fully Charged Forward-Smash(to do this you have to revert to #2 for that HARD READ!!!)

This just a taste of what I Started to use. This strat is only to be used when your in P.A.P.Z.(Predict And Punish Zone) Im still Discovering Different Options.Boss is going to upload the vids when i make them.keep in mind that im just discovering this new strat IMO soon i will have enough knowledge to officially post it as a new strat(hopefully) so discussing other ideas from the fellow Plumbers will be greatly appreciated toward the making of this new strategy........so be easy PLUMBERS!!!!
 

A2ZOMG

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Cape Gliding correctly is about precise positioning. You want to be running exactly until Mario's foot pushes against the ground as you run off the edge with Cape. Similarly, running this exact distance and charging U-smash at that point is how you perform Sliding U-smashes.
 

KMFBrawler

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Cape Gliding correctly is about precise positioning. You want to be running exactly until Mario's foot pushes against the ground as you run off the edge with Cape. Similarly, running this exact distance and charging U-smash at that point is how you perform Sliding U-smashes.
Thank you A2
 

Omari

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May be known, but did you know?: Mario can up air Ganon's up special (around mid/high percents, DI diagonally up towards the direction that Ganon's going after he releases for some u-air stringing/juggling/combos) fellow Mario mains (plumbers). Besides having fun, my other (second) main focus is understanding the game(s) to my best ability. Working on another helpful thread4Uguys, late.
 

A2ZOMG

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Yes, it's known that Ganon's Up-B grab generally leaves him at a huge frame disadvantage on hit.
 

steep

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Hey guys! Just curious, has dash to crouch cancel to fsmash/dsmash/usmash, etc been discussed already? I found it to be a good punish when you want to chase down your opponent but don't want to dash attack.
 

A2ZOMG

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You cannot dash crouch cancel in Brawl. You can in Melee. If you could in Brawl, Marth, G&W, DK, ROB, and Metaknight would replace almost all their approaches with Dash canceled D-tilts.
 

steep

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you CAN dash crouch cancel slightly. At least you can with mario. I am doing it right now. lol it's not completely lagless, but it could still be useful. Dash -> tap down on control stick -> fsmash works anyway.

EDIT: Confirmed. Dash-> tap down-> any move will work. It's really nice for running up and jabbing after your opponent does a laggy attack. I'll make a video if you want.
 

steep

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Sorry for the double post. I am going to make a thread for this with a video later today. See what the plumber community thinks, and if this is indeed something new!!
 

Juushichi

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By the way, you're not canceling the dash. Mario's dash animation just finishes and then you stop.

The "Nuritake Step" works under the same principle, but Sheik has one of the fastest dash to shield or dash to NS in the game. Which is why she can dash to ftilt really easily.

NS is dash->crouch->pivot->attack really quickly.

And that is the closest we have to Melee's dash canceling. Just for MU reference, Snake players are also able to do it really easily. So if you've ever wondered why you got tilted right after a dash from Snake, that's why.
 

A2ZOMG

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Just to let you know, some hacks of Brawl - Brawl+, Brawl-, and I believe Project M as well - DO have real Dash crouch canceling. In THOSE builds of Brawl, you can hit the C stick to D-smash out of dash.

And yes, Mario can do a sliding D-smash in those games.
 

A2ZOMG

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Brawl+ is so laughably bad. People who never play the game win tournaments for it against people who are "skilled" in that game. Like it's just so laughable how everything done to improve the game only made it more linear and noob friendly. Qualities that regular Brawl commonly is criticized for.

And why they changed character playstyles so drastically is baffling as well.
 

Inferno3044

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Brawl+ is so laughably bad. People who never play the game win tournaments for it against people who are "skilled" in that game. Like it's just so laughable how everything done to improve the game only made it more linear and noob friendly. Qualities that regular Brawl commonly is criticized for.

And why they changed character playstyles so drastically is baffling as well.
Honestly, I don't think simplicity is bad. It makes it easier to pick up and then there will be a level beyond that simplicity. there is a limit on how simple something can be and Brawl+ is way too simple. Honestly, MvC3 is a little too simple in that it's too easy to win. I have won with basically lvl 3 X-factor Sentinel. Lvl 3 X-factor Dark Phoenix is even dumber. If there was a way to turn off X-factor I think it would be a much better competitive game, but oh well. It's still a very fun game and will have a good competitive scene.
 

A2ZOMG

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Level 3 X factor is pretty dumb in MvC3, but game has plenty of depth in terms of tools and options.

Like in Brawl+...there really isn't anything except for the fact you just wait and then juggle the crap out of everyone.
 

steep

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Sorry it's taking me so long to finish this video guys. I didn't have an efficient way of recording so I had to borrow my friend's camera.... and now I am waiting on him to send me the file....
 

DtJ XeroXen

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Sorry for the double post. I am going to make a thread for this with a video later today. See what the plumber community thinks, and if this is indeed something new!!
It isn't crouch canceling, for a better description of what crouch cancelling would be go run with Mario in Melee and then hit down. That is a lagless transition. In Brawl, the closest thing we have to a lagless transition of run to moves that require a standing/walking animation is just using shield during run.

Unfortunately, if any form of crouch cancelling existed it would have already been brought to the community's attention. Probably within hours of the games release, considering it was such a commonly used technique in Melee.
 

Inferno3044

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Level 3 X factor is pretty dumb in MvC3, but game has plenty of depth in terms of tools and options.

Like in Brawl+...there really isn't anything except for the fact you just wait and then juggle the crap out of everyone.
I'll take your word for Brawl+ since I never played it. With MvC3, level 3 X factor is the only thing I think is bad. Everything else is pretty good. And I said before it would be a lot better competitively if they had an option to turn it off. I've done like 25% to someone's health with Hyper Sentinel Force in CHIP DAMAGE.
 

Omari

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@Inferno: What do you mean by simple to win? :urg: Would this be casual sets against friends or competitive sessions (tournaments included)?
 

Inferno3044

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@Inferno: What do you mean by simple to win? :urg: Would this be casual sets against friends or competitive sessions (tournaments included)?
Just in general. Yes in most cases the better player will win like in basically everythingm but as I have said X factor can give you really strong boost. If you destroy 2 of my characters without taking much damage, I should have to work my *** off to win that match, but instead I can get a massive boost and make it a lot easier. This is actually how Unknown won his last game vs. RyRy at Xanadu. Not saying Unknown is bad (he's really good), but getting a boost like that can give you the win. Also Dark Phoenix is gay.
 

DtJ XeroXen

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Level 3 X-Factor with any amount of meter basically means your opponent loses a stock if you know what you're doing. Especially if you use X-Factor while blocking and your character has a sexy command-grab/counter hyper combo.
 

A2ZOMG

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Personally me, I love having Arthur as an anchor. Especially if my opponent uses X factor before me. Level 3 X factor Arthur in Gold Armor can basically make comebacks entirely through chip damage. Lol at Gold Lance blockstun linking back into itself.
 

fromundaman

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Honestly, I don't think simplicity is bad. It makes it easier to pick up and then there will be a level beyond that simplicity. there is a limit on how simple something can be and Brawl+ is way too simple. Honestly, MvC3 is a little too simple in that it's too easy to win. I have won with basically lvl 3 X-factor Sentinel. Lvl 3 X-factor Dark Phoenix is even dumber. If there was a way to turn off X-factor I think it would be a much better competitive game, but oh well. It's still a very fun game and will have a good competitive scene.
X-Factor is dumb, sure, but not nearly as bad as you make it sound (except maybe for Dark Pheonix.).
a couple common options for dealing with X-factor: Run away until it runs out, start a combo and pretty much just beat the **** out of them until it runs out, keep them pinned until it runs out, or start a long lasting hyper (Morrigan's level 3 is good for this since it also has startup invinc)/DHCs to use up their X-factor time.

Meh, I dunno. My team deals with X-factors pretty well, and level 3 X-factor Morrigan is so good that I can bring it back if I can read how my opponent will react to my X-factor.
 

Inferno3044

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X-Factor is dumb, sure, but not nearly as bad as you make it sound (except maybe for Dark Pheonix.).
a couple common options for dealing with X-factor: Run away until it runs out, start a combo and pretty much just beat the **** out of them until it runs out, keep them pinned until it runs out, or start a long lasting hyper (Morrigan's level 3 is good for this since it also has startup invinc)/DHCs to use up their X-factor time.

Meh, I dunno. My team deals with X-factors pretty well, and level 3 X-factor Morrigan is so good that I can bring it back if I can read how my opponent will react to my X-factor.
Fair enough. Only a few characters can really do something that amazing with it. As of now, I only see Sentinel and Phoenix being really dumb (as in a 3v1 comeback).
 

fromundaman

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Hulk can too. Hulk is ridiculous with X-factor, although as a friend told me, he does tell you how to beat him: "Leave Hulk alone!"

I've done a number of 3v1 comebacks with Morrigan too. Her X-factor is so dumb. Seriously, next time you play, go into training mode and select the auto-guard option. Now use X-factor, astral vision and walk up to them and just keep hitting standing H. Watch how much life they lose from just that. Now you can combo into and out of that. Oh, and soul fist juggling becomes possible too if/when they switch someone in for a sizeable chunk of damage. As much as I love Morrigan, her X-factor damage should definitely be lower.

I don't know for sure, but I would imagine Thor could do some nasty things with X-factor too, if he can get inside to combo you.

Oh, and finally, Chris is stupid with X-factor. Since he has the highest chip damage in the game and gets a huge damage boost, he can pretty much just chip damage your characters to death.


Now I will admit X-factor needs balancing (basically characters should get closer to equivalent bonuses. On my team for example, if somehow you kill Shuma and Morrigan, I've already lost, because Joe is actually gets worse IMO with X-factor, whereas Morrigan could win the game on her own.), but it is beatable. The main thing is to keep in mind which characters are broken with it and try to use snapbacks to deal with those first. It's a decent idea, but needs some heavy balancing.
Still though, I would have rather they kept the mega-crash system from TVC instead.
 

Omari

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@XeroXen: Yes, you're right but that doesn't mean everyone will follow the thread's intention(s). Usually a random question (or comment) spawns & people start networking virtually.

@Inferno: True, ATM no one has questions (or answers) but that doesn't mean this becomes the social thread (which I believe XeroXen was implying).
 

Inferno3044

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I was fairly certain we had a social thread, but I guess I just don't know what I'm talking about! Also Hulk is pretty good.
Obviously you don't know what you're talking about. Also until anyone has questions about Mario this is an MvC thread. Also, it wasn't me who said he was bad. To me, I see Sentinel being a better choice in general but I don't know that much Hulk. Just the ones I've seen haven't been too impressive.
 

fromundaman

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Haha no, I'm just posting this stuff in the social thread instead. If you want answers to your MVC questions, go read the post I put there (And please reply to it there).
 
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