They could give the ground pound less lag than Bowser's bomb drop and the same power, which was taken out of Super Mario Bros. 3 by the way. But seriously, the idea they had for FLUDD was good. They just plainly went about it all wrong. If its not going to do any damage (gay), it should have a stronger spray and it needs to last longer. I think its durability is the main thing that irks me about it. The spray lasted pretty long in SMS but stays out for only a couple seconds in SSBB. One more thing, I agree with the hover option. FLUDD had those different nozzles so why couldn't they apply the hover nozzle in there? They could make it that the water shooting down will push other characters down as well, which would make it pretty dangerous for the other character to be under Mario when trying to recover.