hey guys any advice for getting in against a falcon that's walling bairs?
it seems like every time i come here for advice it's how to get around camping lol
i had to play tom r (best falcon in IL) and he beat me games 1 and 5 on FD by standing in the middle of the stage and weaving full hop double bairs whenever he had a % lead. on platform stages it didn't really work/i could get around it (i ***** him games 2 and 4 on fod and battlefield, and would've won game 3 on stadium but i misspaced a gimme rest on the last stock). i tried wavedashing backwards into his wall and then shielding so i could bair oos and try to get inside him, but too many times i got shieldpoked by his bair or empty hop grabbed
i also could've avoided the situation by striking to dreamland so he couldn't get 2 games on FD in against me, so i thought i'd ask what stages you all like to strike to vs falcon. they almost always get rid of fountain and battlefield, and all of the remaining (i trade with random knees a lot so yoshi's isn't the best, i THOUGHT fd wasn't too bad but i guess i can get walled off hard there, dreamland gives them too much incentive to camp me) seem like they give falcon the advantage. so uhhh thoughts?
yeah, jiggs is slow, so as a general rule she loses to camping
there are a bunch of things you could do even vs. that dumb strategy on FD...off the top of my head:
- wait for him to land and bair quickly
- bair above his head before he jumps again
>>>either you'll hit him, or he'll have to stay in shield; once he's in shield he's not bairing anymore, do normal stuff
- wavedash around in shield
>>>shield grab or fair OOS once you're close enough/he misspaces
that last one sounds like the most practical to me.
either that or just late bairs. this might only be working on you because you full hop bair every time and/or always bair at the peak of your jump...mix up the timing and it's harder for him to hit you. if you bair just before you hit the ground it'll outrange his bair...
~~~~~~~~~~~~~~~~~~~~~~~~~
tl;dr: it's probably a movement or aerial timing issue
edit: wait FULL HOP double bairs? in that case just get under him and upair/uptilt
edit 2: uhh vs. falcon i would probably strike dreamland FD. jiggs gains more from platforms than falcon does. i wouldn't want to go to stadium either but i probably wouldn't ban it after winning a match.
falcon is harder on flatter stages because his dash dance is so good. that's like his one strength against jiggs, faster ground speed. well that and knee. platforms don't extend his combos much...sometimes they even let you tech out of dthrow knee...but they can lead to rest combos pretty easily. and you can't upthrow rest him, but you can upthrow > platform techchase > rest him.