- Joined
- Feb 27, 2008
- Messages
- 26,559
I ban Yoshi's Story against Puff. Not enough room to abuse what makes Puff bad at winning.
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he shouldnt be able to jump away, since you're blocking the sideAbu, that's what i usually try to do but let's say fox is on the top platform and i try to come at him from the side, then he'll usually just jump away to the other side as soon as i get within range
We clearly aren't playing the same kind of foxes.I can't think of any fox player that would run away and laser for eight minutes(even two minutes is a long time) people aren't robots and everyone gets bored and eventually will approach you.
Upsmash trades with all your moves and is dumb on EVERY STAGE.Bieber said:Massive, i've been thinking about yoshi's as a counterpick against campy fox but it's a pretty scary decision since up smash is dumb and trades with like, all my moves.
I think it really depends on how confident you are in the short range matchup.I think yoshi's is not a very good idea, it can work but its too risky and i don't think its necessary
This one?I remember jman vs hbox gfs from some ny tourney had some really good stuff involving dealing with platform camping and general defensive play from jman
i just skimmed what u wrote, but it didnt sound like a lot of it would work... the problem is smart foxes just go to the top plat... wait for u to get relatively high to try to even get the chance to hit them, then quickly get back on the ground and BAM... they're under you nowIf they are lasering under a side plat, you could FH towards them to cover their option of jumping to the plat, and then just hard DI back to kick them as they try to run under you. You could do a bair above the plat, ledge cancel towards mid, and then do another bair/fair/uair depending on how far they ran. If they catch on and just start jumping to the plat after you aerial, then you just mix in another jump-bair after the ledge cancel. If Fox is too fast for this to work, even if it's just some stages like DL with high plats, then you could opt for empty FHs above the platform to threaten the jump option, and then WL off the plat towards either side (probably towards mid like above) and use that speed boost to bair him in the back of the head. The main threat to this strategy would probably be him just FH bairing as soon as he gets past you. Idk how much you guys like trading with Fox.
/theorybros
even if they cant adapt to the mu, they will still find that upthrow upair kills quicker, as does upsmash, and even though rest is a guaranteed kill most of the time, its also a guaranteed trade if they are smart and tack on some safe damage before going inI think it really depends on how confident you are in the short range matchup.
With the influx of campy foxes, I've found it to be a phenomenal counter-pick. The foxes that rely on circle camping and lasering resort to that usually because they are not confident they can handle puff's short game. Making them do exactly that seems to be a pretty good decision to me, anyway.
Your mileage may vary, of course.
This one?
I think that, if anything, this match in itself is pretty strong advocacy for not playing on DL64 against fox if at all possible. It nearly timed out, and I'd wager a puff without Hbox's insight would've not been able to pull it off in the end.
I have to agree with soft on this, foxes will usually approach when ur at upthrow-upair kill percents even though in theory they dont need to and could just win with a percentage lead... they just are always hungry for the kill...Massive show me one video of a fox never approaching....
I have not encountered a fox that will never approach. I'm talking about foxes that are not above laser camping until they have a sizable advantage, and will then run in and abuse their safe/catchall moves to get KOs. If you have not seen this type of fox, I would be very surprised.In fact massive if you really have it in your head that you know a fox that doesn't approach ill prove it to you. Fight the fox player you think doesn't approach and just stand there on one side of the stage. If the match times out and you have 4 stocks you are right if you lose one life though then you would have been proven wrong.
Okay, that makes sense. Thanks.i just skimmed what u wrote, but it didnt sound like a lot of it would work... the problem is smart foxes just go to the top plat... wait for u to get relatively high to try to even get the chance to hit them, then quickly get back on the ground and BAM... they're under you now
you cant do **** to fox when hes under you, sometimes you can space a nair is such a way to stuff a lot of his stuff... but like bieber said, upsmash will just trade with it...
you see mango kill hbox a lot with upsmash trading with this type of nair
That's only on forward roll, just so everyone's clear.Roll is also good because frame 2 invuln is ********.
I can think of at least one.Wow amazing tips. Thanks.
So should I generally just use B/Fthrow to get them offstage? Are there any actual rest combos that work on her?
My personal favourite is get hit by dsmash --> rest.Wow amazing tips. Thanks.
So should I generally just use B/Fthrow to get them offstage? Are there any actual rest combos that work on her?
I'm quoting this to both emphasize it and highlight its deeper implicationsYoshis>>>>>>>>>>>>>>>>>>>>>>>>>Pokemon Stadium
against fox
part of me was hoping to see mango pull the jiggz out at some point in doubles/if not singles (not likely though especially not in finals against pp)I was sad to watch the whole KoC tourney and not see a single jiggs
I think imma train up this week and go to RoM so we can have more than one jiggs that makes a ****ing bracket
lol, i didn't know if i had a ride until like 2 dayz ago...Damnit mahone
its next weekendWhen is rom? Please don't tell me its next weekend, and yeah I was sad that there was no jiggs and that even ken complained about them. Gotta rep the jiggs board mahone
Jump diagonally into their body and rest the frame you leave the groundDaammmmmnnnn. Damn.
Edit: Still having trouble with jab reset>rest. I'm practicing on computers but it's rare that I can get to them in time, I have this habit of throwing out an aerial when someone misses a tech, mostly because cpus always miss techs and roll/gua immediately. I've been dashing and cancelling with crouch but where i'm at now I jab them and then they roll away still, or i'm just plain too late. I get I can't be tech chasing accros the stage with puff but I can't seem to get any practice with this either.
Also, mahone you pimpin' http://www.youtube.com/watch?v=tFgRczz0pjY
I wanna go on record and say that is NOT where my name comes fromAlso, mahone you pimpin' http://www.youtube.com/watch?v=tFgRczz0pjY