Krynxe
I can't pronounce it either
^ Lol sounds like a terrible idea
inb4 name puns
inb4 name puns
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i just don't agree with this at all. pound is so telegraphed that unless i'm already committed to an approach (which i'm usually not, against puff), there's almost no chance that i'll get hit by it. and if I am committed to an approach, I'll probably still tech the pound (because it's slow as ****) and I can just techroll away and be relatively safe.If you random pound at them, they'll get really confused and scared to approach and it just generally helps you stay in control of the match. Do do it too much because usmash punish hurts
for stages, definitely BF is a great choice due to it limiting Samus' recovery and just generally making gimping her much easier. FD is pretty good because Samus doesn't have the mobility to get around you so you can pressure her by the edge, but you have to be good at dealing with her spam. DL64 is half and half, Samus never dies there but neither do you. Puff can go out there and gimp Samus' recovery so it's not all that bad. Imo, Yoshi's is pretty bad as always, Stadium is really bad (I ban it) and FoD is probably in favor of Samus because she can abuse the lower platforms much easier and recover easily.
I don't think I've ever seen it happen... not from a real-life Samus main anyway.For when on FD wouldnt it also be a smart idea to try and bait the samus into an unsafe Up-B (The onstage for damage one) so you can punish the fall?
You may be thinking what Samus would do this... but it happens...