Olimar has better straight up camping options, but lucas has better counter-camping options and solid walling moves at a range.
Olimar may have better racking, but lucas has a couple solid death combos that follow directly from his safest approaches at med-high percents.
not always, if dies right we can avoid most kill combos
Olimar may have a better pivotgrab, but lucas never needs to stop pressuring because he doesn't run out of crap to throw, and the amount he throws doesn't have any effect on his recovery if things go wrong.
but olimar won't need to pressure, but otherwise, true/FONT]
Olimar is lighter than lucas, has similar strength in his KO moves, and has a far and away inferior recovery.
olimar has purples for early kills and for gimping lucas, so it evens out
This is not a fun matchup for most people, but I like it a lot.
you are a god among men
Sorry, but your color ends there. I don't feel like typing very much extra.
As for camping, we have a frame 21-38 projectile that is very reasonable at making other projectiles not get near us as well as a reflection box out on frame 14. In addition, we have a jab out on frame 2 that stops your projectiles in particular from getting closer, and everyone has a shield.
We throw stuff, and if you don't get your stuff out before ours is even close to you, it's 6% damage. We reflect your stuff and it hurts you.
We're good at getting your latched pikmin off quickly
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your grab is the same as our wavebounced pk fires. we don't have to play that game. All we have to do is not chase you into the grab.
true, but we mainly want to go for shieldgrabs, but your right
Any idiot can punish predictable air approaches.
exactly, im just saying, oli can stop ground approaches so don't get predictable in air
Our aerials combo into our smashes.
smart di>brawl "combos"
you're wrong. You won't kill a lucas at 70
purple upsmash my friend, that kills early, and also, blue backthrow off edge to edgeguard with purples, i should of said, that the earliest we can kill, but we won't kill on average to about 110%
So can falco, and we're quite good at dealing with him.
olimars's grabbing>falcos grabbing, just saying
Not our dsmash.
you may be right, i haven't tested wac on dsmash test actually, theoretically it can be done but until i prove or disprove it ill just say your right
Our gameplan is to camp you from a longer distance than you want us to be at with PK freeze on a flat stage w/o platforms until you get close enough that we can close in at the same time. We have a longer projectile and a better in your face game, so if our plan works, it's as effective as if your plan works.
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I agree with your numbers, though I'd put it at 55-45 olimar or maybe 60-40 depending on how this debate goes.
55-45 max
As for playing defensively, I disagree wholeheartedly. If we see you outside your grab range doing something, all we have to do is press A and it fails. If we see you trying to throw something, we can fsmash or retreat. If you're too far away, PK freeze is actually useful for once.
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We make you get w/in a medium range and can either close the gap or shut off your camping game fairly well from there.
true, but if we predict how you try that its back to square one
We can punish most of your approaches with either a jab, AC nair, or FH Dair.