I’d like to start this out by saying two things. First: This is not a “Tell me which character to main” thread. I realize that that decision is generally, and should be, a much more internal, personal thing, which is what really sparked this thread. Second: I am a bad player. I can tell you that. My AiB singles ladder record could tell you that. Pretty much everyone I’ve played would tell you that. And what I really think it comes down to is this: despite playing with the intention of competitive play for more than a year, I’ve been incapable of deciding on a main.
I’m sure that I’m not the only one out there who’s run into this problem. But having a main really provides a competitive edge. And it’s something that seems to be overlooked by so many of the “Learning to Play”, “Learning to Win”, and “Playing to Win” threads. Maybe it’s something that top players grasp naturally. But it seems like a terribly important step to just ignore.
And it’s not that I haven’t tried. I have “mained” just about every character on the roster. For a day or two. Even a week. I think the longest I’ve lasted on any character is about a month or so. But for some reason, I can’t seem to stick to anyone one, or even two characters. Meaning I can’t advance past a certain point because I’m never really comfortable with a character; never really learn their range, frames, nuances. It means I know a bunch of random knowledge of weaknesses of characters which definitely helps in matchups, but when I don’t know how to respond, it’s rather useless knowledge.
So my question is: How did you, the reader, go about picking your main? What influenced you enough to make you choose how you did? How did you force yourself to stick to one character even after being thrashed, as MookieRah would say, and work through your character’s weaknesses?
I realize that there isn’t a general answer to any of these questions, that the ‘main-picking mentality’ differs from person to person. I’m just hoping to find some sort of similarity in thinking to my own, so that hopefully I can finally pick a main and really start competing.
If any real quality response is received, and interest is shown in the thread, I’ll even keep the OP updated, and turn it into a guide for others like me. A big thank you to any future posters.
I’m sure that I’m not the only one out there who’s run into this problem. But having a main really provides a competitive edge. And it’s something that seems to be overlooked by so many of the “Learning to Play”, “Learning to Win”, and “Playing to Win” threads. Maybe it’s something that top players grasp naturally. But it seems like a terribly important step to just ignore.
And it’s not that I haven’t tried. I have “mained” just about every character on the roster. For a day or two. Even a week. I think the longest I’ve lasted on any character is about a month or so. But for some reason, I can’t seem to stick to anyone one, or even two characters. Meaning I can’t advance past a certain point because I’m never really comfortable with a character; never really learn their range, frames, nuances. It means I know a bunch of random knowledge of weaknesses of characters which definitely helps in matchups, but when I don’t know how to respond, it’s rather useless knowledge.
So my question is: How did you, the reader, go about picking your main? What influenced you enough to make you choose how you did? How did you force yourself to stick to one character even after being thrashed, as MookieRah would say, and work through your character’s weaknesses?
I realize that there isn’t a general answer to any of these questions, that the ‘main-picking mentality’ differs from person to person. I’m just hoping to find some sort of similarity in thinking to my own, so that hopefully I can finally pick a main and really start competing.
If any real quality response is received, and interest is shown in the thread, I’ll even keep the OP updated, and turn it into a guide for others like me. A big thank you to any future posters.