DiSQO_BuNNY
Smash Lord
OF COURSE SIDEB KICK!!! REVELATION! I've been getting wrecked by the links and Mario, but I totally forgot the kick eats projectiles and still smacks pretty well.
Yeah. Marth. Ugh. I share your frustration. Imagine it in brawl. He caught bananas with attacks. It was horrible. Anyway, this is one of our few MUs where we have to play the footsie game for a long time, even after we get the lead. Here's the things I do that net me the win more often than not.
Footsies: throwing the banana on the ground or up in the air and shooting peanuts. If marty isn't running in, these things will bait him in. Otherwise, down throw backwards glidetoss for the trip if he's jumping or running in. Or fair also has close to the same range if not the same. So if you can, just knock that dude out the air and set up shop with bananas and peanuts
Option selects: after a trip, run behind north with another banana in your hand, this will pressure marth to make a rushed decision and net you another trip.
Forced shields: marth will start to wave dash pickup our stuff eventually, so since we can have threeout at a time, blast that guy with bananas and peanuts and force him into shield. You can now ssideB and grab as the mixup in between your bananas and peanuts. Also, because of how shield poking works in PM, its super hard for someone to shield a banana thrown at their feet. So use this too. Hopefully I can get a replay where I show you guys how powerful this is. Near broken stuff.
Run away: hey, if we don't do it, it gets super hard. I'd rather win while doing something I don't like than lose trying to play a preference. You don't have to run all game, throwing a random cross up nair can get you a combo and momentum, but know when to pull out. Get bananas, control the match.
Yeah. Marth. Ugh. I share your frustration. Imagine it in brawl. He caught bananas with attacks. It was horrible. Anyway, this is one of our few MUs where we have to play the footsie game for a long time, even after we get the lead. Here's the things I do that net me the win more often than not.
Footsies: throwing the banana on the ground or up in the air and shooting peanuts. If marty isn't running in, these things will bait him in. Otherwise, down throw backwards glidetoss for the trip if he's jumping or running in. Or fair also has close to the same range if not the same. So if you can, just knock that dude out the air and set up shop with bananas and peanuts
Option selects: after a trip, run behind north with another banana in your hand, this will pressure marth to make a rushed decision and net you another trip.
Forced shields: marth will start to wave dash pickup our stuff eventually, so since we can have threeout at a time, blast that guy with bananas and peanuts and force him into shield. You can now ssideB and grab as the mixup in between your bananas and peanuts. Also, because of how shield poking works in PM, its super hard for someone to shield a banana thrown at their feet. So use this too. Hopefully I can get a replay where I show you guys how powerful this is. Near broken stuff.
Run away: hey, if we don't do it, it gets super hard. I'd rather win while doing something I don't like than lose trying to play a preference. You don't have to run all game, throwing a random cross up nair can get you a combo and momentum, but know when to pull out. Get bananas, control the match.