Totally Don't Got this Tier:
-Fox (;-
-Peach (Really? Turnips give Kirby this much of a thrashing? I haven't done this match-up, but I have trouble wrapping my head around why this is so bad. Unless you crouch too much to avoid being grabbed [and then getting set up for Dsmash] then Fair seems like a relatively safe way to approach. I highly underestimate Peach, though, so there's something I'm missing.)
-Marth (Mm..I hate it with a passion, but it is a prime example of why Kirby cannot play offensively. Patience and a good knack for playing defensively can make this match-up more manageable than it seems, I think.)
-IC's (Another match-up I'm unfamiliar with, but I have to assume that you can't duck their grab. Kirb's Dsmash seems like a good way to repel their grab since the hitboxes on it linger for a little bit, and even Dtilt to poke away. Could Dair eat through their shields enough to let the ground hitbox stun them and prevent a shieldgrab? I don't know for sure, but I'm curious as to what makes this particular one so bad.)
You Might Got This Tier:
-Falco (It's all about getting that first hit in, really. One hit to put them off the edge, then you've got the stock. Of course, whether you get that first hit in the first stock or the fourth stock... that is the question. <_<)
-Jiggs (I see a lot of this match played on the edges/off-stage. Jiggs' Side-B is annoying as **** to get through unless you're aware of the length of the hitboxes. A big thing that I think helps this one is not immediately jumping when recovering, because all the Puff needs to do is read one jump and toss a b-air, then you're eating 3~4 more and a probable KO. Really risky match without a lot of quick ways to kill. I don't like this one.)
-Ganon (Ganon hurts a ****ing lot. It's not like Falcon where you have some chances to break out of/not get mindgamed into combos from a few low-knockback hits or knees.. every single attack is probably going to chuck Kirby off the stage. Ganon tosses Kirby around like a shotput disk, but he telegraphs pretty much all of his moves, with Uair being an exception, it's ****ing fast. You have to beat back a wall in this one, and good spacing on Ganon's part is even tougher to get around..)
-Mewtwo (lol? brb, gonna go find a good Mewtwo player in Ohio/the entire Midwest to test this against. ~_~)
-Y.Link (The nuances of the Link matchup still exist here, but now they're faster. Kirby doesn't like fast, I've picked up. Fast with projectiles is even more annoying. I play Young Link myself, and I know how agile the kid can be. Being able to even get close to him with Kirby is a rarity.)
-DK (DK ***** Kirby and it hurts.)
You Probably Got this Tier:
-Sheik (Most fun top tier match-up for Kirby imo. Needles are really the only thing that skew this match-up in Sheik's favor (a lot) but Kirby can take those. Being able to duck her grab = <3, though I think you can only dodge the standing grab, not the running grab. So, JC grab Sheiks get raaaaaped. =O I like this match-up but I don't play against really gay Sheiks, so my cup is still half-full for this one. =D)
-Samus (lolsamus. big clanky ***** that wears a "SWALLOWCIDE ME" sign whenever she is off the ledge.)
-Falcon (all day. Favorite high tier match-up, maybe favorite match-up, for Kirby. I need to get destroyed by a pro Falcon so I can stop loving this match-up so much. Duck, predict attacks with Utilt, commence the DESTRUCTOTRON.)
-Doc (Doc and Mario bother me. Cape is stupid. Pills hurt. Gimpable recoveries are well-appreciated, though. =D)
-Luigi (Nair is a big sweaty **** here, but it's Luigi so we're going to get him off the edge somehow, then pretty much hit whichever button on the Gamecube controller we want to make Luigi lose a stock. Yayyy.)
-Mario (Doc.)
-Link (I don't like this match-up much, but Link is slow and clunky so keeping up with him isn't overly difficult. Just make your way under/through the waves of ****.)
-Pikachu (lolpika.)
You Got This Tier:
-Zelda (Midwest has really good Zeldas. I cannot get an approach in here at all. It's a matter of "am I jumping into her Bair or jumping away to eat her Fair?" I try to beg them to transform into Sheik. =( )
-G&W (I'm the only one in my area that is awesome enough to play G&W [and Kirby] so I don't know what this is like.)
-Roy (My friend "mains" Roy and CCs like a mother****. I've seen Kirby die from 0% on the edge of Yoshi's Story. Grab, downthrow, fsmash, KO. It was disgusting. Just space better than Roy and you'll win, because Roy is awful.)
-Ness (dunno.)
-Yoshi (Bair is always the best aerial to take out his jump. If you watch for when the jump starts, you can throw a Bair early enough for them to think they'll armor through it. I want to believe that Yoshi's invincibility diminishes over the time that his double jump animation goes on, or more specifically the necessary power of an attack that can cancel it out decreases. Fun match.)
You Definitely Got This Tier:
-Pichu (Pichu is fast, man. So fast. I find this match-up difficult for the sole fact that, for once, I have to be the "larger" character trying to re-orient myself to hitting the smaller character, except this smaller character happens to be a whole lot ****ing faster than me. Baiting thunder jolts for free damage to force an approach is cool, though.)
-Bowser (*Powerthirst "AUUUUUUUUUUUUUUGH" because Bowser is a relatively easy match-up for Kirby.)