Xyro77
Unity Ruleset Committee Member
yea sure pal! they are still on my wii
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Ah that was me, thanks man :3lol im not banned. had you cats just scroll up and look under my name you would see i wasnt banned. WHAAHAHAHHAHAHAHAHAHAHAAHAHAHAHH!
Btw, i did some friendlies(serious ones) with Tx 3rd PR player. Gnes, hes a diddy main(probably number 2 in the USA). I lost all of them but one and i recorded them all. Im uploading them now. The reason why i did thiis is because some one wanted to talk about diddy to see what and what not to do. Well these vids should help. they will be up shortly.
60-40 and maybe even 65-36 in diddys favor.
Yea gnes! I really really want to also but i usually never ask because samus exp aint gonna help you in any way. but yea, lets play some more.Honestly i only think its 65-35(65-36lol) xyro if i play like a *****...samus has some weird things going for in the matchup...well...especially since i dont have any experience and what to do against what. We should play more .
the vids are almost done being uploaded to youtube.I'm going with 60-40, Diddy Kong's favor.
Oh it had nothing to do with how skillfull he is, it's just I myself have faced multiple Diddy's (Cong and OmegaExile are the biggest here that come to mind, but in my time I've played at least 4 decent ones) and got the same sort of crap pulled on me. Ive also faced a really good Falco in the UK and didn't do nearly as bad against Diddy, that's why I needed help with this particular matchup cause I know it shouldn't be going like that.2 more are being uploaded. also, dont make a match-up call untill you play multiple diddys. Gnes is HONESTLY top 2 in the usa when it comes to diddy so maybe it looks SO bad because hes just THAT good. Ive played medium skill diddys and 2 stock them with EASE so it shos that didy DOES have the advantage but not a 70-30 advantage. It really depends on how smart they space and use the bananas.
you want a 70-30? Falco/meta vs samus.
but when it comes to my matches, look and see what i do WRONG before you look and see what i do RIGHT. Cause half the time, what i do RIGHT may be sheer luck. My FAULTS are legit so SEE THEM, and learn to prevent that situation when you start playing diddys that do things like gnes does.
I saw them. I played several Diddy Kong players before. I was paying attention to your Samus. You seem to do the same old Samus routine that every other Samus main does, myself included: -insert whatever projectile here- + Charge Shot. It gets really predictable, and it was most noticeable on Smashville.the vids are almost done being uploaded to youtube.
Yeah, I traded up. ; ) Also, I use Fair because it's an awesome move, not because I used to main a certain character.I never made the connection that you were a previous Olimar main. That would explain your rather extensive use of f-air in a lot of your MUs.
I seem to have trouble here. For some reason, my aerials are often outprioritized by Mario's aerials. It could be my spacing...nevertheless, I tend to neglect Nair in most MUs due to its massive ending lag. I will give it some thought and figure out how to work Nair into my game, especially for Mario.If someone tries to straight up rush you, you can punish with any aerials(SH N-air worked particularly well for me),
N-air agreed,
^This is arguable. As stated, I have a lot of experience vs great Olimars, and I'm quite familiar with how the character works as I still play him to some extent. If you have a more specific question about the MU then I will try to answer it.~PS~ is within top 3 Olimar on EC (the other two are in NY/NJ I think? Somewhere near Rhyme) and 3rd PR in MD/VA. It could be that Olimar at his best, *****. Or that I don't know the MU as extensively as Rhyme does.
I'll get around to it. My first priority was to watch Xyro vs. Gnes.Rhyme watch some of Xyros matches with various Yoshi mains, it will become clear why its in our favour.
Hint hint: Zair
My issue with the MU is that most of my experience is against a single Diddy player, ADHD. Also, you bring up a valid point. It's difficult to judge Samus' MU vs a top tier character when that player is better than you are.2 more are being uploaded. also, dont make a match-up call untill you play multiple diddys. Gnes is HONESTLY top 2 in the usa when it comes to diddy so maybe it looks SO bad because hes just THAT good.
Yeah, I traded up. ; ) Also, I use Fair because it's an awesome move, not because I used to main a certain character.
I seem to have trouble here. For some reason, my aerials are often outprioritized by Mario's aerials. It could be my spacing...nevertheless, I tend to neglect Nair in most MUs due to its massive ending lag. I will give it some thought and figure out how to work Nair into my game, especially for Mario.
Utilt also kinda ***** me. It's real quick and hard to punish, at least for me. Do I have a zoning problem if this move is a problem to me, or is it just the Marios that I play?
Ness' Nair is total ****. I abuse the crap out of it whenever I use him. >: ]
^This is arguable. As stated, I have a lot of experience vs great Olimars, and I'm quite familiar with how the character works as I still play him to some extent. If you have a more specific question about the MU then I will try to answer it.
I'll get around to it. My first priority was to watch Xyro vs. Gnes.
My issue with the MU is that most of my experience is against a single Diddy player, ADHD. Also, you bring up a valid point. It's difficult to judge Samus' MU vs a top tier character when that player is better than you are.
I noticed plenty of things while watching your set.
For example, Diddy kept catching you with bananas as you SH camped projectiles. From about Zair length away, dropping a bomb is a great mix-up. It can help you avoid the banana, and with Raigoth cancel, generally makes a situation where Diddy doesn't want to approach. Alternatively, fire a projectile from the ground (Zair length or further in general). Either the banana hits the projectile and stops, or it trades hits with Diddy (banana hits you but CS/missile hits Diddy).
Also, needs more Ftilt/Uair. Ftilt resets spacing to where it is more favorable to Samus. Learn to work the lingering of the hitbox, and Diddy should have trouble landing within your Dtilt range. Uair is important to Samus' boxing game in this MU, and is Samus' alternative to airdodge. Diddy should never be as comfortable as he was while playing so close to you.
Note that you did plenty of things correctly. I found it easier to list what I would change rather than what you did right. ; )
I'm currently postponing an entire write-up. After thinking about it, the MU is more involved than Olimar...covering ONLY Olimar's camping game took me over half an hour, and I just don't have that kind of time because of school.
Overruled.-just throwing this out in the open-
My vote is to discuss the Lucario MU.
Cause people like me are to lazy to click on links =3....the link is already there, so why did you bother posting that summary?
Stages with platforms help...really any stage gimmick that convinces ICs to leave the ground where they cannot grab you. Spaced Fair on their shield is hard for them to work around, and power missiles are great against them because of how often they will be using shield. You can try Zairing earlier in your descent on occasion (the goal being to hit Popo's shield but hit Nana before her shield comes up). Samus doesn't have any real problems camping in this MU either.Anything on Ice Climbers? I am having a rather hard time with them. I get garbed and I die.
:/
I can do a few to, I have lot's of experience vs. GaW, Ike, Snake, Ganon, Marth and ICwhen i get back from kosha i will write up an article for a few characters. does anybody wanna write up one for a char thats not done yet? it helps me out big time.
lol you really are posting everywhereI can do a few to, I have lot's of experience vs. GaW, Ike, Snake, Ganon, Marth and IC