CT Chia
Smash Obsessed
In your case you would never have to use Charizard. Your Ivysaur is too good.lol 2 stock you never have to use ivysaur
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In your case you would never have to use Charizard. Your Ivysaur is too good.lol 2 stock you never have to use ivysaur
"To change takes more than to remain. Therefore we lay back in the comfort of our chains." - Machinae Supremacybut it doesn't really matter does it? You could have 90% of smashboards agree with you. But until there is a viable way for decisions like this to be implemented it just will fall back on theorycrafting, maybe one or two tournaments might try it, but without strong initial momentum, stranded in their decision to be innovative, it will fall back onto precedent and habit. What's holding up smash isn't the ability to come up with innovative ways to help the scene or to figure out what's beneficial, I think its in its ability to actually apply a decision or ruleset change and get it to stick in practice. I've seen a lot of great ideas live and die on the forums :/
I just think it's funny how this idea was proposed for one of the most hated rulesets of all time, and back then it was completely ignored. Even by our community's most open-minded members. (Sorry Jack, I respect your opinions and I'm not trying to pick on you...I just need to do this to prove a point.) But after 3 years of watching degenerate gameplay, even conservative players are jumping on this idea as some brilliant way of saving the competitive scene. Irony at its best, folks.ITT: People will be too hung up on convention to seriously consider this post.
Don't get grabbed, or play a character better equipped to not get grabbed. I don't get what you're trying to say.You know, if ICs got a grab every stock in the current ruleset, they'd look just as OP. Jussayin.
^Was replying to thisSo more eyes are better then, why aren't more stocks better?I should have trollfaced the original post too, I apologize.
I find 1 stock to be a little bit extreme, as it can make gimmicks such as Ice Climbers' chain grabs the deciding factor for a game, with only a single grab. This removes skill from the game, as a mediocre player who focuses on the chain grab can suddenly take games off of top players with a single grab, and it can put way too much pressure on each game. Sure, there are more games per set, so losing one doesn't matter as much, but the momentum would stay the same with the counterpick system.
Example: Ice Climbers vs. any character
Game 1: Battlefield - Ice Climbers manage to get a grab off, they don't drop it, they win the first game.
Game 2: Ice Climbers ban Brinstar, opponent goes MK and beats them on Rainbow Cruise. 1-1 set.
Game 3: Opponent bans FD, Ice Climbers get a single grab on Smashville. 2-1 ICs.
Game 4: Opponent wins as MK on their CP again.
Etc. Etc. Ice Climbers won the first game, so as long as they get a single grab on each of their counterpicks, they win the set.
how is this strategy different in a 1 stock match then a 3 stock match XDYes, I have. However, in 1-stock games, these would occur FAR more often. Almost every game could come down to "last hit" as there is no more "last hit last stock". Every stock is the last stock.
Not being able to kill basically screws you.
Snake, for example, can hold grenades and trade hits all day, then just up tilt before he's in kill percents and win the match.
He'd lose his comeback ability for sure... but one stock matches would help his snake MU for example. because the way it is now if he ever falls behind snake in stocks he basically loses. two stock matches don't change too much other than his ability to reverse 3 stock people... which happens a lot actually... dat X-factor.Characters like PT/Lucario are affected at 1 stock, but not at 2, also. I don't really think Lucario would be worse, just that everything would happen in 1 stock. PT would be able to use one character, but that's a good thing I guess.