Finns7
Smash Ace
- Joined
- Aug 1, 2008
- Messages
- 896
The Kirby match had some parts where it illustated where bowser was ***** and where he could of escaped.
Kupo Im thinking the airdodge is the key here also...With one airdodge you cant escape certain things as with mutliple.
I still dont think that fox utilized his 12% gayness **** combos he should replace his upsmashes with utilts to build up damage. 40 is nothing to me dude I played melee and 64 (definition of gay **** 0 to death combos) Im saying certain chars benefit 2 much even at 10 percent.
This whole histun is based off preference, I just played with 10 and you can do the yes combo but it is harder to set up...maybe its harder because I dont main falcon idk, maybe thats why. What chars are you guys testing with.
Edit: Guys Im going to bed idk it all comes down to fun, what gives you the most enjoyment but dont think makes you happy makes others happy too, Im saying this for MY theorys, Yours, and Jose's. I hope we get a good percentage we can agree with when all the additions are in aswell as what canceling code is out. It is still early and I feel that as long as we make brawl+ a fun (fair/balanced) competitive game (doesnt have to be melee clone, it should be its own game, we should strive to make it better than melee.)
Kupo Im thinking the airdodge is the key here also...With one airdodge you cant escape certain things as with mutliple.
I still dont think that fox utilized his 12% gayness **** combos he should replace his upsmashes with utilts to build up damage. 40 is nothing to me dude I played melee and 64 (definition of gay **** 0 to death combos) Im saying certain chars benefit 2 much even at 10 percent.
This whole histun is based off preference, I just played with 10 and you can do the yes combo but it is harder to set up...maybe its harder because I dont main falcon idk, maybe thats why. What chars are you guys testing with.
Edit: Guys Im going to bed idk it all comes down to fun, what gives you the most enjoyment but dont think makes you happy makes others happy too, Im saying this for MY theorys, Yours, and Jose's. I hope we get a good percentage we can agree with when all the additions are in aswell as what canceling code is out. It is still early and I feel that as long as we make brawl+ a fun (fair/balanced) competitive game (doesnt have to be melee clone, it should be its own game, we should strive to make it better than melee.)