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Coolwhip: I see you love your b-airs, good **** bro!
Pretty good Mario & may I give some suggestions (
not trying to dictate) to better your
Mario?
Times:
0:08-
Why did you stop u-tilting? (
Ike's free against Mario in the air. You could of had hit at least 2-3 more u-tilts>baited him (by blocking towards him, walking away or buffering a grab to be safe) simply.)
0:22-
Started to get predictable (although your opponent didn't realize it) when you were going to
spot dodge. I recommend shielding (because you're able to OoS &
punish him for becoming predictable) against
Ike's jabs (
Ike arguably has the most useful jab in brawl not only because of the damage but the followups (setups) for early knockouts) rather than spot dodge (Generally, spot dodge should be used to counter grab attempts. Spot dodging against someone who's more likely to jab will only result in you eating three more jabs.).
0:34-
SJP in yo face *****!!! <3 (You could have killed him right there but I<3shenanigans.)
0:47-Love how you glide through the air while charging
F.L.U.D.D. very innovative. Be aware of
how close (personal space)
Ike is to you though as
his range is unreal.
0:49-Excellent mix up (& bait) but
where's your punish? Why'd you drop through the platform (to be on the safe side?) instead of
Shutter Step Front Smashing (
SSFS)
Ike?
Free kill on your part.
0:56-Be mindful of how your opponent(s) thinks as well. As
Inferno said, he could have gimped you (
if you didn't cape stall) because he's over
100% which means
he can easily take advantage of the frames on the ledge. Just a reminder but I'm sure you know.
1:02-
BIG problem (I went through this phase too not too long ago). U-airing from the ledge is good when you see an opening (
don't get me wrong) but (
but),
putting yourself back into a bad position is worse. Personally, I recommend letting go of the ledge (free falling)>U-air (immediately)>anything (depending on your opponent(s) reaction). Hypothetically, if they were to shield after your u-air, its a free d-air>jab-cancel (double jab-cancel, tilt, down smash, whatever you want). If they were to roll behind you (which usually is a smart choice when you opponent(s) are airborne approaching you), you could cape>b-air (to put Ike back into a bad position) which could have lead to a gimp.
2:11-
Auto-pilot (spamming (buffering) fire balls back to the stage). Although this worked on your opponent,
this would rarely work in tournament based situations. Before you shoot a fire ball,
watch what your opponent(s) do
& how they react (an experienced player could simply wait to punish you for going on auto-pilot temporarily).
Mario's a simple character to gimp by far
IMO. Generally when using
Mario regarding recovering, you want your opponent(s) as far away from you as possible when you're recovering (
F.L.U.D.D.). If they decided to go aggro, then fire balls (&/or cape) are your friends.
F.L.U.D.D. helps against aggro smashers too but
keep in mind their distance from you.
2:14-Many smart smashers will bait your recovery move as a last resort
to punish your landing lag (IDK why he didn't f-air or d-air you when doing so but that's besides the point.) bro. Once again, watch yourself (mostly your opponent(s)) when you're recovering.
2:15-Remember I said you love your b-airs?
You love them way too much! You missed a free jab-lock (
he missed the tech) because you b-aired your opponent(s) instead of
jabbing them. This jab-lock could have lead to another free kill (charge the front smash when you get near a ledge as your jab-lock will force a stand up on your opponent) &
be creative with what you do after a jab-lock (doesn't have to be a front smash although in this situation, that was the best choice).
2:17-You died because you
short hopped (you would have died
if you spot dodged again too)
& because of your DI (but its cool, **** happens).
2:40-
<3X100!!! Good **** (
Omari takes notes,
)!
2:56-Now do you see what I am talking about (about not mid air jumping u-airing after a d-air)?
You got extra hits because you were patient (& punished accordingly). <3
Final thoughts: Liked your AT skill & your aggro play-style (although that won't work all the time). Personally, I don't rate video (number wise) because who am I to place a number on a video (or person)? You did pretty well man, keep at it bro!
all day, everyday!