mountain_tiger
Smash Champion
Really? I was sure that it did boost stun time slightly. Never mind. On the topic of DSmash, does Stale Move Negation affect how long the charge time lasts?
Oh, and SFP, here's some things you might want to add:
- Each hit of her neutral A jab counts as a separate hit in the Stale Move Queue, which can come in very handy if your side B is stale.
- FTilt can jab lock (very situational, but occasionally useful)
- Perhaps this is just me, but I think that USmash is worth 4/5 instead of 3/5.
- As good as Uair is, you should never, ever tell people to abuse a move. Doing so only gets you punished.
- About FSmash: it kills at 140% with bad DI IIRC (unless you're close to the edge), and could you list the actual amount of damage it does (10-14%), please?
Oh, and SFP, here's some things you might want to add:
- Each hit of her neutral A jab counts as a separate hit in the Stale Move Queue, which can come in very handy if your side B is stale.
- FTilt can jab lock (very situational, but occasionally useful)
- Perhaps this is just me, but I think that USmash is worth 4/5 instead of 3/5.
- As good as Uair is, you should never, ever tell people to abuse a move. Doing so only gets you punished.
- About FSmash: it kills at 140% with bad DI IIRC (unless you're close to the edge), and could you list the actual amount of damage it does (10-14%), please?