ArcNatural
Banned ( ∫x, δx Points)
Sustained damage poke followed by being able to one shot most champs with your ult until late game or tanks get items.Is he supposed to be bursty or more sustained magic damage?
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Sustained damage poke followed by being able to one shot most champs with your ult until late game or tanks get items.Is he supposed to be bursty or more sustained magic damage?
Xerath has a ton of damage and his W lets him land it from a longer range than most casters. His scaling looks average at first until you realize that his ult hits 3 separate times. His ult if you land every hit is probably the most damaging ult in the game once you start getting some AP (only 1 that could come close I think would be Karthus, but you can go past that too if you manage to hit a lot of them for full damage). It's also extremely versatile in that you don't have to blow all the damage upfront like most spells. You can pick and choose certain spots during a team fight, or save a hit to land another quick stun, or if you're in W mode and they go to leap on you back up and use it once they are away from you.Is he supposed to be bursty or more sustained magic damage?
1st off I'm not a great player, but I do find myself in this situation often enough. I think you have to start with picking a sustainable character. This can be hard to predict, however, because I've been in cases where the enemy team has 3 viable and common junglers, but nobody jungles. I think in most situations I find myself last hitting on the tower, because everyone at my normal elo still thinks pushing a lane is always good. But unfortunately the junglers are just about as good and usually just farm creeps for the firs 10+ mins. I really like Cho Gath because his abilities are aoe and I think he lanes vs 2 pretty well, just be sure to grab those last hits. Also gp works too because you can parley creeps o tower and hopefully make up some of the gold you lose to the tower. But your jungler should be ganking too, and that makes life a lot easier.Guys, I have a question.
I know that the current metagame usually involves Solo Top, Mid, Jungler, and 2 Bot. However, in Solo-Queue I run in to a lot of 2 top, 2 bot, 1 mid, no jungler situations.
I personally like solo-top the most. What should I do to adopt to the fact that I'm doing a 2v1 Solo Top? I normally use Akali, Tryn, or GP for top. Which team gains the advantage for this set-up?
For example as Akali, I normally run Boots and Pots Solo Top if I am doing 1v1. But if the enemy team doesn't have a jungler I find myself running Cloth Armor + Pots. Depending on who's on top I find it somewhat difficult to sustain and last hit creeps while taking poke damage.
Akali is rough because she's very squishy and you have to farm by your Q or whenever your shroud is up. If your up against range like cait you'll have a lot of trouble farming through the harass. But on the other hand if you do ok your very strong at 6 vs level 3-4s if you can keep up xp wise. Probably want to rush revolver for sustain.So basically what you guys are saying is Akali is ****ed if she's 2v1'd at Top.
Edit: I understand that Cho is great at a 2v1 situation, but I'm wondering what Akali/Tryn/GP can do to maximize their efficiency in that situation in regards to perhaps an item build or a strategy. I don't plan on using Cho.
This is good stuff.Xerath has a ton of damage and his W lets him land it from a longer range than most casters. His scaling looks average at first until you realize that his ult hits 3 separate times. His ult if you land every hit is probably the most damaging ult in the game once you start getting some AP (only 1 that could come close I think would be Karthus, but you can go past that too if you manage to hit a lot of them for full damage). It's also extremely versatile in that you don't have to blow all the damage upfront like most spells. You can pick and choose certain spots during a team fight, or save a hit to land another quick stun, or if you're in W mode and they go to leap on you back up and use it once they are away from you.
You can probably find a caster that does more damage lategame or should do more damage lategame like Karthus or Cass, but he's safer and potentially more dangerous than them (besides super lategame Karthus with a strong team backing him where he can dance on your bodies and you die).
Xerath damage is fine. Now if you take too long rushing AP or have some janky build like rushing Rylais then yeah he's gonna look weak. He's not a level 6 monster (only thing silly is that his stun gets super easy mode to land at 6). But his damage is certainly fine. In lane for example, only 85 mana rank 5 Q that can sweep the lane or poke pretty hard. With a Dring or two, you're poking them every waveish with it while also being able to farm with it WHILE having lots of range on it and not running out of mana. That's his laning, not going up to people's faces and blowing spells like Ryze Annie etc. Eventually with enough AP (not too hard to get there, Deathcap and Drings and maybe 1 more NLR) you can just walk up to people with E and burst them down like a reg caster if you wanted, or abuse his range and still do this lol.
this ^u spelled pantheon wrong
This probably doesn't apply anymore since I haven't done this lane since the EXP mastery was removed, but as long as they can't heal it off, continually poking them with unexploded Qs and eventually baiting them close enough to smack them when you hit 6 works well. You need to be really good about placing your shroud so you don't get zoned out of EXP, and a single jungle gank should net you a double kill.So basically what you guys are saying is Akali is ****ed if she's 2v1'd at Top.
Yeah heh, but I tried to explain it from both sides even though it should be obvious.The only thing I've learned from this conversation is that 1v2 and 2v1 are the same thing
why would you pick sivir for this instead of teemo, vayne or caitlyn?Hate garen? Go sivir top. If he swaps with mid (who's probably a caster), you still win
a well played 2v1 will absolutely destroy akali.This probably doesn't apply anymore since I haven't done this lane since the EXP mastery was removed, but as long as they can't heal it off, continually poking them with unexploded Qs and eventually baiting them close enough to smack them when you hit 6 works well. You need to be really good about placing your shroud so you don't get zoned out of EXP, and a single jungle gank should net you a double kill.
After that you're snowballing so CS and buy whatever you want. And by whatever I mean buy Revolver.
As for starting items, I'd just go with Boots+ 3 pots. The only gold you'll get is under the tower, and Boots is the most valuable start item for Akali.
-DD
Well yeah.a well played 2v1 will absolutely destroy akali.
some ults do even more damage in most situationsHis ult if you land every hit is probably the most damaging ult in the game
If you want to be technical.. if xerath has the highest single target damage ult in game.. then since its AOE he would theoretically still have the most damage cause he can hit all 5 champions. Kennen ult only hits 10x (so 10x 210 = 2100 base damage) while xerath ult hits for (275x3=825*5(assuming he hit every champion)=4125). But the thing is xerath ult isn't limited to how many times it can hit a champion unlike kennen. If you're going to start theory crafting then please theory craft correctly.some ults do even more damage in most situations
kennen/morg/fiddle come to mind
I start Doran's Blade on Skarner jungle. You never have to B because the jungle is so weak. I don't get smite either as it's completely unnecessary on douchebag AoEs like Skarner and Udyr.I'm seeing a lot of pro junglers run Skarner with no wriggles. How does he sustain? E? Philo?
Please someone shed some light.
yea, I've been at 300 somewhere around 15-18 minutes before.[/IMG]![]()
4v5 our Mao kai disconnected after a few min. He got one gank up top with me then left. Our mid lane lost their tower a few min later, our bot lane was dying constantly, there was a call to surrender every 2 min after the 20 min mark and STILL we won. holy ****ing **** I carried SO hard with Nasus. I just farmed my Q and didn't die. At one point after scoring an ace and we were taking their inhibitor, the enemy team start respawning again. 4 of them chased me out of the base while I was with Gragas, I had about half health so I was like **** it, turned back around and initiated. Killed three of them before the last guy ran away lmfao. My Q was doing around 700-750 damage every 2.4 secs. And I just kept withering the squishies and 2 hitting them. It took all five of them to kill me near the end and that was before I even bought glacial shroud or finished off randuins. I wish this was a ranked game hahaha
also I think I hit a new record for how much additional damage my Q was doing at the 20 min mark. 312, anyone beaten that before?
Udyr, Nocturne, Trundle, Lee Sin, Riven, Gangplank, Skarner, Tryndamere, Moakai, JarvanWho are some great solo top champs that are also great junglers?
Udyr comes to mind. Any others?
wut about securing buffs/dragon/baronI don't get smite either as it's completely unnecessary on douchebag AoEs like Skarner and Udyr.
Cho's jungling is insane right now, wtf are you talking about.Udyr, Nocturne, Trundle, Lee Sin, Riven, Gangplank, Skarner, Tryndamere, Moakai, Jarvan
Others are
Fiddle, Olaf, Karthus, Warwick, Nunu, Cho'Gath, but their jungling isn't as great as the one's above anymore.