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This. I think counter jungling was one of the best parts of jungling because it required some thought, and there was a good reward for the risk of invading the enemy jungle. Now the reward is much smaller.Also junglers that want to rush six (WW, GP, Noct) are going to see some revival as well.
Only downside is that, depending on the timers, there will be little to no incentive to counterjungle, which takes one of the more dynamic aspects of jungling out of the game :\
It will be interesting to see the dynamic of lanes sharing jungle xp though.
Ok so i've been ranting about this in about 50% of my games. AP nids damage early game comes from spears because heal -> auto attack is bad for herself, it will help a partners damage yeah, but solo damage u need spears. So now that i said if we solo we need spears for damage (traps would kinda work, but they would be going into pounce not swipe or takedown for catform), we can say that spears are the easiest thing in the world to dodge. All someone has to do to dodge spears is sit behind minis, and dodge perpendicular to the spear (i rarely get hit 1 time by spears against enemy nidalees), even being lead out you can just change directions or stop moving. Ok some of the people who argue with me about AP nid say that if you "suck with spearing" then u can just use catform damage...1st off once you throw the spear you commit, they react. This means that the skill that determines if they get hit is on them not you. Also if you just go cat form you will get focused and killed. So the next argument is that you build her tanky AP with like rylais and RoA, it would make her a little less squishy yeah, but she would lose some of her burst and the more health wont be enough to stop her from dying in like 2 seconds. So now lets look at tanky AD. Great sustain solo top with 5 pots and mana only being used for trapping early game till u can get ur boots/SW or ur lantern. U cant just dodge an autoattack on reaction once you go to last hit or something (not the same way u can dodge a spear, i mean u can with the item stat). So her damage early game is much more reliable. Now lets talk team fights, you dont need Catform for realiable damage so u can still attack from a distance (huge advantage), and of course if you get focused it will take a lot longer to kill you, and your team can make the most out of that. When it comes to catform (i build frozen mallet because the health/slow + atmas is nice) and i like to heal get a slow off with an AA, then cat form and chase with AA. The AoE from pounce/swipe isnt that high, but because i have more base movement usually in cat form, and they are slowed cuz my mallet its FREE damage. Now with the Q i can gain up 300% extra damage as an execution. So she can still get kills that way.Why is AD nid suddenly so much more better than AP nid?
Been seeing so many lately.
What'd he lane against, and in what lane? purple/blue side?i used to think ad nid was the only way to go but ap still does fine and still serves the same purpose. hotshot went ap nid at iem china or a different tourney and carried sooo hard
He looks like me now rofl. Same exact facial hair.*new GP splash art*
And I just started junglin, and I'm level 23. I don't even know what was changed yet, i'mma check to practice new routes.This. I think counter jungling was one of the best parts of jungling because it required some thought, and there was a good reward for the risk of invading the enemy jungle. Now the reward is much smaller.
I don't think the jungle needed to be easier at all. I jungled at level 22 before the mastery changes and did fine. :/
You can buy more for 6.3k ip. but that's tough, I really just knew I would either jungle or play 1 other role since no one jungled low levels then. Since then I've just got more rune pages though.The worst part of jungling not at level 30, for me, is that I only have 2 rune pages.
.my main (riven) drinks potions like redneck alcoholics drink natty ice.
****
I don't think I've ever had more than 2000 IP available to spend. Runes and champs keep me busy.You can buy more for 6.3k ip. but that's tough, I really just knew I would either jungle or play 1 other role since no one jungled low levels then. Since then I've just got more rune pages though.
Well, there's always rp.... but yeah just depends on how much you want it compared to other stuff.I don't think I've ever had more than 2000 IP available to spend. Runes and champs keep me busy.
The $20 you spend on the Rune Page bundle is the best $20 you'll ever spend on LoL.Well, there's always rp.... but yeah just depends on how much you want it compared to other stuff.
Why is that?The worst part of jungling not at level 30, for me, is that I only have 2 rune pages.
So you would prefer to hit things that hit back until they're all dead on your side of the jungle, walk to the other side, and go do it again?I'm looking forward to the jungle changes. Jungling as it is is really stagnant. I hit things that hit back until they're all dead on my side of the jungle, then go gank.
Exept a large portion of the reason you get wriggles is for survivability and to help kill the strong mobs faster. Since they are already weak, why not grab a few Doran's since you don't need as many procs and stuff unless you are soloing or sneaking dragon/baron? That gives you the lifesteal and damage and health for cheap so you can get to core items sooner. If you have AoE clearing an can make do without madreds (let alone wriggles), why spend all that extra money?Stonewall was too harsh on the changes. Saying that you don't need Wriggle's anymore is like saying you don't need to build Frozen Heart on Ryze. Sure, you don't need it to the point where it defines whether you win or lose, but it separates the veterans and the noobs.
Also, weaker ganking encourages the laners to be more aggressive, which in turn makes ganking more powerful as lanes are pushed and champions overextend.
Didn't I suggest this to you like a few weeks ago?Exept a large portion of the reason you get wriggles is for survivability and to help kill the strong mobs faster. Since they are already weak, why not grab a few Doran's since you don't need as many procs and stuff unless you are soloing or sneaking dragon/baron? That gives you the lifesteal and damage and health for cheap so you can get to core items sooner. If you have AoE clearing an can make do without madreds (let alone wriggles), why spend all that extra money?
It's fun. It's like 'Heehee, I'm taking your red buff. muahahahaha'You guys are assuming too much and reading into it too much. Adopting Stonewall's view without even having experienced it yet is a bit premature.
You don't need to stay in the jungle, you can take risks and gank instead of farm. You never needed to counter-jungle either, but people still did it.
Yes, you mentioned this. And now that creeps will be weak it is nuch more relevant. In the current iteration of the jungle the creeps hit pretty hard and have a good chunk of health for a long while, so Wriggle's is justified.Didn't I suggest this to you like a few weeks ago?
Stonewall's complaint was that the old "best" build is gone. Regardless of what it is, there will always be a "best" build. Maybe in the future it'll be stacking Doran's Blades, who knows? But whatever it is, change isn't a bad thing.Exept a large portion of the reason you get wriggles is for survivability and to help kill the strong mobs faster. Since they are already weak, why not grab a few Doran's since you don't need as many procs and stuff unless you are soloing or sneaking dragon/baron? That gives you the lifesteal and damage and health for cheap so you can get to core items sooner. If you have AoE clearing an can make do without madreds (let alone wriggles), why spend all that extra money?